BluebellGnoll the Dungeon (10, 1, D) a +0 shield a +0 scale mail a +0 war axe the +6 Majin-Bo {vamp, Archmagi, MP+6 Int+6} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +15 heavy crossbow "Sniper" {velocity, SInv} Any bolt fired from it inflicts extra damage. It enhances your eyesight. the +6 dark maul {crush} It inflicts extra damage upon your enemies. (11, 1, D) the +7 great mace "Firestarter" {flame, rF++} It emits flame when wielded, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" the +14 plutonium sword {Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, +Rage rPois rF+ AC+5} It affects your AC (+5). It protects you from fire. It protects you from poison. It lets you go berserk. the cursed +9 Sword of Zonguldrok {reap, Curse} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. It may recurse itself when equipped. It has a curse placed upon it. the cursed +13 Scythe of Curses {drain, Curse} A truly terrible weapon, it drains the life of those it strikes. It may recurse itself when equipped. It has a curse placed upon it. the +0 Sword of Power the +10 Mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (19, 1, D) the Disquisition on the Arsonist and the Traveller Spells Type Level Passage of Golubria Translocation 4 Ignite Poison Fire/Transmutation 5 Summon Forest Summoning/Translocation 5 Bolt of Fire Conjuration/Fire 6 (20, 1, D) the +4 ring mail "Toczedy" {Dex-3} It affects your dexterity (-3). (21, 1, D) the cursed ring of Geijeel {SustAb +Blink} [ring of sustain abilities] It sustains your strength, intelligence and dexterity. It lets you blink. It has a curse placed upon it. (25, 1, D) a cursed staff of conjuration (27, 1, D) the +6 mace "Qucher" {crush, Int-1} It inflicts extra damage upon your enemies. It affects your intelligence (-1). (35, 1, D) a scroll of brand weapon (36, 1, D) a +0 helmet of see invisible (37, 1, D) an uncursed staff of power (38, 1, D) a book of Geomancy (39, 1, D) an uncursed staff of fire (40, 1, D) a book of Alchemy (41, 1, D) the cursed -4 plate armour of Hotaraes {rElec rF+ MR+} It protects you from fire. It insulates you from electricity. It affects your resistance to hostile enchantments. It has a curse placed upon it. (42, 1, D) a +1 ring mail of magic resistance (52, 1, D) a +1 greatsling of evasion (53, 1, D) the cursed +0 scimitar "Isoukizo" {freeze, rF+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from fire. It has a curse placed upon it. (61, 1, D) a +2 war axe of flaming (62, 1, D) a +5 quarterstaff of protection (67, 1, D) a lantern of shadows (68, 1, D) the +8 cutlass "Pendulum" {slice, SInv} It inflicts extra damage upon your enemies. It enhances your eyesight. (69, 1, D) a plain deck of defence (3, 2, D) a +5 claymore (unseen) (4, 2, D) a +5 quick blade (unseen) (19, 2, D) an uncursed staff of poison (21, 2, D) a stone of tremors (26, 2, D) the ring of Robustness {AC+8} [ring of protection] It affects your AC (+8). (29, 2, D) the +0 scale mail "Tresch" {Str+5} It affects your strength (+5). (36, 2, D) an uncursed ring of protection from magic (37, 2, D) a +0 plate armour of cold resistance (38, 2, D) a phial of floods (39, 2, D) 2 potions of blood a +6 ring of strength a +6 ring of dexterity an uncursed staff of wizardry (42, 2, D) a +2 shortbow of freezing (50, 2, D) a crystal ball of energy (51, 2, D) a book of Flames (52, 2, D) an uncursed staff of energy (53, 2, D) a +5 scimitar of holy wrath (54, 2, D) a +1 falchion of freezing (55, 2, D) a scroll of brand weapon (62, 2, D) a +4 scimitar of distortion (73, 2, D) a plain deck of summonings (75, 2, D) a Young Poisoner's Handbook (3, 3, D) a +5 lajatang (4, 3, D) a +5 giant spiked club (unseen) (3, 4, D) 1000 sling bullets (unseen) (4, 4, D) a +5 bardiche (unseen) (10, 4, D) a tome of Destruction a tome of Destruction (4, 5, D) a +5 executioner's axe a +5 battleaxe (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy a crystal ball of energy (53, 6, D) a +2 great sword a +0 robe (4, 7, D) a +3 large shield (unseen) (52, 7, D) a cursed +3 spear