Dungeon Sprint DCSS version 0.15-a0-1549-gb42009b (webtiles) character file. 56 BluebellGnoll the Magician (level 3, 7/21 HPs) Began as an Octopode Conjurer on June 17, 2014. Was an Initiate of Vehumet. Quit the game in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:07:24 (241 turns). BluebellGnoll the Magician (Octopode Conjurer) Turns: 241, Time: 00:07:25 HP 7/21 AC 1 Str 19 XL: 3 Next: 97% MP 14/14 EV 15 Int 30 God: Vehumet [......] Gold 0 SH 8 Dex 24 Spells: 3 memorised, 10 levels left rFire . . . SeeInvis . K - +5 quick blade rCold . . . Clarity . J - +3 buckler rNeg . . . rCorr . (helmet restricted) rPois . rRot . (no amulet) rElec . Spirit . r - +6 ring of strength SustAb . Warding . q - +6 ring of strength rMut . NoTele + n - +6 ring of dexterity Gourm . m - +6 ring of dexterity MR ..... o - +6 ring of intelligence p - +6 ring of intelligence (no ring) (no ring) @: not resistant to hostile enchantments, quite stealthy A: almost no armour, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: Renounce Religion You were in the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You were not hungry. You visited 1 branch Inventory: Hand weapons K - a +5 quick blade (weapon) Armour J - a +3 buckler (worn) Magical devices a - a wand of disintegration (7) j - a wand of fire (5) k - a wand of cold (5) l - a wand of draining (5) Comestibles b - 5 bread rations H - 42 fruits I - 4 meat rations Scrolls i - 4 scrolls of blinking y - 4 scrolls of amnesia B - 3 scrolls of recharging C - 7 scrolls of fog D - a scroll of holy word E - 5 scrolls of identify F - 5 scrolls of remove curse G - 2 scrolls of fear Jewellery m - a +6 ring of dexterity (on tentacle) n - a +6 ring of dexterity (on tentacle) o - a +6 ring of intelligence (on tentacle) p - a +6 ring of intelligence (on tentacle) q - a +6 ring of strength (right tentacle) r - a +6 ring of strength (left tentacle) Potions d - 10 potions of curing e - 10 potions of heal wounds f - 6 potions of haste g - 7 potions of magic h - 3 potions of berserk rage t - 2 potions of brilliance u - 2 potions of invisibility v - 2 potions of restore abilities w - 4 potions of resistance z - 4 potions of agility A - 5 potions of might Books c - a book of Conjurations Spells Type Level *Magic Dart Conjuration 1 *Searing Ray Conjuration 2 *Dazzling Spray Conjuration/Hexes 3 Fulminant Prism Conjuration/Hexes 4 Iskenderun's Mystic Blast Conjuration 4 Iskenderun's Battlesphere Conjuration/Charms 5 x - a tome of Destruction Magical staves L - an uncursed staff of wizardry Miscellaneous s - a disc of storms Skills: - Level 4.3 Dodging - Level 5.7 Stealth - Level 7.1 Spellcasting + Level 4.0 Conjurations You had 10 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #### 1% 1 None b - Searing Ray Conj ####.. 1% 2 None c - Dazzling Spray Conj/Hex ###..... 10% 3 None Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Sif Muna Trog Vehumet Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict many enemies at once. Your skin changes colour to match your surroundings (Stealth). Your rubbery body absorbs attacks (AC +1). Message History HP restored. Okay, then. Casting: Searing Ray Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Memorise Dazzling Spray, consuming 3 spell levels and leaving 10? You start memorising the spell. You continue memorising. You continue memorising. x2 You finish memorising. Your surroundings seem different! Welcome to arena 2. A deep elf fighter and a deep elf demonologist come into view. Found three items. The deep elf demonologist shouts! The deep elf demonologist gestures wildly while chanting. The deep elf demonologist hits you with a long sword! Ouch! That really hurt! The deep elf fighter mumbles some strange words. The deep elf fighter blinks! Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓.8©8.▓.8©8.▓ ▓.)eP.▓.....▓ ▓.@1..▓.[...▓ ▓.....▓.....▓ ▓....e▓..%..▓ ▓.....▓.....▓ ▓.....▓▓▓▓▓▓▓ ▓▓▓▓▓▓▓ You could see a Hell Sentinel, a deep elf demonologist and a deep elf fighter. Vanquished Creatures A scorpion (D) A giant mite (D) 2 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | BluebellGnoll, the Octopode Conjurer, began the quest for the Orb. 0 | D | Reached XP level 1. HP: 11/11 MP: 3/3 0 | D | Found a roughly hewn altar of Beogh. 0 | D | Found a corrupted altar of Lugonu. 1 | D | Found a white marble altar of Elyvilon. 2 | D | Found a sparkling altar of Nemelex Xobeh. 2 | D | Found a burning altar of Makhleb. 2 | D | Found a deep blue altar of Sif Muna. 3 | D | Found a bloodstained altar of Trog. 6 | D | Found an iron altar of Okawaru. 20 | D | Found an ancient bone altar of Kikubaaqudgha. 22 | D | Found a basalt altar of Yredelemnul. 22 | D | Found a radiant altar of Vehumet. 27 | D | Found a shimmering altar of Xom. 51 | D | Reached skill level 7 in Spellcasting 51 | D | Reached XP level 2. HP: 17/17 MP: 4/12 55 | D | Learned a level 2 spell: Searing Ray 121 | D | Became a worshipper of Vehumet 128 | D | Entered arena 1. 128 | D | Noticed a scorpion 132 | D | Killed a scorpion 132 | D | Reached skill level 5 in Stealth 132 | D | Reached XP level 3. HP: 14/21 MP: 11/14 236 | D | Learned a level 3 spell: Dazzling Spray 236 | D | Entered arena 2. 236 | D | Noticed a deep elf fighter 236 | D | Noticed a deep elf demonologist 240 | D | Noticed a Hell Sentinel 241 | D | Quit the game Action || total -------------------------++------- Cast: Searing Ray || 1 Use: Potion || 2