BluebellGnoll the Dungeon (10, 1, D) the +6,+6 dark maul {crush} It inflicts extra damage upon your enemies. the cursed +15 Maxwell's patent armour {rCorr, Cons, -Cast -Tele MR+} It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It has a curse placed upon it. (11, 1, D) the +4,+8 shillelagh "Devastator" the +12,+16 plutonium sword {Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +9,+6 lance "Wyrmbane" {slay drac, +Rage rPois rF+ AC+5} This legendary weapon is deadly to all dragonkind. It affects your AC (+5). It protects you from fire. It protects you from poison. It lets you go berserk. the cursed +9,+9 Sword of Zonguldrok {reap, Curse} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. It may recurse itself when equipped. It has a curse placed upon it. the cursed +13,+13 Scythe of Curses {drain, Curse} A truly terrible weapon, it drains the life of those it strikes. It may recurse itself when equipped. It has a curse placed upon it. the +0,+0 Sword of Power the +11,-3 Mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7,+7 Singing Sword the +2,+10 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (61, 1, D) an uncursed staff of poison (62, 1, D) a +0,+0 war axe of freezing (63, 1, D) a +2,+4 bastard sword of holy wrath (67, 1, D) a +4 ring of protection (68, 1, D) a crystal ball of energy (69, 1, D) the cursed +0 robe of the Demon Prince {Dex-2} It affects your dexterity (-2). It has a curse placed upon it. (3, 2, D) a +5,+5 claymore (unseen) (4, 2, D) a +5,+5 quick blade (unseen) (62, 2, D) the +9,+8 crossbow of Phimn {frost, rElec SInv} It turns projectiles fired from it into bolts of frost. It insulates you from electricity. It enhances your eyesight. (73, 2, D) an uncursed staff of poison (3, 3, D) a +5,+5 lajatang (4, 3, D) a +5,+5 giant spiked club (unseen) (70, 3, D) a +0,+0 giant club (3, 4, D) 1000 sling bullets (unseen) (4, 4, D) a +5,+5 bardiche (unseen) (7, 4, D) a +0 leather armour a +1,+1 hand axe (10, 4, D) a tome of Destruction a tome of Destruction (69, 4, D) a +0,+0 giant club (4, 5, D) a +5,+5 executioner's axe (unseen) (10, 5, D) an uncursed ring of flight (69, 5, D) a +0,+0 giant spiked club (7, 6, D) a scroll of holy word (10, 6, D) an uncursed staff of energy a crystal ball of energy (4, 7, D) a +3 large shield a +3 shield a +3 buckler (4, 8, D) a +5 crystal plate armour a +5 storm dragon armour a +5 ice dragon armour a +5 fire dragon armour a +5 plate armour (61, 9, D) a +4,+2 antimagic war axe (62, 9, D) a +2 ring of evasion (70, 9, D) an uncursed staff of cold (71, 9, D) a plain deck of changes (72, 9, D) a +6,+3 giant club (62, 10, D) an uncursed staff of power (70, 10, D) the ring "Chot" {Dex+2 Int+4 Stlth+} [ring of stealth] It affects your intelligence (+4). It affects your dexterity (+2). It makes you more stealthy. (72, 10, D) a +0,+1 battleaxe of chopping (69, 12, D) a +0,+0 long sword (70, 12, D) a cursed -3,-2 scimitar (71, 12, D) a +0,+0 scimitar a +0 scale mail (51, 14, D) the cursed +10,+5 short sword "Killer Bee's Foe" {slice, Dex+2} It inflicts extra damage upon your enemies. It affects your dexterity (+2). It has a curse placed upon it. (53, 14, D) a plain deck of changes (54, 14, D) a +1 cloak of darkness (62, 17, D) a +3,+0 hand axe of freezing (63, 17, D) a +0,+2 dagger of venom (64, 17, D) an uncursed staff of energy (71, 17, D) an uncursed staff of cold (72, 17, D) the +3 scale mail of Dishonesty {rElec} It insulates you from electricity. (73, 17, D) an uncursed staff of poison (62, 18, D) a +5,+1 mace of protection (63, 18, D) a +0,+0 morningstar (64, 18, D) the +11,+9 spear of Mana {flame, rF+ Dex+4 Int+4} It emits flame when wielded, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It affects your intelligence (+4). It affects your