a cursed +0 robe (54, 7, D) a +4 demon trident of electrocution a +0 robe (4, 8, D) a +5 crystal plate armour (unseen) (51, 9, D) a +1 dagger of venom a +0 robe (52, 9, D) a +0 dagger a +0 robe an uncursed staff of energy (53, 9, D) a +0 robe (61, 9, D) a +2 shortbow of freezing (62, 9, D) an ornate deck of summonings (63, 9, D) the +9 dagger of Zin's Approval {stab, rElec} It inflicts extra damage upon your enemies. It insulates you from electricity. (70, 9, D) a lantern of shadows (71, 9, D) an uncursed staff of energy (51, 10, D) a +0 war axe a +0 plate armour (70, 10, D) a book of Geomancy (72, 10, D) an uncursed staff of fire (49, 13, D) a +3 ring of slaying (50, 13, D) a +4 mace of crushing (51, 13, D) a +0 halberd (52, 13, D) a book of Transfigurations (53, 13, D) a +5 short sword of flaming (50, 14, D) an uncursed ring of ice (51, 14, D) a +0 mace (52, 14, D) a +6 dagger of electrocution (55, 14, D) the cursed -1 hunting sling "Klinluc" {velocity, rPois rF+} Any stone fired from it inflicts extra damage. It protects you from fire. It protects you from poison. It has a curse placed upon it. (35, 15, D) a +4 chain mail of poison resistance (36, 15, D) a +3 chain mail of cold resistance (39, 15, D) the ring "Borolo" {rN+ Str-5 Int+2} [ring of positive energy] It affects your strength (-5). It affects your intelligence (+2). It protects you from negative energy. (40, 15, D) a plain deck of wonders (41, 15, D) a tome of Destruction (42, 15, D) a +2 hand axe of venom (43, 15, D) a +2 scimitar of slicing (35, 16, D) the +2 chain mail of Divine Intervention {Int+3 Stlth+} It affects your intelligence (+3). It makes you more stealthy. (36, 16, D) an uncursed staff of fire (37, 16, D) a plain deck of summonings (39, 16, D) an uncursed amulet of warding (40, 16, D) a stone of tremors (41, 16, D) a manual of Transmutations (42, 16, D) a book of Changes (19, 17, D) a book of Fire (22, 17, D) the +1 leather armour of Springtime {rPois} It protects you from poison. (24, 17, D) a +2 battleaxe of flaming (26, 17, D) a +0 battleaxe of chopping (27, 17, D) a +0 spear (29, 17, D) a disc of storms (61, 17, D) a +1 short sword of draining (62, 17, D) Sif Muna's Catalogue of Cloudy Necromancy Spells Type Level Animate Skeleton Necromancy 1 Swiftness Charms/Air 2 Vampiric Draining Necromancy 3 Summon Lightning Spire Summoning/Air 4 Lightning Bolt Conjuration/Air 5 Twisted Resurrection Necromancy 5 (63, 17, D) a cursed ring of loudness (71, 17, D) a book of Minor Magic (73, 17, D) a +2 battleaxe of venom (20, 18, D) an uncursed staff of cold (21, 18, D) a +1 scale mail of fire resistance (23, 18, D) the +3 quarterstaff "Myerphea" {speed, Str+3} Attacks with this weapon are significantly faster. It affects your strength (+3). (25, 18, D) a +4 hand crossbow of flaming (26, 18, D) the +4 greatsling of Greprepn {flame, rN+} It turns projectiles fired from it into bolts of flame. It protects you from negative energy. (28, 18, D) a +2 vampiric spear (29, 18, D) the cursed +0 hunting sling of Zin's Brutal Revenge {freeze, rC+ SInv} It turns projectiles fired from it into bolts of frost. It protects you from cold. It enhances your eyesight. It has a curse placed upon it. (42, 18, D) an uncursed ring of sustain abilities (43, 18, D) an uncursed staff of air (62, 18, D) a +0 trident (63, 18, D) a +0 shortbow 17 arrows a cursed ring of loudness (64, 18, D) a +0 shortbow 10 arrows (71, 18, D) an uncursed staff of conjuration (25, 19, D) a lantern of shadows (28, 19, D) a +0 arbalest 19 bolts (29, 19, D) an uncursed staff of conjuration a +2 shortbow of flaming 9 arrows a centaur corpse (52, 19, D) the +7 scimitar of the Median {antimagic, Str+4} It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It affects your strength (+4). a +0 robe (53, 19, D) a +0 dagger a +0 robe the cursed +1 glaive "Buwkiasuc" {venom, rElec} It poisons the flesh of those it strikes. It insulates you from electricity. It has a curse placed upon it. (64, 19, D) 5 arrows (23, 20, D) the +10 hand crossbow of Exquisite Torment {velocity, rC++ Str+2 Int+2} Any bolt fired from it inflicts extra damage. It affects your strength (+2). It affects your intelligence (+2). It greatly protects you from cold. a manual of Crossbows a manual of Crossbows (27, 20, D) a +0 longbow 22 arrows of flame a +0 leather armour (28, 20, D) a large rock 5 bolts a +4 quarterstaff of pain 6 javelins a cursed +0 leather armour (45, 20, D) a +0 flail of pain (53, 20, D) a +1 glaive of freezing a +0 robe (26, 21, D) an uncursed staff of power a +0 arbalest 14 bolts (27, 21, D) a bolt a +4 vampiric spear 11 javelins a +0 leather armour an uncursed ring of ice (28, 21, D) 3 bolts 8 javelins 5 large rocks (29, 21, D) an arrow a +0 arbalest an uncursed ring of protection from magic a +0 arbalest an uncursed staff of conjuration 42 bolts (30, 21, D) an uncursed staff of death a +0 arbalest 17 bolts (31, 21, D) a bolt (53, 21, D) a +0 great mace a +0 plate armour (62, 21, D) the +6 dagger "Beastslayer" {stab, +Rage rElec rF++} It inflicts extra damage upon your enemies. It greatly protects you from fire. It insulates you from electricity. It lets you go berserk. (64, 21, D) an arrow (27, 22, D) the cursed +2 morningstar of Shreizyo {vamp, +Blink +Rage +Inv rPois Int+1} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+1). It protects you from poison. It lets you turn invisible. It lets you blink. It lets you go berserk. It has a curse placed upon it. 11 javelins a +0 leather armour an uncursed staff of wizardry a +0 arbalest 32 bolts (28, 22, D) a +8 rod of destruction (12/13) a +0 arbalest 13 bolts 5 large rocks a +0 shortbow 18 arrows (29, 22, D) 4 javelins 3 arrows 7 large rocks 5 bolts (30, 22, D) a +0 arbalest 19 bolts (55, 22, D) the cursed +1 morningstar of Valour {speed, Dex+2} Attacks with this weapon are significantly faster. It affects your dexterity (+2). It has a curse placed upon it. a +0 robe (63, 22, D) a +0 trident (27, 23, D) 2 arrows of frost (28, 23, D) a cursed +0 shortbow an uncursed staff of energy 11 arrows of frost a +1 arbalest of flaming 10 bolts 2 large rocks (29, 23, D) 2 arrows 4 bolts 5 large rocks 4 arrows of flame 2 javelins (30, 23, D) a +0 longbow 26 arrows a +0 leather armour an uncursed ring of protection from magic (73, 23, D) the +7 hand axe "Minotaur's Regret" {freeze, +Inv SInv Stlth++} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It enhances your eyesight. It lets you turn invisible. It makes you much more stealthy. (30, 24, D) a large rock a javelin a bolt (31, 24, D) a large rock (63, 24, D) a throwing net 3 arrows (31, 25, D) an arrow of flame an arrow 2 bolts (49, 25, D) an uncursed ring of flight (50, 25, D) an uncursed staff of power (51, 25, D) a lantern of shadows (52, 25, D) the cursed necklace of Bloodlust {*Rage +Rage MR+ Str+2 Int-2 Slay+3 Curse} [amulet of rage] It affects your strength (+2). It affects your intelligence (-2). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It affects your resistance to hostile enchantments. It lets you go berserk. It may make you go berserk in combat. It may recurse itself when equipped. It has a curse placed upon it. 4 scrolls of amnesia a +2 plate armour of cold resistance (53, 25, D) the Guide on Bewitchment Spells Type Level Confusing Touch Hexes 2 Dazzling Spray Conjuration/Hexes 3 Confuse Hexes 3 Summon Guardian Golem Hexes/Summoning 4 (55, 25, D) a +2 battleaxe of chopping (51, 26, D) a +0 trident of flaming (52, 26, D) a manual of Short Blades (54, 26, D) a book of Beasts (31, 27, D) a large rock (61, 27, D) a book of Fire (62, 27, D) an uncursed ring of magical power (63, 27, D) a cursed staff of earth (65, 27, D) a +2 scythe of venom (71, 27, D) a +2 chain mail of poison resistance (72, 27, D) a +4 hunting sling (73, 27, D) a +1 chain mail of cold resistance (29, 28, D) a large rock (62, 28, D) the cursed -1 flail of Esac {drain, rF+ MR++} A truly terrible weapon, it drains the life of those it strikes. It protects you from fire. It affects your resistance to hostile enchantments. It has a curse placed upon it. (63, 28, D) an