BluebellGnoll the Dungeon (10, 1, D) the +6 dark maul {crush} It inflicts extra damage upon your enemies. (11, 1, D) the +6 shillelagh "Devastator" the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). the +8 lance "Wyrmbane" {slay drac, +Rage rPois rF+ AC+5} It affects your AC (+5). It protects you from fire. It protects you from poison. It lets you go berserk. the +7 Singing Sword a +0 robe the +14 plutonium sword {Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the cursed +9 Sword of Zonguldrok {reap, Curse} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. It may recurse itself when equipped. It has a curse placed upon it. the cursed +13 Scythe of Curses {drain, Curse} A truly terrible weapon, it drains the life of those it strikes. It may recurse itself when equipped. It has a curse placed upon it. the +0 Sword of Power the +15 Mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. (35, 1, D) a scroll of brand weapon (37, 1, D) an uncursed staff of cold (38, 1, D) an uncursed staff of poison (39, 1, D) the Catalogue of Terror Spells Type Level Sandblast Earth 1 Summon Guardian Golem Hexes/Summoning 4 Leda's Liquefaction Hexes/Earth 4 Bolt of Magma Conjuration/Fire/Earth 5 Mass Confusion Hexes 6 (40, 1, D) a book of Hinderance (41, 1, D) the +7 Spriggan's Knife {MR+ EV+4 Dex+4 Stlth+} It affects your evasion (+4). It affects your dexterity (+4). It affects your resistance to hostile enchantments. It makes you more stealthy. (42, 1, D) a plain deck of wonders (49, 1, D) a plain deck of destruction (50, 1, D) the +7 spear of Responsibility {pierce, Str+3 Stlth+} It inflicts extra damage upon your enemies. It affects your strength (+3). It makes you more stealthy. (51, 1, D) a lantern of shadows (52, 1, D) a +2 plate armour of fire resistance (53, 1, D) a +1 cloak of poison resistance (55, 1, D) a plain deck of wonders (61, 1, D) a +0 mottled dragon armour (62, 1, D) a +3 battleaxe of venom (63, 1, D) an uncursed ring of poison resistance (67, 1, D) an uncursed staff of power (68, 1, D) a +1 quarterstaff of protection (69, 1, D) a +3 long sword of slicing (3, 2, D) a +5 claymore (unseen) (4, 2, D) a +5 quick blade a +5 cutlass a +5 dagger (35, 2, D) a tome of Destruction a +6 ring of intelligence a +6 ring of dexterity an uncursed staff of energy (36, 2, D) a +2 robe of cold resistance (37, 2, D) an uncursed staff of summoning (38, 2, D) a +2 cutlass of protection (40, 2, D) a +1 large shield of protection (41, 2, D) a +0 dagger of speed (42, 2, D) a plain deck of wonders (50, 2, D) a +2 ring of intelligence (51, 2, D) the cursed +0 leather armour of the Sky {Str+3 Dex+2} It affects your strength (+3). It affects your dexterity (+2). It has a curse placed upon it. (52, 2, D) a crystal ball of energy (55, 2, D) the +1 pair of gloves of Tiaf {Stlth+} It makes you more stealthy. (73, 2, D) the cursed -1 robe of Priowad {Dex+4 Slay+4 SInv} It affects your dexterity (+4). It affects your accuracy and damage with ranged weapons and melee attacks (+4). It enhances your eyesight. It has a curse placed upon it. (3, 3, D) a +5 lajatang (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (3, 4, D) 1000 sling bullets a +5 greatsling a +5 hunting sling a +5 longbow 1000 arrows a +5 shortbow a +5 triple crossbow a +5 arbalest 1000 bolts a +5 hand crossbow (4, 4, D) a +5 bardiche a +5 demon trident (10, 4, D) a +6 ring of strength a +6 ring of dexterity a tome of Destruction (41, 4, D) 4 large rocks (4, 5, D) a +5 executioner's axe a +5 broad axe (7, 5, D) 42 fruits 4 bread rations (10, 5, D) an uncursed ring of flight (68, 5, D) Kikubaaqudgha's Papyrus of Sinister Rituals Spells Type Level *Pain Necromancy 1 Corpse Rot Necromancy 2 Sublimation of Blood Necromancy 2 *Regeneration Charms/Necromancy 3 *Control Undead Necromancy 4 (7, 6, D) a scroll of holy word (10, 6, D) a crystal ball of energy (40, 6, D) a +0 giant club a +0 giant club (41, 6, D) 2 large rocks (4, 7, D) a +3 large shield a +3 shield a +3 buckler (7, 7, D) 2 potions of berserk rage (38, 7, D) a +0 giant club a +0 giant club (39, 7, D) 2 large rocks (41, 7, D) a +0 giant spiked club (42, 7, D) a +0 giant club (4, 8, D) a +5 crystal plate armour a +5 