BluebellGnoll the Dungeon (10, 1, D) the cursed +15 Maxwell's patent armour {rCorr, Cons, -Cast -Tele MR+} It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It has a curse placed upon it. the cursed +12,+15 obsidian axe {chop, +Fly Str+3 SInv Curse} It inflicts extra damage upon your enemies. It affects your strength (+3). It enhances your eyesight. It lets you fly. It may recurse itself when equipped. It has a curse placed upon it. (11, 1, D) the +4,+8 shillelagh "Devastator" the +12,+16 plutonium sword {Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +9,+6 lance "Wyrmbane" {slay drac, +Rage rPois rF+ AC+5} This legendary weapon is deadly to all dragonkind. It affects your AC (+5). It protects you from fire. It protects you from poison. It lets you go berserk. the cursed +9,+9 Sword of Zonguldrok {reap, Curse} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. It may recurse itself when equipped. It has a curse placed upon it. the cursed +13,+13 Scythe of Curses {drain, Curse} A truly terrible weapon, it drains the life of those it strikes. It may recurse itself when equipped. It has a curse placed upon it. the +0,+0 Sword of Power the +7,+7 Singing Sword the +2,+10 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (61, 1, D) a +2,+1 crossbow of flame (62, 1, D) a +0,+0 short sword (63, 1, D) a +0,+0 long sword (68, 1, D) a +0,+0 dagger a +1 robe (69, 1, D) a +0 large shield of reflection (3, 2, D) a +5,+5 claymore (unseen) (4, 2, D) a +5,+5 quick blade (unseen) (62, 2, D) a +0,+0 short sword (73, 2, D) an uncursed staff of conjuration (75, 2, D) the +4,+2 dagger "Muomaysu" {vamp, Int+3} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+3). (3, 3, D) a +5,+5 lajatang (4, 3, D) a +5,+5 giant spiked club a +5,+5 giant club a +5,+5 great mace a +5,+5 demon whip (6, 3, D) the +11,+7 Mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. 39 strawberries (62, 3, D) a +3,+0 flail of protection a +0 ring mail (63, 3, D) a +1,+1 broad axe of draining a +0,+0 longbow 15 arrows (3, 4, D) 1000 sling bullets a +5,+5 sling a +5,+5 longbow 1000 arrows a +5,+5 shortbow 1000 bolts a +5,+5 crossbow (4, 4, D) a +5,+5 bardiche a +5,+5 demon trident (10, 4, D) a tome of Destruction a tome of Destruction (68, 4, D) a +0,+0 scythe (4, 5, D) a +5,+5 executioner's axe a +5,+5 battleaxe a +5,+5 broad axe (10, 5, D) an uncursed ring of flight (62, 5, D) an arrow a +6,+2 great sword of draining (63, 5, D) a +0,+0 short sword (68, 5, D) a cursed -3,-2 war axe a +0 robe (10, 6, D) an uncursed staff of energy a crystal ball of energy (62, 6, D) 2 arrows (4, 7, D) a +3 large shield a +3 shield a +3 buckler (4, 8, D) the +27 shield of the gong {rElec rN+ MR+ EV-5} It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. 2 potions of brilliance 4 potions of magic a +0 animal skin a +1,+1 club a +6 ring of dexterity a +5 crystal plate armour a +5 gold dragon armour a +5 storm dragon armour a +5 ice dragon armour a +5 plate armour (61, 9, D) Mnag's Compendium of Protection Spells Type Level *Spectral Weapon Hexes/Charms 3 Control Teleport Charms/Translocation 4 Haste Charms 6 Ring of Flames Charms/Fire 7 (63, 9, D) a +0,+1 whip of draining (70, 9, D) a cursed -2 ring of protection (71, 9, D) a sack of spiders a large rock a wand of slowing (7) a wand of digging (15) (72, 9, D) a +4,+0 bardiche of freezing (70, 10, D) an uncursed staff of earth (72, 10, D) a +4 chain mail of magic resistance (71, 14, D) a large rock (62, 17, D) a +1 chain mail of cold resistance (63, 17, D) a book of Dreams (64, 17, D) an uncursed staff of cold (70, 17, D) 2 large rocks (71, 17, D) a plain deck of war (72, 17, D) the +2 ring mail of the Moon {MR+ Int+4 SInv} It affects your intelligence (+4). It affects your resistance to hostile enchantments. It enhances your eyesight. (73, 17, D) a cursed staff of fire (62, 18, D) a cursed ring of loudness (63, 18, D) a +1,+1 trident of pain (64, 18, D) a sack of spiders (71, 18, D) a +3,+1 mace of