BluebellGnoll the Dungeon (10, 1, D) the cursed +15 Maxwell's patent armour {rC+ rF+, -Cast -Tele MR+} It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It has a curse placed upon it. the cursed +14 obsidian axe {chop, +Fly Str+3 SInv Curse} It inflicts extra damage upon your enemies. It affects your strength (+3). It enhances your eyesight. It lets you fly. It may recurse itself when equipped. It has a curse placed upon it. (11, 1, D) the +14 plutonium sword {Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, +Rage rPois rF+ AC+5} It affects your AC (+5). It protects you from fire. It protects you from poison. It lets you go berserk. the cursed +9 Sword of Zonguldrok {reap, Curse} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. It may recurse itself when equipped. It has a curse placed upon it. the cursed +13 Scythe of Curses {drain, Curse} A truly terrible weapon, it drains the life of those it strikes. It may recurse itself when equipped. It has a curse placed upon it. the +0 Sword of Power the -2 Mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (61, 1, D) a book of Air (62, 1, D) the +6 dark maul {crush} It inflicts extra damage upon your enemies. (3, 4, D) 548 sling bullets (still there?) 550 sling bullets (still there?) 560 sling bullets (still there?) 567 sling bullets (still there?) 575 sling bullets (still there?) 582 sling bullets (still there?) 590 sling bullets (still there?) 591 sling bullets (still there?) (63, 5, D) a necrophage corpse (68, 5, D) a +4 vampiric cutlass (62, 8, D) a large rock (61, 9, D) a legendary deck of summonings (62, 9, D) a +6 ring of strength an uncursed staff of air (71, 9, D) an uncursed ring of stealth (72, 9, D) a +4 broad axe of flaming (70, 10, D) the +1 helmet of the Cicada {Dex+4} It affects your dexterity (+4). (64, 12, D) a +0 long sword a cursed +0 leather armour a +0 buckler an elf corpse (61, 13, D) a +0 shortbow 14 arrows of flame an elf corpse (63, 13, D) 2 arrows of flame (62, 14, D) a +0 scimitar a cursed +0 leather armour a +0 buckler an elf corpse (63, 14, D) a +0 dagger a +0 robe an orc corpse (71, 17, D) an ornate deck of changes (73, 17, D) a plain deck of destruction (71, 18, D) a +4 trident of protection (72, 18, D) the +0 cloak of the Gloaming {Slay+6} It affects your accuracy and damage with ranged weapons and melee attacks (+6). (73, 18, D) a book of Conjurations (72, 19, D) a cursed -1 trident