Dungeon Sprint DCSS version 0.16-a0-3049-g2a447e9 (webtiles) character file. 7 BluebellGnoll the Frost Mage (level 2, -7/19 HPs) Began as a Merfolk Ice Elementalist on Dec 9, 2014. Was an Initiate of Vehumet. Mangled by a merfolk ... wielding a cursed +0 trident (26 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:03:27 (80 turns). BluebellGnoll the Frost Mage (MfIE) Turns: 80, Time: 00:03:27 Health: -7/19 AC: 2 Str: 8 XL: 2 Next: 0% Magic: 4/4 EV: 13 Int: 26 God: Vehumet [......] Gold: 0 SH: 0 Dex: 14 Spells: 2 memorised, 2 levels left rFire . . . SeeInvis . s - +13 Scythe of Curses {drain, Curse} (curse) rCold . . . Clarity . a - +0 robe rNeg . . . SustAb . (no shield) rPois . Gourm . (no helmet) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . NoTele + (no boots) MR ..... (no amulet) Stlth ++........ q - +6 ring of intelligence (curse) p - +6 ring of intelligence @: not resistant to hostile enchantments, unstealthy A: change form in water, swift swim a: Renounce Religion You were in the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You were not hungry. You visited 1 branch Inventory: Hand weapons o - a +5 demon trident s - the cursed +13 Scythe of Curses (weapon) {drain, Curse} (You found it in the Dungeon) A truly terrible weapon, it drains the life of those it strikes. It may recurse itself when equipped. It has a curse placed upon it. Armour a - a +0 robe (worn) n - a +5 gold dragon armour r - the +18 shield of the gong {rElec rN+ MR+ EV-5} (You found it in the Dungeon) It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. Jewellery p - a +6 ring of intelligence (left hand) q - a cursed +6 ring of intelligence (right hand) Magical devices j - a wand of disintegration (7) k - a wand of fire (5) l - a wand of cold (5) m - a wand of draining (4) Scrolls i - 4 scrolls of blinking x - 4 scrolls of amnesia y - 3 scrolls of recharging z - 7 scrolls of fog A - a scroll of holy word B - 5 scrolls of identify C - 5 scrolls of remove curse D - 2 scrolls of fear Potions d - 10 potions of curing e - 10 potions of heal wounds f - 6 potions of haste g - 7 potions of magic h - 3 potions of berserk rage E - 2 potions of brilliance F - 2 potions of invisibility G - 2 potions of restore abilities H - 4 potions of resistance J - 5 potions of agility K - 5 potions of might Books b - a book of Frost Spells Type Level a - Freeze Ice 1 b - Throw Frost Conjuration/Ice 2 c - Ozocubu's Armour Charms/Ice 3 d - Throw Icicle Conjuration/Ice 4 e - Summon Ice Beast Ice/Summoning 4 f - Condensation Shield Ice 4 v - a tome of Destruction Miscellaneous w - a disc of storms Comestibles c - 5 bread rations t - 42 fruits u - 4 meat rations Skills: - Level 2.6 Dodging - Level 2.1 Stealth + Level 2.0 Spellcasting - Level 0.7 Conjurations - Level 8.8 Ice Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Freeze Ice #### 1% 1 None b - Throw Frost Conj/Ice ####.. 2% 2 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Vehumet Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Message History The merfolk picks up a +1 antimagic whip. The merfolk wields a +1 antimagic whip. The merfolk closely misses you. Found two items. Evoke which item? (* to show all) (? for menu, Esc to quit) Zapping: m - a wand of draining (5) Press: ? - help, Shift-Dir - straight line The bolt of negative energy misses the merfolk. The bolt of negative energy hits the merfolk. The merfolk is drained! The merfolk is moderately wounded. This wand has 4 charges left. Unknown command. Attack whom? Press: ? - help, Dir - move target cursor, f - merfolk Aim: a merfolk, wielding a +1 antimagic whip (moderately wounded, lightly drained) You reach to attack! You barely miss the merfolk. The merfolk is moderately wounded. The merfolk hits you from afar with a trident!! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓ ▓.8©8.▓ ▓.....▓ ▓.).=.▓ ▓.mm..▓ ▓.....▓ ▓..@..▓ ▓▓▓▓▓▓▓ You could see 2 merfolk. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | BluebellGnoll, the Merfolk Ice Elementalist, began the quest for the Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 0 | D | Found a viscous altar of Jiyva. 0 | D | Found a corrupted altar of Lugonu. 0 | D | Found a white marble altar of Elyvilon. 1 | D | Found a sparkling altar of Nemelex Xobeh. 1 | D | Found a burning altar of Makhleb. 1 | D | Found a deep blue altar of Sif Muna. 1 | D | Found an iron altar of Okawaru. 3 | D | Found a bloodstained altar of Trog. 9 | D | Found a radiant altar of Vehumet. 10 | D | Found a basalt altar of Yredelemnul. 32 | D | Found a shimmering altar of Xom. 63 | D | Reached skill level 8 in Ice Magic 63 | D | Reached XP level 2. HP: 19/19 MP: 4/4 67 | D | Learned a level 2 spell: Throw Frost 72 | D | Became a worshipper of Vehumet 78 | D | Entered arena 1. 78 | D | Noticed a merfolk 78 | D | Noticed a merfolk 80 | D | Mangled by a merfolk Action || total -------------------------++------- Melee: Scythe || 1 Evoke: Wand || 1 Use: Potion || 1