BluebellGnoll the Dungeon (10, 1, D) the +6 Majin-Bo {vamp, Archmagi, MP+6 Int+6} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +15 heavy crossbow "Sniper" {velocity, SInv} Any bolt fired from it inflicts extra damage. It enhances your eyesight. the +6 dark maul {crush} It inflicts extra damage upon your enemies. the cursed +15 Maxwell's patent armour {rC+ rF+, -Cast -Tele MR+} It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It has a curse placed upon it. (11, 1, D) the +7 great mace "Firestarter" {flame, rF++} It emits flame when wielded, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" the +14 plutonium sword {Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, +Rage rPois rF+ AC+5} It affects your AC (+5). It protects you from fire. It protects you from poison. It lets you go berserk. the cursed +9 Sword of Zonguldrok {reap, Curse} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. It may recurse itself when equipped. It has a curse placed upon it. the cursed +13 Scythe of Curses {drain, Curse} A truly terrible weapon, it drains the life of those it strikes. It may recurse itself when equipped. It has a curse placed upon it. the +0 Sword of Power the +12 Mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (61, 1, D) a cursed amulet of inaccuracy (62, 1, D) a +2 quarterstaff of draining (67, 1, D) the +9 war axe of Okawaru {freeze, Str+2 Dex+2} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+2). It affects your dexterity (+2). (69, 1, D) a +6 falchion of electrocution (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (4, 2, D) a +5 rapier a +5 dagger (62, 2, D) a +6 ring of strength a +6 ring of strength a +6 ring of dexterity a +6 ring of dexterity a +0 scimitar a +1 battleaxe of electrocution (3, 3, D) a +5 lajatang (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (73, 3, D) a +0 short sword (74, 3, D) a +0 falchion a +0 ring mail (3, 4, D) 1000 sling bullets (unseen) (4, 4, D) a +5 bardiche a +5 demon trident (10, 4, D) a tome of Destruction (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (10, 5, D) an uncursed ring of flight (10, 6, D) a crystal ball of energy (4, 7, D) a +3 large shield a +3 shield a +3 buckler (4, 8, D) a +5 crystal plate armour a +5 shadow dragon armour a +5 storm dragon armour a +5 ice dragon armour a +5 fire dragon armour a +5 plate armour (63, 9, D) a plain deck of changes (70, 9, D) the cursed -3 robe "Tweklos" {Slay+5 Stlth+} It affects your accuracy and damage with ranged weapons and melee attacks (+5). It makes you more stealthy. It has a curse placed upon it. (71, 9, D) a cursed -5 ring of protection (72, 9, D) a +2 mace of holy wrath (70, 10, D) a +0 robe a +3 scimitar of protection the human corpse of Jessica (skeletalised by now) (71, 11, D) a +0 scythe of protection a +0 robe a +3 quarterstaff of chaos the human corpse of Sigmund (skeletalised by now) (72, 11, D) a +0 morningstar (unseen) (71, 12, D) a +0 dagger a +0 robe (62, 17, D) a scroll of recharging (63, 17, D) an uncursed staff of death (64, 17, D) a +0 long sword (72, 17, D) a +3 long sword of holy wrath (73, 17, D) an uncursed ring of see invisible (63, 18, D) a book of Frost (64, 18, D) a +0 flail (73, 18, D) a +7 hunting sling (62, 22, D) a +0 dagger (unseen) (72, 23, D) a +0 quarterstaff of protection (71, 27, D) a +2 hand crossbow of evasion (72, 27, D) an uncursed staff of fire (72, 28, D) a +4 war axe of flaming (72, 32, D) a +4 scythe of protection a shapeshifter corpse a shapeshifter corpse