BluebellGnoll the Dungeon (10, 1, D) the +6,+6 dark maul {crush} It inflicts extra damage upon your enemies. the cursed +15 Maxwell's patent armour {rC+ rF+, -Cast -Tele MR+} It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It has a curse placed upon it. the +27 shield of the gong {rElec rN+ MR+ EV-5} It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. the cursed +12,+15 obsidian axe {chop, +Fly Str+3 SInv Curse} It inflicts extra damage upon your enemies. It affects your strength (+3). It enhances your eyesight. It lets you fly. It may recurse itself when equipped. It has a curse placed upon it. (11, 1, D) the +4,+8 shillelagh "Devastator" the +12,+16 plutonium sword {Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +9,+6 lance "Wyrmbane" {slay drac, +Rage rPois rF+ AC+5} This legendary weapon is deadly to all dragonkind. It affects your AC (+5). It protects you from fire. It protects you from poison. It lets you go berserk. the cursed +9,+9 Sword of Zonguldrok {reap, Curse} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. It may recurse itself when equipped. It has a curse placed upon it. the cursed +13,+13 Scythe of Curses {drain, Curse} A truly terrible weapon, it drains the life of those it strikes. It may recurse itself when equipped. It has a curse placed upon it. the +0,+0 Sword of Power the -2,+2 Mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +2,+10 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (62, 1, D) Sif Muna's Grimoire of the Entourage Spells Type Level Summon Butterflies Summoning 1 Recall Summoning/Translocation 3 *Summon Lightning Spire Summoning/Air 4 Summon Demon Summoning 5 a book of Flames (63, 1, D) an uncursed ring of fire (69, 1, D) a +2,+2 cutlass of venom (3, 2, D) a +5,+5 claymore (unseen) (4, 2, D) a +5,+5 cutlass a +5,+5 dagger (3, 3, D) a +5,+5 lajatang (4, 3, D) a +5,+5 giant spiked club (unseen) (74, 3, D) an adder corpse (skeletalised by now) (3, 4, D) 1000 sling bullets (unseen) (4, 4, D) a +5,+5 bardiche (unseen) (10, 4, D) a +6 ring of strength a +6 ring of dexterity a +6 ring of dexterity a tome of Destruction a tome of Destruction (62, 4, D) an uncursed staff of fire (4, 5, D) a +5,+5 executioner's axe (unseen) (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy a crystal ball of energy (4, 7, D) a +3 large shield (unseen) (4, 8, D) a +5 crystal plate armour (unseen) (63, 9, D) a +0 robe (70, 9, D) a plain deck of defence (72, 9, D) the +4 scale mail of the Last Orbs {Acc+4} It affects your accuracy with ranged weapons and melee attacks (+4). (72, 10, D) an ornate deck of changes (61, 17, D) a +3 scale mail of fire resistance (62, 17, D) a +0,+0 dagger (63, 17, D) a +0,+0 flail (64, 17, D) a book of Geomancy (71, 17, D) the cursed necklace of Bloodlust {*Rage +Rage MR+ Str+2 Int-2 Dam+5 Curse} [amulet of rage] It affects your strength (+2). It affects your intelligence (-2). It affects your damage with ranged weapons and melee attacks (+5). It affects your resistance to hostile enchantments. It lets you go berserk. It may make you go berserk in combat. It may recurse itself when equipped. It has a curse placed upon it. (72, 17, D) the Guide on Transmutation and the Glacier Spells Type Level *Ensorcelled Hibernation Hexes/Ice 2 Sticks to Snakes Transmutation 2 Ice Form Ice/Transmutation 4 Alistair's Intoxication Transmutation/Poison 4 Blade Hands Transmutation 5 (62, 18, D) a +0,+0 club a +0 leather armour (63, 18, D) a +0,+0 mace a +0 scale mail (64, 18, D) a +0,+2 dagger of venom a cursed -1,-1 dagger a +0 robe an uncursed ring of flight (65, 18, D) a +4 ring of strength an uncursed amulet of clarity a +6 ring of intelligence (71, 18, D) a cursed ring of loudness (72, 18, D) an uncursed ring of stealth (63, 19, D) a cursed staff of poison a +0 robe (62, 20, D) a +2 robe (63, 23, D) a +0,+0 scimitar a +0 chain mail (61, 27, D) a +2,+0 hand axe of chopping (62, 27, D) a box of beasts (63, 27, D) a tome of Destruction (65, 27, D) a +5,+0 hand axe of pain (71, 27, D) a +2,+2 hand axe of pain (73, 27, D) a cursed ring of protection from magic (62, 28, D) the +1 leather armour of the Many Places {rN+} It protects you from negative energy. (64, 28, D) a +2 ring of intelligence (69, 37, D) a +1,+0 spear of venom (70, 37, D) a book of Hinderance (71, 37, D) a book of Annihilations (72, 37, D) the cursed +0 buckler of Hiynux {rPois MR++} It protects you from poison. It affects your resistance to hostile enchantments. It has a curse placed upon it. (73, 37, D) an uncursed amulet of guardian spirit (70, 38, D) the -1,+1 war axe "Tormentor" {holy, rF+} It has been blessed by the Shining One to cause great damage to the undead and demons. It protects you from fire. (71, 38, D) a tome of Destruction (72, 38, D) a lamp of fire (73, 38, D) a +2 leather armour of poison resistance (71, 41, D) a black bear corpse (71, 43, D) a wolf corpse (72, 43, D) a wolf corpse (73, 43, D) a wolf corpse