BluebellGnoll the Dungeon (7, 1, D) a +0 robe (10, 1, D) the +6 Majin-Bo {vamp, Archmagi, MP+6 Int+6} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +15 heavy crossbow "Sniper" {velocity, SInv} Any bolt fired from it inflicts extra damage. It enhances your eyesight. the +6 dark maul {crush} It inflicts extra damage upon your enemies. the cursed +15 Maxwell's patent armour {rC+ rF+, -Cast -Tele MR+} It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It has a curse placed upon it. (11, 1, D) the +7 great mace "Firestarter" {flame, rF++} It emits flame when wielded, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It greatly protects you from fire. (unseen) (61, 1, D) a +0 club (62, 1, D) the cursed -1 scale mail "Leoqein" {Dex-1} It affects your dexterity (-1). It has a curse placed upon it. (63, 1, D) the +6 scale mail of Twycwe Bligu {MR+ Stlth++} It affects your resistance to hostile enchantments. It makes you much more stealthy. (68, 1, D) a lantern of shadows (69, 1, D) a +1 glaive of venom (3, 2, D) a +5 triple sword (unseen) (4, 2, D) a +5 quick blade (unseen) (73, 2, D) the Handbook of Enhancements Spells Type Level a - Infusion Charms 1 b - Sure Blade Hexes/Charms 2 c - Haste Charms 6 (75, 2, D) a +4 flail of holy wrath (3, 3, D) a +5 lajatang (4, 3, D) a +5 giant spiked club (unseen) (3, 4, D) 1000 sling bullets (unseen) (4, 4, D) a +5 bardiche (unseen) (10, 4, D) a tome of Destruction (unseen) (4, 5, D) a +5 battleaxe a +5 broad axe (10, 5, D) an uncursed ring of flight (61, 5, D) a cursed -3 mace (63, 5, D) an uncursed staff of cold (7, 6, D) 3 scrolls of blinking (10, 6, D) an uncursed staff of energy a crystal ball of energy (63, 6, D) a +0 club (4, 7, D) a +3 large shield (unseen) (7, 7, D) a +6 ring of strength a +6 ring of dexterity 5 potions of haste 2 potions of berserk rage (4, 8, D) a +5 crystal plate armour a +5 shadow dragon armour a +5 storm dragon armour a +5 fire dragon armour a +5 plate armour (61, 9, D) a book of Transfigurations (62, 9, D) an uncursed staff of air (70, 9, D) an ornate deck of summonings (71, 9, D) Sif Muna's Volume of Icy Stones Spells Type Level a - Sandblast Earth 1 b - Ozocubu's Armour Charms/Ice 3 c - Stone Arrow Conjuration/Earth 3 d - Passwall Transmutation/Earth 3 e - Lee's Rapid Deconstruction Earth 5 f - Metabolic Englaciation Hexes/Ice 5 a book of Transfigurations a +0 dagger (70, 10, D) a +0 club (72, 10, D) a +0 flail the +5 scimitar "Ifadurru" {freeze, +Inv Str+2} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+2). It lets you turn invisible. (62, 11, D) a +0 trident 8 tomahawks (63, 11, D) a +0 trident (61, 12, D) a +0 trident (62, 12, D) a +0 trident (70, 12, D) a +0 mace a cursed staff of poison (71, 12, D) a +0 flail a +0 ring mail (49, 13, D) a scroll of brand weapon (50, 13, D) an uncursed ring of positive energy (51, 13, D) a scroll of brand weapon (52, 13, D) a +5 ring of evasion (53, 13, D) a book of the Tempests (54, 13, D) an uncursed staff of conjuration (55, 13, D) a +1 broad axe of chopping (50, 14, D) a +1 spear of freezing (51, 14, D) a +3 scimitar of slicing (52, 14, D) a javelin of penetration (still there?) an uncursed ring of wizardry (still there?) (53, 14, D) a +2 leather armour of cold resistance (54, 14, D) the +0 cloak of Qotuho {rC+ Int-2 Curse} It affects your intelligence (-2). It protects you from cold. It may recurse itself when equipped. (55, 14, D) a +2 flail of draining (53, 16, D) a cursed +2 war axe (unseen) (62, 17, D) a +0 battleaxe of flaming (63, 17, D) a +2 trident of piercing (64, 17, D) a +1 flail of protection (71, 17, D) a book of Air (72, 17, D) a +1 scimitar of draining (73, 17, D) a book of Party Tricks (63, 18, D) an uncursed staff of air (64, 18, D) an uncursed staff of air (71, 18, D) a +0 short sword (72, 18, D) the +4 buckler