BluebellGnoll the Dungeon (50, 0, D) a sack of spiders {used: 2} (10, 1, D) the +6 Majin-Bo {vamp, Archmagi, MP+6 Int+6} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +15 heavy crossbow "Sniper" {velocity, SInv} Any bolt fired from it inflicts extra damage. It enhances your eyesight. the +6 dark maul {crush} It inflicts extra damage upon your enemies. the cursed +15 Maxwell's patent armour {rC+ rF+, -Cast -Tele MR+} It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It has a curse placed upon it. (11, 1, D) the +7 great mace "Firestarter" {flame, rF++} It emits flame when wielded, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It greatly protects you from fire. (unseen) (19, 1, D) an uncursed staff of death (21, 1, D) a +4 plate armour of fire resistance (22, 1, D) the ring "Zaetzifi" {rC+ Stlth- Curse} [ring of loudness] It protects you from cold. It may recurse itself when equipped. It makes you less stealthy. (26, 1, D) an uncursed ring of see invisible (31, 1, D) a book of the Earth a Fen Folio (35, 1, D) an uncursed staff of cold (36, 1, D) an uncursed staff of power (37, 1, D) an uncursed staff of earth (38, 1, D) an uncursed amulet of resist corrosion (39, 1, D) the +3 shortbow "Khiv" {flame, rElec Int+4} It turns projectiles fired from it into bolts of flame. It affects your intelligence (+4). It insulates you from electricity. (40, 1, D) a +0 leather armour of magic resistance (41, 1, D) the +4 halberd "Shaz" {pain, +Fly rPois rF+} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It protects you from fire. It protects you from poison. It lets you fly. (42, 1, D) a +0 shortbow of velocity (51, 1, D) an uncursed staff of fire (52, 1, D) a +2 scale mail of poison resistance (53, 1, D) a +2 ring mail of poison resistance (54, 1, D) a +2 ring mail of cold resistance (62, 1, D) a +2 war axe of holy wrath (67, 1, D) a +4 scale mail of fire resistance (68, 1, D) a +6 ring of strength a +6 ring of strength a +6 ring of dexterity a +6 ring of dexterity (74, 1, D) a +0 robe (3, 2, D) a +5 triple sword (unseen) (4, 2, D) a +5 rapier a +5 dagger (19, 2, D) an uncursed ring of wizardry (20, 2, D) a +2 hunting sling of evasion (22, 2, D) a book of Fire (24, 2, D) a disc of storms (36, 2, D) a +4 chain mail of fire resistance (37, 2, D) a sack of spiders (38, 2, D) an uncursed ring of fire (39, 2, D) a +1 shield of cold resistance (40, 2, D) a stone of tremors (41, 2, D) an uncursed amulet of stasis (42, 2, D) a +2 rapier of speed (49, 2, D) the Catalogue of the Floating Escort Spells Type Level a - Swiftness Charms/Air 2 b - Abjuration Summoning 3 c - Monstrous Menagerie Summoning 6 d - Tornado Air 9 (50, 2, D) an uncursed staff of poison (51, 2, D) 4 scrolls of enchant weapon (52, 2, D) a +3 trident of freezing (54, 2, D) the +5 ring mail of the Evil One {+Inv rCorr} It lets you turn invisible. It protects you from acid and corrosion. (55, 2, D) a +2 hand crossbow of flaming (62, 2, D) a +0 glaive (75, 2, D) a lantern of shadows (3, 3, D) a +5 lajatang (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (74, 3, D) a +2 dagger of venom a +0 robe (75, 3, D) a +0 dagger a +0 robe (3, 4, D) 1000 sling bullets (unseen) (4, 4, D) a +5 bardiche a +5 demon trident (10, 4, D) a tome of Destruction a tome of Destruction (38, 4, D) a book of Fire (50, 4, D) 3 meat rations (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (10, 5, D) an uncursed ring of flight (10, 6, D) a crystal ball of energy (4, 7, D) a +3 large shield a +3 shield a +3 buckler (4, 8, D) a +5 crystal plate armour a +5 shadow dragon armour a +5 storm dragon armour a +5 ice dragon armour a +5 fire dragon armour a +5 plate armour (62, 9, D) an uncursed staff