Dungeon Sprint DCSS version 0.16-a0-38-g23a437e (webtiles) character file. 6 BluebellGnoll the Magician (level 1, 2/11 HPs) Began as an Octopode Ice Elementalist on Aug 4, 2014. Quit the game in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:01:00 (244 turns). BluebellGnoll the Magician (OpIE) Turns: 244, Time: 00:01:01 HP 2/11 AC 1 Str 7 XL: 1 Next: 90% MP 4/4 EV 12 Int 17 God: Gold 0 SH 0 Dex 12 Spells: 1 memorised, 6 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Clarity . (no shield) rNeg . . . rCorr . (helmet restricted) rPois . rRot . (no amulet) rElec . Spirit . (no ring) SustAb . Warding . (no ring) rMut . NoTele + (no ring) Gourm . (no ring) MR ..... (no ring) (no ring) (no ring) (no ring) @: very slightly contaminated, hasted, very quick, not resistant to hostile enchantments, fairly stealthy A: almost no armour, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Comestibles c - a bread ration Scrolls i - a scroll of blinking Potions d - a potion of curing e - a potion of heal wounds g - 2 potions of magic h - a potion of berserk rage Books b - a book of Frost Spells Type Level *Freeze Ice 1 Throw Frost Conjuration/Ice 2 Ozocubu's Armour Charms/Ice 3 Throw Icicle Conjuration/Ice 4 Summon Ice Beast Ice/Summoning 4 Condensation Shield Ice 4 Skills: - Level 2.0 Dodging - Level 2.6 Stealth * Level 3.8 Spellcasting Level 1.0 Conjurations + Level 3.0 Ice Magic You had 6 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Freeze Ice ##.. 6% 1 None Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict many enemies at once. Your skin changes colour to match your surroundings (Stealth). Your rubbery body absorbs attacks (AC +1). Message History Sorry, you're not good enough to have a special ability. Unknown command. You drop a chunk of bat flesh. Okay, then. You start resting. Magic restored. You start resting. You start resting. HP restored. Drink which item? (? for menu, Esc to quit) You feel yourself speed up. You are very lightly contaminated with residual magic. You open the door. 2 adders, an orc, a centaur and a skeleton come into view. The centaur shouts! The orc shouts! The centaur wields a shortbow. The centaur shoots an arrow. The arrow hits you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ▓.▓ ▓.▓ ▓(▓ ▓%▓ ▓%▓ ▓.▓ ▓.▓ ▓.▓ ▓@▓ ▓'▓ ▓c▓ ▓Z▓ ▓o▓ ▓S▓ ▓S▓ ▓+▓ You could see a centaur, 2 adders, an orc and a kobold skeleton. Vanquished Creatures A bat (D) 2 hobgoblins (D) A kobold (D) A giant newt (D) 5 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | BluebellGnoll, the Octopode Ice Elementalist, began the quest for the Orb. 0 | D | Reached XP level 1. HP: 11/11 MP: 3/3 243 | D | Noticed a centaur 244 | D | Quit the game Action || total -------------------------++------- Melee: Unarmed || 8 Cast: Freeze || 3 Use: Potion || 1