BluebellGnoll the Dungeon (10, 0, D) a +0 robe (10, 1, D) the +6 Majin-Bo {vamp, Archmagi, MP+6 Int+6} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +15 heavy crossbow "Sniper" {velocity, SInv} Any bolt fired from it inflicts extra damage. It enhances your eyesight. the +6 dark maul {crush} It inflicts extra damage upon your enemies. the cursed +15 Maxwell's patent armour {rC+ rF+, -Cast -Tele MR+} It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It has a curse placed upon it. (11, 1, D) the +7 great mace "Firestarter" {flame, rF++} It emits flame when wielded, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It greatly protects you from fire. (unseen) (35, 1, D) a scroll of brand weapon a +0 pair of gloves of dexterity (36, 1, D) a book of Frost (37, 1, D) an uncursed staff of earth (38, 1, D) an uncursed staff of poison (39, 1, D) an ornate deck of destruction (40, 1, D) an uncursed staff of summoning (41, 1, D) a +0 dagger (42, 1, D) an uncursed staff of wizardry (49, 1, D) Hyep's Compendium of Boosts Spells Type Level a - Sure Blade Hexes/Charms 2 b - Ozocubu's Armour Charms/Ice 3 c - Spectral Weapon Hexes/Charms 3 d - Control Teleport Charms/Translocation 4 (54, 1, D) a +1 battleaxe of flaming (55, 1, D) a plain deck of destruction (61, 1, D) the cursed -1 rapier "Raisin" {flame, rElec rPois MR++} It emits flame when wielded, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It insulates you from electricity. It protects you from poison. It affects your resistance to hostile enchantments. It has a curse placed upon it. (62, 1, D) a book of Changes (67, 1, D) a lantern of shadows (68, 1, D) a +2 blowgun (69, 1, D) the cursed -2 halberd of Edankeh {chop, +Inv Int+2 Stlth+} It inflicts extra damage upon your enemies. It affects your intelligence (+2). It lets you turn invisible. It makes you more stealthy. It has a curse placed upon it. (3, 2, D) a +5 triple sword (unseen) (4, 2, D) a +5 quick blade (unseen) (36, 2, D) a +0 hand axe of flaming (37, 2, D) the +2 shortbow of Fee Simple {flame, rElec} It turns projectiles fired from it into bolts of flame. It insulates you from electricity. (39, 2, D) the cursed +2 hunting sling "Lood" {flame, rN+ MR++} It turns projectiles fired from it into bolts of flame. It protects you from negative energy. It affects your resistance to hostile enchantments. It has a curse placed upon it. (40, 2, D) a +3 scale mail of positive energy (41, 2, D) a +2 buckler of protection (42, 2, D) a +5 arbalest of flaming (49, 2, D) an uncursed staff of summoning (50, 2, D) a crystal ball of energy (51, 2, D) a scroll of brand weapon (52, 2, D) a manual of Stealth (54, 2, D) an uncursed ring of see invisible (62, 2, D) a +6 arbalest of flaming (73, 2, D) a book of Debilitation (75, 2, D) a +0 helmet of intelligence (3, 3, D) a +5 lajatang (4, 3, D) a +5 giant spiked club (unseen) (3, 4, D) 1000 sling bullets (unseen) (4, 4, D) a +5 bardiche (unseen) (10, 4, D) a tome of Destruction (unseen) (35, 4, D) 14 chunks of flesh an uncursed ring of stealth (61, 4, D) a +0 scythe a +0 robe (4, 5, D) a +5 battleaxe a +5 broad axe (10, 5, D) a +6 ring of strength a +6 ring of dexterity an uncursed ring of flight (61, 5, D) a +0 dire flail a +0 robe (62, 5, D) a +3 quarterstaff of chaos (7, 6, D) 3 scrolls of blinking (10, 6, D) an uncursed staff of energy a crystal ball of energy (43, 6, D) a +0 long sword a +0 leather armour (52, 6, D) a ghoul corpse (61, 6, D) a +0 robe (4, 7, D) a +3 large shield (unseen) (7, 7, D) 5 potions of haste 2 potions of berserk rage (43, 7, D) a +0 scimitar a +0 short sword a cursed -1 short sword a cursed +0 leather armour a +1 long sword of electrocution (44, 7, D) a +0 long sword a +0 scale mail an uncursed staff of poison a +0 longbow 49 arrows a +0 leather armour a +0 long sword a +0 ring mail a +0 short sword a +0 leather armour a +0 short sword a +0 rapier a +0 rapier a +0 leather armour an elf skeleton an elf skeleton an elf skeleton (45, 7, D) a cursed -2 short sword a +0 chain mail (50, 7, D) a +0 dagger a +0 robe (51, 7, D) a cursed +3 great sword a +0 robe a +1 great sword of freezing a cursed +0 robe (52, 7, D) a +0 scimitar (53, 7, D) a +0 flail a +0 robe an uncursed amulet of the gourmand (4, 8, D) a +5 crystal plate armour a +5 shadow dragon armour a +5 storm dragon armour a +5 ice dragon armour a +5 fire dragon armour a +5 plate armour (44, 8, D) an arrow (45, 8, D) a cursed -2 long sword (53, 8, D) a +2 dagger of freezing a +0 robe (43, 9, D) a +0 long sword a cursed +0 leather armour