dexterity (+4). It protects you from fire. (71, 18, D) the amulet "Trulul" {Faith +Blink} [amulet of faith] It allows you to gain divine favour quickly. It lets you blink. (72, 18, D) a +2,+0 scythe of slicing (73, 18, D) a scroll of brand weapon (63, 19, D) a +2 lightning rod (1/13) (still there?) a +2 lightning rod (1/13) (still there?) a +2 lightning rod (1/13) (still there?) (51, 25, D) a +0,+2 flail of protection (52, 25, D) the Collected Works on the Birds and Conjuration Spells Type Level Shock Conjuration/Air 1 Swiftness Charms/Air 2 Airstrike Air 4 Conjure Ball Lightning Conjuration/Air 6 (53, 25, D) a book of the Sky (54, 25, D) a plain deck of defence (50, 26, D) the +8,+7 shortbow of Infection {velocity, Str+2} Any arrow fired from it inflicts extra damage. It affects your strength (+2). (51, 26, D) a crystal ball of energy (52, 26, D) a +2 plate armour of cold resistance (53, 26, D) a +2,+0 vampiric halberd (54, 26, D) a book of Party Tricks (61, 27, D) the cursed ring "Peoz" {AC-3 Str+4 Int+1} [ring of protection] It affects your AC (-3). It affects your strength (+4). It affects your intelligence (+1). It has a curse placed upon it. (62, 27, D) a book of Cantrips (63, 27, D) a +6,+0 whip of venom (64, 27, D) a +1 ring of strength (65, 27, D) a book of Annihilations (72, 27, D) an uncursed staff of cold (73, 27, D) a +6 ring of strength a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity (51, 28, D) an uncursed staff of summoning (61, 28, D) a +1,+1 crossbow 11 bolts (63, 28, D) a +0,+0 crossbow (64, 28, D) the Compendium of Floating Self-Improvement Spells Type Level Infusion Charms 1 Repel Missiles Charms/Air 2 Song of Slaying Charms 2 Warp Weapon Charms/Translocation 5 Deflect Missiles Charms/Air 6 (71, 28, D) a +0,+0 club (72, 28, D) a +0,+0 hand axe (73, 28, D) a +1 plate armour of cold resistance (62, 29, D) an uncursed staff of wizardry the +7,+6 crossbow of Prudence {velocity, +Fly rElec rPois SInv} Any bolt fired from it inflicts extra damage. It insulates you from electricity. It protects you from poison. It enhances your eyesight. It lets you fly. a +0,+0 crossbow 47 bolts (65, 30, D) a large rock (63, 31, D) a bolt 4 large rocks (63, 32, D) a large rock (63, 33, D) 6 bolts 10 large rocks (71, 33, D) the +3,+11 broad axe "Skeot" {chop, rF+ Dex+1 Stlth+} It inflicts extra damage upon your enemies. It affects your dexterity (+1). It protects you from fire. It makes you more stealthy. a +2 cloak (72, 33, D) a +0,+2 quarterstaff of protection a +2 cloak a +0,+0 club a +0 cloak a cursed -1,+0 scimitar a +0 cloak (73, 33, D) a +0,+0 club a +0 cloak (61, 34, D) a large rock (63, 34, D) 2 large rocks (71, 34, D) a +0,+0 short sword (51, 37, D) a book of Frost (52, 37, D) an uncursed ring of magical power (53, 37, D) a +2,+3 scimitar of distortion (62, 37, D) a scroll of brand weapon (63, 37, D) a book of Conjurations (69, 37, D) a book of Ice (70, 37, D) a crystal ball of energy (71, 37, D) a legendary deck of defence (72, 37, D) the cursed -1 cloak of Jurelama {Dex-2} It affects your dexterity (-2). It has a curse placed upon it. (73, 37, D) a plain deck of escape (49, 38, D) an ornate deck of defence (50, 38, D) a +2,+2 morningstar of protection (51, 38, D) a fan of gales (52, 38, D) an uncursed staff of conjuration (53, 38, D) a +2 robe of magic resistance (70, 38, D) a scroll of holy word (71, 38, D) the Reference Book on Creation Spells Type Level Call Canine Familiar Summoning 3 Summon Mana Viper Hexes/Summoning 5 Summon Forest Summoning/Translocation 5 Spellforged Servitor Conjuration/Summoning 7 (72, 38, D) a book of Air (73, 38, D) the ring "Khuonip" {Dex+3 Acc+1} [ring of dexterity] It affects your dexterity (+3). It affects your accuracy with ranged weapons and melee attacks (+1).