ornate deck of destruction (64, 28, D) a +1 war axe of holy wrath (71, 28, D) a +2 shortbow of freezing (72, 28, D) a +5 glaive of protection (73, 28, D) a crystal ball of energy (35, 29, D) a tome of Destruction (36, 29, D) a +1 quarterstaff of speed (38, 29, D) a +2 chain mail of poison resistance (39, 29, D) a +5 blowgun (40, 29, D) a +0 spear (42, 29, D) a manual of Translocations (44, 29, D) a +2 longbow of freezing (53, 29, D) a +0 dagger a +0 robe an uncursed amulet of the gourmand (35, 30, D) an uncursed staff of wizardry (36, 30, D) the +3 cloak of Flash {+Fly EV+4} It affects your evasion (+4). It lets you fly. (37, 30, D) a lantern of shadows (40, 30, D) a +2 hunting sling of flaming (41, 30, D) a box of beasts (42, 30, D) the Almanac of Spatial Bewitchment Spells Type Level Sure Blade Hexes/Charms 2 Blink Translocation 2 Dazzling Spray Conjuration/Hexes 3 Recall Summoning/Translocation 3 Cause Fear Hexes 4 Mass Confusion Hexes 6 (43, 30, D) an uncursed amulet of rage (73, 30, D) a +1 war axe of freezing (36, 31, D) a stone of tremors a +2 cloak (51, 31, D) a +1 spear a cursed +0 robe (54, 31, D) a cursed +3 great sword a +0 robe a +0 dagger a +0 robe (72, 31, D) a +0 mace (51, 32, D) a +2 dire flail a +0 robe (23, 33, D) a +0 shortbow of flaming (24, 33, D) 4 scrolls of enchant armour (25, 33, D) a +0 long sword (20, 34, D) a book of Alchemy (21, 34, D) a +2 pearl dragon armour (22, 34, D) an ornate deck of wonders (23, 34, D) a +0 mace (24, 34, D) a scroll of brand weapon (25, 34, D) an uncursed staff of wizardry (27, 34, D) a +0 short sword (28, 34, D) a +1 leather armour of cold resistance (43, 34, D) a +0 robe a +0 spear (21, 35, D) a phial of floods (22, 35, D) an uncursed staff of earth (23, 35, D) a book of Enchantments (24, 35, D) a lantern of shadows (25, 35, D) a +0 trident (26, 35, D) an uncursed staff of summoning (27, 35, D) the +6 large shield of Demons {rF+} It protects you from fire. (42, 35, D) a cursed +0 shield a +0 flail (44, 35, D) a +0 mace (44, 36, D) a +0 war axe the ring of Sargh {Wiz Str+2 Int+5} [ring of wizardry] It improves your spell success rate. It affects your strength (+2). It affects your intelligence (+5). a +0 club a +0 shield the ring "Tepp" {rF- Int+3 Stlth+} [ring of stealth] It affects your intelligence (+3). It makes you vulnerable to fire. It makes you more stealthy. a +0 dire flail a +0 robe a +0 club a +0 robe (53, 37, D) a +0 long sword of slicing (59, 37, D) a +6 great sword of holy wrath (61, 37, D) a cursed -5 ring of protection (62, 37, D) a +6 ring of strength a +6 ring of intelligence a +6 ring of intelligence a +0 morningstar of protection (63, 37, D) a +3 plate armour of poison resistance (69, 37, D) a +1 glaive of flaming (71, 37, D) a +2 robe of resistance (72, 37, D) a plain deck of changes (73, 37, D) a crystal ball of energy (44, 38, D) a +0 war axe a +1 arbalest of freezing the +11 cutlass "Eniog" {slice, Dex+4} It inflicts extra damage upon your enemies. It affects your dexterity (+4). a +0 robe (49, 38, D) the ring of Khecvys {rF+ Str-3} [ring of protection from fire] It affects your strength (-3). It protects you from fire. (59, 38, D) a potion of porridge (60, 38, D) a crystal ball of energy (61, 38, D) a +1 scimitar of holy wrath (62, 38, D) a plain deck of destruction (63, 38, D) the Handbook of Lucky Beguiling Spells Type Level Confusing Touch Hexes 2 Ozocubu's Armour Charms/Ice 3 Inner Flame Hexes/Fire 3 Deflect Missiles Charms/Air 6 Mass Confusion Hexes 6 (70, 38, D) a +0 trident of venom (71, 38, D) a +1 eveningstar of distortion (72, 38, D) a cursed staff of wizardry (73, 38, D) a plain deck of defence (70, 40, D) a +0 scythe a +0 robe (71, 40, D) a +0 war axe a +0 robe a +3 scimitar of flaming a +0 robe (72, 40, D) a +0 short sword (73, 40, D) a +0 dagger a +0 robe (59, 41, D) a +0 glaive (69, 41, D) a cursed -1 club a +2 robe of fire resistance (71, 41, D) a +4 flail of protection a +0 ring mail (72, 41, D) a +0 giant club a +0 robe a +3 quarterstaff of chaos (62, 42, D) a +0 whip a cursed +0 robe