gold dragon armour a +5 storm dragon armour a +5 ice dragon armour a +5 fire dragon armour a +5 plate armour (38, 8, D) a +0 giant spiked club a +0 giant spiked club (39, 8, D) 3 large rocks (39, 9, D) 3 large rocks (41, 9, D) 3 large rocks (52, 9, D) a +0 hand axe a +0 ice dragon armour (63, 9, D) a +0 long sword (71, 9, D) a +4 rod of striking (10/10) a +3 scale mail of cold resistance (72, 9, D) an uncursed staff of power (39, 10, D) a large rock (42, 10, D) a large rock (64, 10, D) a +0 scimitar a +0 leather armour (70, 10, D) a +1 scale mail of poison resistance (61, 11, D) a +0 dagger (63, 11, D) a +1 war axe of flaming a +0 chain mail a +0 buckler a +0 shortbow 18 arrows (49, 13, D) an uncursed staff of earth (51, 13, D) a +0 great sword (52, 13, D) a +0 halberd a +2 scale mail of fire resistance (53, 13, D) an uncursed staff of air (54, 13, D) a +2 ring mail of fire resistance (50, 14, D) the +8 flail "Ogreslayer" {freeze, Dex+1 Stlth--} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+1). It makes you much less stealthy. (51, 14, D) a +2 mace of protection (53, 14, D) a +1 buckler of protection (55, 14, D) a +4 plate armour of fire resistance (35, 15, D) a +4 hand crossbow of evasion (36, 15, D) a +0 shortbow of evasion (38, 15, D) a scroll of brand weapon (39, 15, D) A Beginning Course on Thaumaturgy Spells Type Level Sting Conjuration/Poison 1 Shock Conjuration/Air 1 Sandblast Earth 1 Animate Skeleton Necromancy 1 *Pain Necromancy 1 (40, 15, D) a +3 morningstar of draining (41, 15, D) a +0 glaive of venom (43, 15, D) a cursed staff of power (35, 16, D) an uncursed staff of energy (36, 16, D) the Incunabulum of Transmutation and Protection Spells Type Level Beastly Appendage Transmutation 1 *Regeneration Charms/Necromancy 3 Flight Charms/Air 3 Ice Form Ice/Transmutation 4 Alistair's Intoxication Transmutation/Poison 4 Petrify Transmutation/Earth 4 (37, 16, D) the Almanac of Mutagenic Toxins Spells Type Level Cure Poison Poison 2 Stoneskin Transmutation/Earth 2 Spider Form Transmutation/Poison 3 Olgreb's Toxic Radiance Poison 4 Alistair's Intoxication Transmutation/Poison 4 Venom Bolt Conjuration/Poison 5 (38, 16, D) a legendary deck of war (39, 16, D) a +0 hand axe (40, 16, D) a plain deck of wonders (41, 16, D) an uncursed amulet of faith (42, 16, D) a +1 long sword of freezing (43, 16, D) a lantern of shadows (63, 17, D) a +1 hunting sling of velocity (72, 17, D) a +1 ring of strength (52, 18, D) a +0 trident (53, 18, D) an uncursed staff of air a +0 robe of magic resistance (62, 18, D) a +3 plate armour of magic resistance (63, 18, D) a +6 rod of striking (11/11) (64, 18, D) an uncursed ring of sustain abilities (71, 18, D) a +1 battleaxe of electrocution (72, 18, D) the +2 chain mail of the Moon {Dex+2 Int-3} It affects your intelligence (-3). It affects your dexterity (+2). (73, 18, D) a +1 chain mail of cold resistance (41, 19, D) a +0 long sword a +0 robe (54, 19, D) the +6 great sword of Epsanireil {freeze, rF++ Int-1} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (-1). It greatly protects you from fire. a +0 robe (39, 20, D) a +0 spear a +0 shield (49, 25, D) the +10 war axe of the Puffball {drain, Dex+2} A truly terrible weapon, it drains the life of those it strikes. It affects your dexterity (+2). (50, 25, D) a plain deck of summonings (52, 25, D) a +4 chain mail of fire resistance (53, 25, D) the +4 dagger "Romehos" {stab, +Blink +Rage MR+} It inflicts extra damage upon your enemies. It affects your resistance to hostile enchantments. It lets you blink. It lets you go berserk. (54, 25, D) an uncursed staff of energy (55, 25, D) an uncursed staff of power (50, 26, D) a book of Hinderance (51, 26, D) the cursed +1 bardiche of Gallantry {chop, rElec rF- rC+ rN+ Str+3} It inflicts extra damage upon your enemies. It affects your strength (+3). It makes you vulnerable to fire. It protects you from cold. It insulates you from electricity. It protects you from negative energy. It has a curse placed upon it. (52, 26, D) an uncursed staff of summoning (53, 26, D) a +2 war axe of venom (54, 26, D) an uncursed ring of sustain abilities (61, 27, D) a +0 hand crossbow of freezing (63, 27, D) the