Dungeon Sprint DCSS version 0.15-a0-1995-g7e6aeab (webtiles) character file. 1 BluebellGnoll the Magician (level 1, 3/10 HPs) Began as a Deep Elf Wizard on July 11, 2014. Quit the game in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:16 (13 turns). BluebellGnoll the Magician (Deep Elf Wizard) Turns: 13, Time: 00:00:16 HP 3/10 AC 2 Str 4 XL: 1 Next: 16% MP 0/8 EV 12 Int 22 God: Gold 0 SH 0 Dex 13 Spells: 1 memorised, 9 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Clarity . a - +0 robe rNeg . . . rCorr . (no shield) rPois . rRot . b - +0 hat rElec . Spirit . (no cloak) SustAb . Warding . (no gloves) rMut . NoTele + (no boots) Gourm . (no amulet) MR ..... (no ring) (no ring) @: very slightly contaminated, not resistant to hostile enchantments, unstealthy A: no striking features a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Armour a - a +0 robe (worn) b - a +0 hat (worn) Comestibles d - a bread ration Scrolls j - a scroll of blinking Potions e - a potion of curing f - a potion of heal wounds g - a potion of haste h - 2 potions of magic i - a potion of berserk rage Books c - a book of Minor Magic Spells Type Level *Magic Dart Conjuration 1 Blink Translocation 2 Call Imp Summoning 2 Repel Missiles Charms/Air 2 Slow Hexes 2 Conjure Flame Conjuration/Fire 3 Mephitic Cloud Conjuration/Poison/Air 3 Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 5.2 Spellcasting - Level 1.1 Conjurations Level 1.1 Summonings Level 1.1 Translocations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ##.. 10% 1 None Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ▓+▓ ▓.▓ ▓.▓ ▓g▓ ▓g▓ ▓g▓ ▓l▓ ▓@▓ ▓.▓ ▓.▓ ▓.▓ ▓.▓ ▓<▓ ▓▓▓ You could see a giant gecko and 3 goblins. Vanquished Creatures A hobgoblin (D) 1 creature vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | BluebellGnoll, the Deep Elf Wizard, began the quest for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 6/6 9 | D | Reached skill level 5 in Spellcasting 13 | D | Quit the game Action || total -------------------------++------- Melee: Unarmed || 1 Cast: Magic Dart || 3