BluebellGnoll the Dungeon [Shop] Kuilaosm's General Store 12 arrows of frost (84 gold) a +0,+0 mace (42 gold) a choko (8 gold) a +0 scale mail (56 gold) a potion of might (35 gold) 22 stones (30 gold) a scroll of identify (28 gold) 2 potions of curing (56 gold) 18 darts (25 gold) a +0 cloak (63 gold) a +0 ring mail (56 gold) a cursed -3,-3 flail (1 gold) 18 poisoned needles (100 gold) 23 bolts (64 gold) [Shop] Anoutt's General Store a potion of curing (24 gold) a scroll of enchant weapon I (42 gold) a +0,+0 mace (36 gold) a +0 centaur barding (276 gold) 3 darts of flame (7 gold) a +0 chain mail (54 gold) a bread ration (52 gold) a cursed -3,+0 club (1 gold) a +1,+0 dagger (36 gold) [Shop] Crykk's Distillery 2 potions of magic (132 gold) a potion of resistance (84 gold) a potion of curing (24 gold) a potion of lignification (24 gold) a potion of cure mutation (420 gold) a potion of agility (30 gold) [Shop] Teiqeh's Distillery a potion of lignification (28 gold) a potion of lignification (28 gold) a potion of heal wounds (42 gold) a potion of magic (77 gold) a potion of cure mutation (490 gold) a potion of heal wounds (42 gold) a potion of brilliance (35 gold) a potion of heal wounds (42 gold) (0, 0, D) a +0 cloak (0, 2, D) a +0 pair of boots (0, 3, D) a +0 pair of gloves (0, 5, D) a potion of restore abilities 40 strawberries 3 poisoned darts a scroll of enchant weapon III 2 scrolls of enchant weapon I a potion of cure mutation 2 darts a scroll of remove curse 3 tomahawks 3 potions of magic 3 potions of curing 7 bread rations 14 meat rations (-8, 7, D) 5 tomahawks (-4, 7, D) a potion of brilliance (-4, 8, D) a book of Clouds (-4, 9, D) a +0,+0 giant club (4, 9, D) a +0,+0 hand axe a +0,+0 dagger a +0 robe (4, 10, D) a +0 chain mail a +0,+0 flail a +0,+2 vampiric dagger (-8, 11, D) a +0 robe (2, 11, D) a +0,+0 giant club a +0,+0 giant club a +0,+0 giant club a +1 robe (-12, 12, D) 2 chunks of giant frog flesh (-4, 12, D) a +0,+0 flail a +0 robe (4, 14, D) a +2 ring mail (-10, 15, D) the +2 cloak of the Scribe {Int+2 Acc+4} It affects your intelligence (+2). It affects your accuracy with ranged weapons and melee attacks (+4). (4, 15, D) a +0 naga barding (-4, 16, D) a +0,+0 giant club (4, 16, D) a +0 pair of boots (-8, 17, D) a large rock (4, 17, D) a +1,+1 club the +2,+2 scimitar "Ovutwet" {flame, Int+3} It emits flame when wielded, causing extra injury to most foes and up to double damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+3). a +4,+4 quarterstaff of speed a +2,+2 halberd of protection a +2,+3 war axe of chopping the +2,+2 cutlass "Tusool Teapp" {pain, +Rage rF+} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It protects you from fire. It lets you go berserk. (-4, 18, D) a +0,+0 giant spiked club (4, 18, D) an uncursed staff of energy (-8, 19, D) a +0,+0 giant spiked club a +0,+0 giant spiked club a +0 animal skin (-4, 19, D) a troll hide a +0,+0 spear a +0 robe (-4, 21, D) a +0 robe a +0,+0 giant club a +0,+0 club a +0 cloak a large rock (-12, 22, D) a +0,+0 spear (-12, 23, D) 2 large rocks a +1,+0 whip a +0,+0 spear a +0,+0 spear (-12, 24, D) a +0,+0 halberd a +2,+2 trident 18 bolts (2, 24, D) a +0,+0 cutlass a +0 leather armour (-12, 26, D) a +2,+2 dire flail of protection a +0 robe 6 bolts (-4, 26, D) a +0,+0 hand axe a +0 plate armour (-4, 28, D) a +0,+0 dire flail a +0 chain mail (-8, 29, D) a +3 scale mail (-4, 29, D) a +0,+1 glaive a +2 plate armour a +0,+0 long sword a +0 chain mail (-8, 30, D) a +3 chain mail (-4, 30, D) a cursed -2,+0 war axe a +0 chain mail a +0,+0 short sword a cursed +0 chain mail a +0,+0 dire flail a +0 plate armour a +0,+0 trident a +2 plate armour (-8, 31, D) a +3 chain mail (-4, 31, D) a +0,+0 flail a +0 chain mail a +0,+0 halberd a +0 chain mail (-12, 32, D) a +0,+0 crossbow (-8, 32, D) a +1 large shield (-4, 32, D) a cursed -1,-1 long sword a +0 chain mail (-8, 33, D) a +2 ring mail (-8, 34, D) a +0 robe (-8, 35, D) a +1 helmet (-16, 36, D) 3 javelins of penetration (-16, 38, D) a poisoned tomahawk (-8, 38, D) a +0,+0 whip (-16, 39, D) 3 poisoned tomahawks (-8, 39, D) a +3,+2 broad axe (-16, 40, D) 2 large rocks (-12, 40, D) a cursed +0,-1 trident 5 tomahawks a large rock (-8, 40, D) a +1,+1 battleaxe (-16, 41, D) 2 poisoned tomahawks a +0,+0 trident a +0 robe 5 large rocks (-12, 41, D) a large rock (-8, 41, D) a +2,+0 spear of venom (-4, 41, D) a cursed -2,+0 broad axe a +0 plate armour (-16, 42, D) a +0,+0 scimitar a +2,+1 demon whip of venom a +0,+1 bow a +0 robe a +0 buckler 2 tomahawks a +1,+1 scimitar 28 arrows (-12, 42, D) 2 large rocks a +0,+0 trident (-8, 42, D) a +1,+1 bastard sword (-4, 42, D) a +0,+0 dagger a +0 robe a +0,+0 short sword a +0 chain mail a +0,+0 club a +2 leather armour a +1,+0 short sword (-16, 43, D) a +0,+0 battleaxe of freezing (still there?) a +0,+0 giant club (still there?) a +0 robe (still there?) (-8, 43, D) a +1,+1 battleaxe (-4, 43, D) a +0,+0 hand axe a +0 robe a +0,+0 dagger a +0 robe (-12, 44, D) 7 javelins of returning 5 large rocks (-8, 44, D) a +3,+3 quick blade (-4, 44, D) a +0,+0 dagger (-8, 45, D) a +1,+1 great mace (-4, 45, D) a +0,+0 hand axe a +0 leather armour a cursed -3,-3 dagger a +0 robe (-6, 46, D) a large rock 15 darts of dispersal a +2 ring of evasion a potion of might 2 potions of heal wounds a potion of curing 2 tomahawks of returning a +2 ring of evasion (-4, 46, D) a cursed +0,+0 dagger a +0 robe (-10, 48, D) a +2,+0 scimitar of flaming (4, 51, D) a +0,+0 whip (-8, 58, D) the cursed +2,+1 battleaxe of the Foot {venom, rElec} It poisons the flesh of those it strikes. It insulates you from electricity. It has a curse placed upon it. a +2 plate armour of cold resistance