of fire (63, 9, D) a +0 trident of freezing (70, 9, D) an uncursed staff of earth (72, 9, D) the +2 hand axe of Nightmares {elec, rC+ Str+4} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (+4). It protects you from cold. (62, 10, D) a +0 leather armour of cold resistance (69, 10, D) a +0 giant club a +0 giant club (70, 10, D) a disc of storms (71, 10, D) a +0 giant club a +0 giant club (72, 10, D) an uncursed staff of air (69, 11, D) a +0 giant club a +0 giant club (71, 12, D) a +0 giant club a +0 giant club (49, 13, D) a +0 spear of piercing (50, 13, D) a lantern of shadows (51, 13, D) a +2 dire flail of draining (52, 13, D) a +3 shortbow of freezing (53, 13, D) the Papyrus of Stones and Beguiling Spells Type Level a - Sandblast Earth 1 b - Stone Arrow Conjuration/Earth 3 c - Confuse Hexes 3 d - Statue Form Transmutation/Earth 6 e - Darkness Hexes 7 (71, 13, D) a +0 giant club a +0 giant club (51, 14, D) an uncursed staff of earth (54, 14, D) the +9 Staff of Wucad Mu (35, 15, D) a plain deck of wonders (36, 15, D) a cursed ring of loudness (37, 15, D) the Grimoire of the New World Spells Type Level a - Freeze Ice 1 b - Ozocubu's Armour Charms/Ice 3 c - Abjuration Summoning 3 d - Summon Guardian Golem Hexes/Summoning 4 e - Condensation Shield Ice 4 f - Ice Form Ice/Transmutation 4 (38, 15, D) a book of Alchemy (40, 15, D) the +5 great sword "Zoamuy" {elec, MR+ Str+3} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (+3). It affects your resistance to hostile enchantments. (41, 15, D) an uncursed staff of fire (44, 15, D) an uncursed staff of energy a +6 ring of intelligence (36, 16, D) a +1 arbalest of flaming (37, 16, D) a scroll of brand weapon (38, 16, D) a +0 spear of venom (39, 16, D) the cursed -5 plate armour of the Nightingale {MR+ SInv} It affects your resistance to hostile enchantments. It enhances your eyesight. It has a curse placed upon it. (40, 16, D) a scroll of brand weapon (41, 16, D) an uncursed staff of power (43, 16, D) an uncursed staff of death (19, 17, D) a +0 mace of crushing (20, 17, D) a +2 arbalest of evasion (22, 17, D) a +0 pair of gloves of archery (23, 17, D) an uncursed staff of poison (24, 17, D) 3 royal jellies (25, 17, D) a +1 short sword of speed (26, 17, D) a wand of fire (0) a manual of Charms (27, 17, D) the Collected Works on Supportive Boosts Spells Type Level a - Summon Small Mammal Summoning 1 b - Sure Blade Hexes/Charms 2 c - Call Imp Summoning 2 d - Regeneration Charms/Necromancy 3 e - Deflect Missiles Charms/Air 6 f - Monstrous Menagerie Summoning 6 (28, 17, D) an uncursed staff of earth (29, 17, D) a book of Death (35, 17, D) the Disquisition on Confrontation Spells Type Level a - Iskenderun's Mystic Blast Conjuration 4 b - Bolt of Cold Conjuration/Ice 6 c - Orb of Destruction Conjuration 7 (43, 17, D) a +0 war axe a +0 robe (61, 17, D) the +2 plate armour of Hoaddext {rC+ Dex+2 Slay+5 Curse} It affects your dexterity (+2). It affects your accuracy and damage with ranged weapons and melee attacks (+5). It protects you from cold. It may recurse itself when equipped. (62, 17, D) a plain deck of defence (63, 17, D) an uncursed staff of poison (71, 17, D) a book of Unlife (73, 17, D) a +0 dagger (19, 18, D) an uncursed ring of see invisible (20, 18, D) a +2 robe of positive energy (21, 18, D) an uncursed staff of summoning (22, 18, D) a +4 hunting sling of evasion (23, 18, D) a +2 pair of boots of stealth (24, 18, D) a book of Summonings (25, 18, D) the cursed +0 buckler of Curiosity {+Rage MR+} It affects your resistance to hostile enchantments. It lets you go berserk. It has a curse placed upon it. (26, 18, D) a +2 ring mail of magic resistance (27, 18, D) an uncursed staff of