Dungeon Sprint DCSS version 0.15-a0-2374-gaadabb3 (webtiles) character file. 4 BluebellGnoll the Skirmisher (level 1, 14/24 HPs) Began as an Ogre Arcane Marksman on Aug 1, 2014. Quit the game in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:38 (20 turns). BluebellGnoll the Skirmisher (Ogre Arcane Marksman) Turns: 20, Time: 00:00:38 HP 14/24 AC 3 Str 15 XL: 1 Next: 60% MP 2/2 EV 10 Int 12 God: Gold 0 SH 0 Dex 9 Spells: 1 memorised, 1 level left rFire . . . SeeInvis . (no weapon) rCold . . . Clarity . a - +0 robe rNeg . . . rCorr . (shield restricted) rPois . rRot . (helmet restricted) rElec . Spirit . (no cloak) SustAb . Warding . (gloves unavailable) rMut . NoTele + (boots unavailable) Gourm . (no amulet) MR ..... (no ring) (no ring) @: not resistant to hostile enchantments, very unstealthy A: unfitting armour, tough skin 1 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Missiles b - 3 large rocks (quivered) c - 2 throwing nets Armour a - a +0 robe (worn) Comestibles f - a meat ration Scrolls k - a scroll of blinking Potions e - a potion of curing g - a potion of heal wounds h - a potion of haste i - 2 potions of magic j - a potion of berserk rage Books d - a book of Debilitation Spells Type Level *Corona Hexes 1 Slow Hexes 2 Inner Flame Hexes/Fire 3 Enslavement Hexes 4 Cause Fear Hexes 4 Leda's Liquefaction Hexes/Earth 4 Skills: + Level 4.2 Fighting - Level 2.1 Throwing - Level 1.7 Dodging - Level 1.2 Spellcasting - Level 2.1 Hexes You had one spell level left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex #...... 14% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have tough skin (AC +1). Message History Aim: a kobold, wielding a dagger You throw a large rock. The large rock closely misses the kobold. The large rock hits the giant newt. You kill the giant newt! Your Fighting skill increases to level 4! The kobold hits you with a dagger. Throwing (i - inventory. (,) - cycle): b - 2 large rocks (quivered) Press: ? - help, Shift-Dir - straight line, f/p - kobold Aim: a kobold, wielding a dagger You throw a large rock. The large rock hits the kobold! You kill the kobold! b - 2 large rocks (gained 1) There is an open door to the Dungeon here. Things that are here: a dagger; a rat corpse; a bat corpse b - 3 large rocks (gained 1) Things that are here: a club; a hobgoblin corpse Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ▓▓▓▓▓▓▓▓▓▓▓▓▓▓ +..@..).....<▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓ There were no monsters in sight! Vanquished Creatures A hobgoblin (D) A bat (D) A giant newt (D) A kobold (D) A rat (D) 5 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | BluebellGnoll, the Ogre Arcane Marksman, began the quest for the Orb. 0 | D | Reached XP level 1. HP: 19/19 MP: 2/2 10 | D | Reached skill level 3 in Fighting 12 | D | Reached skill level 4 in Fighting 20 | D | Quit the game Action || total -------------------------++------- Melee: Unarmed || 5 Throw: Large rock || 3