holy wrath (72, 18, D) a cursed staff of conjuration (71, 19, D) a large rock (62, 20, D) a large rock a +0,+0 spear (71, 20, D) a large rock (63, 24, D) 3 large rocks (61, 27, D) the cursed -2 robe of the Hanged Man {Str+4 Dex+4} It affects your strength (+4). It affects your dexterity (+4). It has a curse placed upon it. (63, 27, D) the cursed -4 cloak of Surprise {Stlth+} It makes you more stealthy. It has a curse placed upon it. (64, 27, D) the cursed +9,+6 short sword of Classification {slice, +Fly Dex+3} It inflicts extra damage upon your enemies. It affects your dexterity (+3). It lets you fly. It has a curse placed upon it. (65, 27, D) a +2,+2 bardiche of venom (71, 27, D) an ornate deck of dungeons (72, 27, D) 2 potions of curing (74, 27, D) a large rock (62, 28, D) the -2 cloak of Trog's Hope {-Tele +Inv rC+ Acc+3 SInv} It affects your accuracy with ranged weapons and melee attacks (+3). It protects you from cold. It enhances your eyesight. It lets you turn invisible. It prevents most forms of teleportation. (63, 28, D) an uncursed staff of earth (64, 28, D) a +3 scale mail of magic resistance (71, 28, D) a +0,+0 short sword (72, 28, D) a large rock (72, 29, D) a large rock (73, 29, D) a +0,+0 short sword (62, 32, D) a +3,+0 short sword of flaming (72, 33, D) a +2,+1 dagger (71, 34, D) 2 large rocks a +0,+0 dagger a +0,+0 cutlass a +0 leather armour (72, 34, D) 3 large rocks (73, 34, D) a +5,+1 lajatang of venom a +0 leather armour (49, 37, D) a sack of spiders (50, 37, D) an uncursed staff of conjuration (51, 37, D) a book of Dreams (52, 37, D) the +9,+1 morningstar of Greatest Utility {crush, Str+3 SInv} It inflicts extra damage upon your enemies. It affects your strength (+3). It enhances your eyesight. (53, 37, D) the +2 pair of boots of the Assassin {Stlth++} It makes you much more stealthy. (54, 37, D) a disc of storms (60, 37, D) a +1,+4 dire flail (61, 37, D) a cursed staff of wizardry (62, 37, D) a +0,+0 dagger (70, 37, D) a +0,+0 cutlass (72, 37, D) a +0,+0 cutlass (73, 37, D) the Compendium of Calling Spells Type Level Summon Small Mammal Summoning 1 Recall Summoning/Translocation 3 Summon Guardian Golem Hexes/Summoning 4 Summon Demon Summoning 5 (49, 38, D) a cursed ring of loudness (50, 38, D) the amulet "Seuwiun" {Faith Dex+3} [amulet of faith] It allows you to gain divine favour quickly. It affects your dexterity (+3). (51, 38, D) the +5 cloak of Skafyps {rF+} It protects you from fire. (52, 38, D) an uncursed staff of conjuration (53, 38, D) a +1 ring mail of cold resistance (59, 38, D) a +1,+2 flail of holy wrath (60, 38, D) a +4,+1 morningstar of crushing (61, 38, D) a +6,+1 lajatang of distortion (62, 38, D) a +2,+1 mace of protection (63, 38, D) a +0,+0 dagger (69, 38, D) a +2,+3 dagger of speed (70, 38, D) an uncursed staff of summoning (71, 38, D) a +7 plate armour of ponderousness (72, 38, D) a +0,+0 cutlass (73, 38, D) the +3 leather armour of Weightlessness {rC+} It protects you from cold. (71, 39, D) a +0,+0 long sword a cursed -1,-3 shortbow 6 arrows of dispersal a +0 leather armour (68, 41, D) the +2,+10 spear of the Botono {reap, rPois rN+ HP-6} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. It protects you from poison. It protects you from negative energy. It affects your health (-6). (70, 41, D) a +0,+0 cutlass a +0 chain mail (71, 41, D) the +7,+6 falchion of Fupy {venom, +Blink rN+} It poisons the flesh of those it strikes. It protects you from negative energy. It lets you blink. a +0 chain mail (60, 42, D) the +12,+10 trident of the Slime-mold {speed, rN+} Attacks with this weapon are significantly faster. It protects you from negative energy. (52, 43, D) a redback corpse (61, 43, D) a +1,+0 great mace of protection a +0 robe (62, 43, D) a +2,+3 great sword a +0 robe (62, 44, D) the +5,+8 war axe of Valour {freeze, rPois rF++} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It greatly protects you from fire. It protects you from poison. a +0 robe