cold (28, 18, D) a +0 dagger of venom (29, 18, D) a +0 long sword of draining (62, 18, D) an uncursed staff of earth (64, 18, D) a box of beasts (71, 18, D) a +6 giant club (72, 18, D) a +0 robe a +3 hand axe of holy wrath (73, 18, D) the Handbook of Displaced Black Arts Spells Type Level a - Pain Necromancy 1 b - Blink Translocation 2 c - Recall Summoning/Translocation 3 d - Cigotuvi's Embrace Necromancy 5 e - Death Channel Necromancy 6 (23, 19, D) a +0 leather armour of magic resistance (24, 19, D) a Necronomicon (25, 19, D) a +4 dagger of freezing (28, 21, D) a river rat corpse (39, 21, D) an uncursed staff of conjuration (41, 21, D) a +4 scimitar of holy wrath a +2 large shield (72, 22, D) a +0 spear a +0 buckler (24, 23, D) a water moccasin corpse (27, 23, D) a crocodile corpse (28, 23, D) a black mamba corpse (29, 23, D) an elephant corpse (73, 23, D) a +0 quarterstaff a +0 robe (27, 25, D) a catoblepas corpse (28, 25, D) a hippogriff corpse (still there?) a blink frog corpse (still there?) (49, 25, D) the Handbook of Flames Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Throw Flame Conjuration/Fire 2 c - Inner Flame Hexes/Fire 3 d - Ring of Flames Charms/Fire 7 (50, 25, D) an uncursed staff of energy (52, 25, D) the cursed -13 chain mail "Psefijeh" {+Inv Str+4 Int+3} It affects your strength (+4). It affects your intelligence (+3). It lets you turn invisible. It has a curse placed upon it. (53, 25, D) a plain deck of destruction (55, 25, D) an uncursed staff of conjuration (25, 26, D) a boring beetle corpse (27, 26, D) a boring beetle corpse (still there?) an adder corpse (still there?) (50, 26, D) an uncursed staff of energy (51, 26, D) an uncursed ring of sustain abilities (52, 26, D) a book of Necromancy (53, 26, D) an uncursed staff of energy (54, 26, D) an uncursed staff of energy (25, 27, D) a crocodile corpse (27, 27, D) a crocodile corpse (48, 27, D) a book of Conjurations the Reference Book on Warped Transformation Spells Type Level a - Apportation Translocation 1 b - Force Lance Conjuration/Translocation 4 c - Ice Form Ice/Transmutation 4 d - Ignite Poison Fire/Transmutation 5 e - Hydra Form Transmutation 6 a book of Party Tricks (62, 27, D) a book of Cantrips (64, 27, D) a +0 robe a +2 mace a book of Spatial Translocations (65, 27, D) a +1 morningstar of freezing (72, 27, D) an uncursed ring of invisibility (73, 27, D) a +2 quarterstaff of protection (53, 28, D) a +0 quarterstaff a +0 hunting sling 24 stones (54, 28, D) a +0 spear of venom 11 javelins a +0 leather armour a +2 ring of strength (62, 28, D) a +2 robe of cold resistance (63, 28, D) a cursed amulet of inaccuracy (64, 28, D) a +1 glaive of chopping (71, 28, D) an uncursed staff of summoning (72, 28, D) a plain deck of changes (25, 29, D) a crocodile corpse (34, 29, D) a +2 fire dragon armour (35, 29, D) an uncursed staff of conjuration (37, 29, D) a cursed -2 ring of dexterity (38, 29, D) a +0 vampiric short sword (41, 29, D) a +2 hand axe of chopping (42, 29, D) a +2 falchion of freezing (43, 29, D) a +5 morningstar of draining (44, 29, D) a +1 plate armour of fire resistance (53, 29, D) a +0 spear a +0 leather armour (54, 29, D) a +0 spear of piercing 14 poisoned javelins a +0 leather armour (63, 29, D) a +0 robe a +0 short sword a cursed +1 hand axe a +0 robe (65, 29, D) a +6 ring of intelligence the cursed -2 falchion of the People {speed, rElec rC+ rN+ Stlth+} Attacks with this weapon are significantly faster. It protects you from cold. It insulates you from electricity. It protects you from negative energy. It makes you more stealthy. It has a curse placed upon it. a book of Flames (27, 30, D) an elephant corpse (30, 30, D) a boulder beetle