of Pathos {+Fly Slay+6} It affects your accuracy and damage with ranged weapons and melee attacks (+6). It lets you fly. (64, 19, D) a ball python corpse (skeletalised by now) (74, 21, D) a +2 long sword of draining a +0 robe (64, 23, D) a water moccasin corpse (skeletalised by now) (49, 25, D) an uncursed staff of death (50, 25, D) a +2 great mace of protection (51, 25, D) a +0 short sword of speed (52, 25, D) a +5 spear of freezing (54, 25, D) an uncursed staff of fire (55, 25, D) an uncursed staff of power (50, 26, D) a +4 blowgun (51, 26, D) a manual of Stealth (52, 26, D) an uncursed staff of death (54, 26, D) a +3 ring mail of positive energy (61, 27, D) a +1 hand axe of holy wrath (62, 27, D) a +1 short sword of venom (63, 27, D) Roxanne's Catalogue of Transmutation Spells Type Level a - Passwall Transmutation/Earth 3 b - Hydra Form Transmutation 6 c - Statue Form Transmutation/Earth 6 (64, 27, D) a +2 battleaxe of flaming (71, 27, D) a +2 ring mail of fire resistance (72, 27, D) an uncursed staff of air (73, 27, D) a +2 robe of the Archmagi (72, 28, D) an uncursed staff of poison (73, 28, D) the Tome of Frigorific Boosts Spells Type Level a - Throw Frost Conjuration/Ice 2 b - Ensorcelled Hibernation Hexes/Ice 2 c - Regeneration Charms/Necromancy 3 d - Ozocubu's Armour Charms/Ice 3 e - Control Teleport Charms/Translocation 4 f - Deflect Missiles Charms/Air 6 (52, 29, D) a +1 dire flail a +0 robe (51, 30, D) a +0 trident (50, 37, D) an ornate deck of destruction (51, 37, D) a cursed amulet of inaccuracy (53, 37, D) a Fen Folio (59, 37, D) a lantern of shadows (61, 37, D) a book of Annihilations (63, 37, D) the +8 plate armour "Asa Gabe" {Int+4 Dex+5 Curse} It affects your intelligence (+4). It affects your dexterity (+5). It may recurse itself when equipped. (69, 37, D) a +1 hunting sling of evasion (70, 37, D) an uncursed amulet of warding (72, 37, D) a +5 shortbow of freezing 18 arrows of frost a +0 shortbow a centaur corpse (skeletalised by now) (49, 38, D) a plain deck of wonders (50, 38, D) a +2 vampiric spear (51, 38, D) a +1 hand crossbow of flaming (52, 38, D) a large rock a plain deck of wonders (53, 38, D) a +1 plate armour of fire resistance (59, 38, D) a book of Minor Magic (60, 38, D) a +1 robe of fire resistance (61, 38, D) a disc of storms (63, 38, D) a +0 dagger (69, 38, D) 4 large rocks a cyclops corpse (skeletalised by now) (70, 38, D) a large rock a +2 hunting sling of velocity a cyclops corpse (skeletalised by now) (72, 38, D) a plain deck of summonings (73, 38, D) 2 arrows a +7 great sword of holy wrath (49, 39, D) a +0 shortbow 11 arrows (50, 39, D) a +0 arbalest 31 bolts a yaktaur corpse (69, 39, D) a large rock (71, 39, D) 3 large rocks (73, 39, D) a +0 shortbow a +2 bardiche of freezing 8 arrows a centaur corpse (skeletalised by now) (51, 40, D) a +0 morningstar of holy wrath a +0 arbalest 19 bolts (54, 40, D) a +0 arbalest 18 bolts (70, 40, D) a +0 arbalest an uncursed staff of conjuration 23 bolts (71, 40, D) a +0 arbalest a +7 dire flail of crushing 9 bolts (51, 41, D) 2 large rocks an arrow (52, 41, D) a +0 spear of flaming 10 poisoned javelins a +0 leather armour a +4 rapier of venom a +0 leather armour a merfolk corpse a merfolk corpse (54, 41, D) a +0 arbalest 10 bolts a +0 scimitar of protection a +0 shortbow 15 arrows (63, 41, D) a cursed staff of earth a +0 robe (72, 41, D) an arrow (52, 42, D) a poisoned javelin (53, 42, D) a bolt (55, 42, D) a +0 arbalest 6 bolts (71, 42, D) 2 arrows (71, 43, D) 2 large rocks (53, 44, D) 2 large rocks 5 bolts 2 poisoned javelins 5 arrows (61, 44, D) a +0 short sword (62, 44, D) a +0 war axe of venom a +0 chain mail (71, 44, D) 2 bolts an arrow 8 large rocks (51, 45, D) a bolt a poisoned javelin (52, 45, D) an arrow 2 large rocks a poisoned javelin (60, 45, D) a +0 robe