Dungeon Sprint DCSS version 0.15-a0-2036-g5428f20 (webtiles) character file. 2 BluebellGnoll the Skirmisher (level 1, 0/22 HPs) Began as an Ogre Arcane Marksman on July 13, 2014. Slain by a goblin ... wielding a +0 club (2 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:27 (27 turns). BluebellGnoll the Skirmisher (Ogre Arcane Marksman) Turns: 27, Time: 00:00:27 HP 0/22 AC 3 Str 15 XL: 1 Next: 30% MP 2/2 EV 10 Int 12 God: Gold 0 SH 0 Dex 9 Spells: 1 memorised, 1 level left rFire . . . SeeInvis . (no weapon) rCold . . . Clarity . a - +0 robe rNeg . . . rCorr . (shield restricted) rPois . rRot . (helmet restricted) rElec . Spirit . (no cloak) SustAb . Warding . (gloves unavailable) rMut . NoTele + (boots unavailable) Gourm . (no amulet) MR ..... (no ring) (no ring) @: not resistant to hostile enchantments, very unstealthy A: unfitting armour, tough skin 1 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Missiles b - 4 large rocks (quivered) c - 2 throwing nets Armour a - a +0 robe (worn) Comestibles f - a meat ration Scrolls k - a scroll of blinking Potions e - a potion of curing g - a potion of heal wounds h - a potion of haste i - 2 potions of magic j - a potion of berserk rage Books d - a book of Debilitation Spells Type Level *Corona Hexes 1 Slow Hexes 2 Inner Flame Hexes/Fire 3 Enslavement Hexes 4 Cause Fear Hexes 4 Leda's Liquefaction Hexes/Earth 4 Skills: * Level 2.9 Fighting + Level 2.7 Throwing - Level 1.7 Dodging - Level 1.2 Spellcasting - Level 2.1 Hexes You had one spell level left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex #...... 14% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have tough skin (AC +1). Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the goblin. The goblin is moderately wounded. The goblin hits you with a club. * * * LOW HITPOINT WARNING * * * You completely miss the goblin. The goblin is moderately wounded. The goblin barely misses you. You completely miss the goblin. The goblin is moderately wounded. The goblin hits you but does no damage. You completely miss the goblin. The goblin is moderately wounded. The goblin hits you with a club. You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓<....@gr....+ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see a goblin and a rat. Vanquished Creatures A kobold (D) 2 rats (D) 3 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | BluebellGnoll, the Ogre Arcane Marksman, began the quest for the Orb. 0 | D | Reached XP level 1. HP: 19/19 MP: 2/2 27 | D | Slain by a goblin Action || total -------------------------++------- Melee: Unarmed || 22