corpse (35, 30, D) the cursed +0 flail "Sann" {crush, +Fly rElec rN+ SInv} It inflicts extra damage upon your enemies. It insulates you from electricity. It protects you from negative energy. It enhances your eyesight. It lets you fly. It has a curse placed upon it. (37, 30, D) the Incunabulum of Snow and Conjuration Spells Type Level a - Sting Conjuration/Poison 1 b - Throw Frost Conjuration/Ice 2 c - Metabolic Englaciation Hexes/Ice 5 d - Bolt of Cold Conjuration/Ice 6 e - Ozocubu's Refrigeration Ice 6 (38, 30, D) the +1 centaur barding of Duck's Teeth {rF+ Dex+2 Slay+1} It affects your dexterity (+2). It affects your accuracy and damage with ranged weapons and melee attacks (+1). It protects you from fire. (39, 30, D) an uncursed staff of wizardry (40, 30, D) an uncursed staff of air (41, 30, D) a +4 hunting sling of flaming (42, 30, D) an uncursed staff of air (43, 30, D) a +0 falchion of holy wrath (53, 31, D) a +2 spear of venom 17 javelins a +0 leather armour (35, 32, D) the ring of the Black Skies {+Fly rElec Stlth+} [ring of stealth] It insulates you from electricity. It lets you fly. It makes you more stealthy. the ring of Orastor {MR+ Str+5} [ring of strength] It affects your strength (+5). It affects your resistance to hostile enchantments. a +5 gold dragon armour (63, 32, D) a +0 robe a +0 morningstar (39, 34, D) a +0 battleaxe of freezing (53, 34, D) a poisoned javelin 5 javelins (25, 35, D) a +2 mace of venom (26, 35, D) an uncursed amulet of warding (27, 35, D) a +2 pair of gloves of strength (49, 37, D) an uncursed staff of energy (50, 37, D) a +5 ring of evasion (51, 37, D) the +5 spear "Killer Klown's Bane" {pierce, Noisy rC++} It inflicts extra damage upon your enemies. It greatly protects you from cold. It may make noises in combat. (52, 37, D) the amulet "Puhial" {Inacc rElec MR+} [amulet of inaccuracy] It reduces the accuracy of all your attacks. It insulates you from electricity. It affects your resistance to hostile enchantments. (54, 37, D) a +6 flail of crushing (59, 37, D) a +0 shortbow of flaming (62, 37, D) a +4 ring of evasion (63, 37, D) a +3 broad axe of flaming (70, 37, D) a +3 ring of evasion (72, 37, D) a +0 hand axe of freezing (73, 37, D) a +0 leather armour of poison resistance (49, 38, D) a +0 robe a +1 vampiric lajatang (50, 38, D) a +0 great sword of venom (51, 38, D) an ornate deck of summonings (52, 38, D) a +0 robe a +0 dagger a plain deck of war (53, 38, D) a cursed amulet of inaccuracy (59, 38, D) a phantom mirror (60, 38, D) an uncursed staff of energy (62, 38, D) an uncursed amulet of faith (63, 38, D) an uncursed staff of power (70, 38, D) a +0 vampiric long sword a +0 robe a +0 mace a +0 robe a +1 great mace of venom (71, 39, D) a cursed -3 war axe a +0 robe (49, 40, D) a +0 robe a +0 halberd (51, 40, D) a +0 robe a cursed +3 great sword (59, 40, D) the amulet "Hyuxy" {Stasis Int+4 Dex+3} [amulet of stasis] It prevents you from being teleported, slowed, hasted or paralysed. It affects your intelligence (+4). It affects your dexterity (+3). an uncursed ring of sustain abilities a +6 blowgun a book of Maledictions (52, 41, D) a +0 robe a +0 dagger (25, 42, D) a +0 war axe (unseen) (49, 42, D) a +0 robe a +0 hand axe (52, 42, D) a +0 hand axe (26, 43, D) a +0 spear (unseen) (30, 43, D) a +2 halberd of protection (unseen) (27, 44, D) the -2 great mace of the Sugar Beet {holy, rF++ rC+ Str+4 Dex+1} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your strength (+4). It affects your dexterity (+1). It greatly protects you from fire. It protects you from cold. (unseen) (27, 45, D) a +0 flail (unseen) (29, 45, D) a ball python corpse (still there?) a water moccasin corpse (still there?)