cursed ring "Claum" {rN+ Str-3 Dex+3} [ring of strength] It affects your strength (-3). It affects your dexterity (+3). It protects you from negative energy. It has a curse placed upon it. (64, 27, D) a +0 cutlass (65, 27, D) a cursed -4 ring of intelligence (71, 27, D) an uncursed staff of power (72, 27, D) an uncursed ring of poison resistance (73, 27, D) the ring "Uneuf" {Str+4 Stlth-} [ring of loudness] It affects your strength (+4). It makes you less stealthy. (63, 28, D) a +0 buckler a +0 scimitar (71, 28, D) the ring "Juttaux" {SustAb Str-5} [ring of sustain abilities] It sustains your strength, intelligence and dexterity. It affects your strength (-5). (72, 28, D) a cursed staff of cold (39, 29, D) a book of Air (40, 29, D) a +0 trident (41, 29, D) a plain deck of destruction (43, 29, D) a +0 short sword (44, 29, D) a box of beasts (62, 29, D) the +2 spear of Ravage {pierce, rF++} It inflicts extra damage upon your enemies. It greatly protects you from fire. a +0 leather armour (63, 29, D) a +2 halberd of venom a +0 scale mail (38, 30, D) a book of Dreams (39, 30, D) a +1 pearl dragon armour (40, 30, D) a manual of Ice Magic (41, 30, D) an uncursed staff of earth (42, 30, D) a plain deck of wonders (43, 30, D) a +0 dagger of pain (62, 30, D) a +0 scimitar (63, 30, D) a +0 long sword a +0 scale mail a +0 buckler a cursed -2 cutlass a +0 leather armour (64, 30, D) a +0 long sword (71, 31, D) a cursed +0 flail a +0 robe (72, 31, D) a +0 dagger a +0 robe (50, 37, D) a +0 broad axe of draining (51, 37, D) a disc of storms (52, 37, D) a plain deck of summonings (53, 37, D) a +4 spear of piercing (54, 37, D) a +3 scimitar of electrocution (59, 37, D) a book of the Sky (62, 37, D) the +4 broad axe "Twubiheida" {drain, +Inv SInv} A truly terrible weapon, it drains the life of those it strikes. It enhances your eyesight. It lets you turn invisible. (69, 37, D) the cursed -3 ring mail "Quez Wulosch" {Dex+2} It affects your dexterity (+2). It has a curse placed upon it. (70, 37, D) Sif Muna's Tome of the Escort and Weightlessness Spells Type Level Swiftness Charms/Air 2 Call Imp Summoning 2 Flight Charms/Air 3 Static Discharge Conjuration/Air 3 *Abjuration Summoning 3 Summon Mana Viper Hexes/Summoning 5 (71, 37, D) Khufu's Catalogue of Evil Spells Type Level Animate Skeleton Necromancy 1 *Control Undead Necromancy 4 *Death Channel Necromancy 6 a book of Wizardry a book of Changes a +0 hand axe of electrocution (72, 37, D) the +9 morningstar of Qeet {crush, -Cast +Blink +Fly Str+4 Int+4 SInv} It inflicts extra damage upon your enemies. It affects your strength (+4). It affects your intelligence (+4). It enhances your eyesight. It lets you fly. It lets you blink. It prevents spellcasting. (73, 37, D) an uncursed staff of poison (49, 38, D) a +2 ring mail of fire resistance (50, 38, D) a book of Geomancy (51, 38, D) a +2 shortbow of flaming (52, 38, D) a book of Hinderance (53, 38, D) the Compendium of Venomous Good Luck Spells Type Level Song of Slaying Charms 2 Swiftness Charms/Air 2 Sure Blade Hexes/Charms 2 Cure Poison Poison 2 Olgreb's Toxic Radiance Poison 4 Iskenderun's Battlesphere Conjuration/Charms 5 (59, 38, D) the ring of Kheigrob {+Fly Int+3 Stlth--} [ring of flight] It affects your intelligence (+3). It lets you fly. It makes you much less stealthy. (60, 38, D) a +0 arbalest of velocity (61, 38, D) a +5 scimitar of protection (62, 38, D) a manual of Slings (63, 38, D) an uncursed ring of sustain abilities (70, 38, D) a book of the Warp (71, 38, D) an uncursed ring of see invisible (72, 38, D) an uncursed staff of death (73, 38, D) an uncursed staff of earth (40, 40, D) a shapeshifter corpse (69, 40, D) a +0 long sword (71, 40, D) an arrow (62, 41, D) a +4 dagger of draining (70, 41, D) a +0 long sword a +0 long sword a +0 long sword (71, 41, D) an arrow a +0 short sword of holy wrath a +0 leather armour (52, 42, D) a swamp dragon hide (71, 42, D) a +1 shortbow of flaming a +0 leather armour 17 arrows (72, 42, D) a cursed +0 short sword (50, 43, D) a mottled dragon hide (51, 44, D) the +15 Maxwell's patent armour {rC+ rF+, -Cast -Tele MR+} It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. (71, 44, D) an arrow