a +0 buckler (61, 9, D) a +0 dagger (62, 9, D) a +0 dagger (63, 9, D) a +0 short sword of venom (70, 9, D) an uncursed staff of earth (53, 10, D) a +1 hand axe of chopping a +0 robe a potion of haste (70, 10, D) a +1 morningstar of protection (72, 10, D) a legendary deck of destruction (62, 12, D) a +3 mace of protection a +0 robe a +3 short sword of venom a +0 robe a +0 short sword a +0 mace (49, 13, D) a tome of Destruction (50, 13, D) a book of Control (51, 13, D) the cursed -2 plate armour of the Shoals {Int+3} It affects your intelligence (+3). It has a curse placed upon it. (52, 13, D) the amulet of Croat {Stasis +Inv MR+ SInv} [amulet of stasis] It prevents you from being teleported, slowed, hasted or paralysed. It affects your resistance to hostile enchantments. It enhances your eyesight. It lets you turn invisible. an uncursed staff of wizardry (57, 13, D) a +6 ring of intelligence a cursed +1 rod of the swarm (10/10) (50, 14, D) an uncursed staff of air (51, 14, D) the ring of Nottoew {+Blink rC+ Str-5} [ring of protection from cold] It affects your strength (-5). It protects you from cold. It lets you blink. (53, 14, D) an uncursed staff of power (54, 14, D) a disc of storms (55, 14, D) a +0 long sword (41, 15, D) the cursed +1 pair of boots of Apuylou {Int+3} It affects your intelligence (+3). It has a curse placed upon it. (42, 15, D) a +2 pair of boots of stealth (43, 15, D) the ring "Ciukoq" {SustAb Str-4} [ring of sustain abilities] It sustains your strength, intelligence and dexterity. It affects your strength (-4). (40, 16, D) a plain deck of defence (41, 16, D) an uncursed ring of poison resistance (42, 16, D) an uncursed staff of power (43, 16, D) a lantern of shadows (51, 17, D) a +0 hand axe a cursed +0 ring mail (63, 17, D) a legendary deck of destruction (71, 17, D) a +0 vampiric halberd (72, 17, D) a +0 scimitar of flaming (73, 17, D) the +4 scale mail "Blafatan" {Str+4 Slay-4} It affects your strength (+4). It affects your accuracy and damage with ranged weapons and melee attacks (-4). (62, 18, D) the +2 helmet of the Leaf {Int+1 Dex+4} It affects your intelligence (+1). It affects your dexterity (+4). (63, 18, D) the ring "Wuffit" {Contam rElec MP+9 Str+2 Dex+3} [ring of magical power] It affects your strength (+2). It affects your dexterity (+3). It insulates you from electricity. It affects your magic capacity (+9). It causes magical contamination when unequipped. (64, 18, D) a +2 hand crossbow of flaming (71, 18, D) a scroll of brand weapon 2 potions of haste (73, 18, D) a +1 short sword of speed (51, 19, D) a +0 long sword (53, 19, D) a cursed -2 shortbow a +4 falchion of electrocution 29 arrows a +0 leather armour (52, 20, D) a cursed -1 long sword (53, 20, D) a +0 rapier a +0 long sword a +0 ring mail a +0 rapier a +0 rapier a +0 leather armour (62, 20, D) a +0 trident (unseen) (63, 20, D) a +0 trident (52, 21, D) a +1 great mace of protection a +0 short sword (53, 21, D) an arrow (54, 21, D) a +0 long sword a +0 ring mail (62, 21, D) 3 large rocks (63, 21, D) an arrow (72, 21, D) the +8 dagger "Psycw" {antimagic, +Rage} It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It lets you go berserk. (52, 22, D) a +0 long sword (53, 22, D) a +0 long sword a +0 leather armour a +0 buckler (63, 22, D) an arrow (64, 22, D) a +0 shortbow 11 arrows (72, 22, D) a +0 scimitar of flaming (63, 23, D) an arrow (63, 24, D) a large rock an arrow (49, 25, D) a scroll of brand weapon (50, 25, D) a +0 leather armour (51, 25, D) a +0 dagger (52, 25, D) an uncursed staff of death a wand of random effects (26) (53, 25, D) an uncursed staff of air (55, 25, D) a +2 rapier of holy wrath (57, 25, D) a box of beasts {used: 2} a +0 cloak (50, 26, D) a +1 halberd of flaming (51, 26, D) an uncursed ring of positive energy (52, 26, D) a book of Burglary (53, 26, D) a wand of slowing (28) (54, 26, D) the +5 flail of Exhibitionism {freeze, rElec rPois rF-} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It makes you vulnerable to fire. It insulates you from electricity. It protects you from poison. (61, 27, D) a +0 ring mail of fire resistance (62, 27, D) a +1 buckler of protection (63, 27, D) a +0 whip (65, 27, D) a +2 plate armour of magic resistance (71, 27, D) a +0 shield of protection (72, 27, D) a lantern of shadows (73, 27, D) a book of Party Tricks (62, 28, D) a +1 hunting sling of evasion (63, 28, D) a cursed ring of loudness (64, 28, D) the cursed -3 leather armour of Hoaz {rC+} It protects you from cold. It has a curse placed upon it. (71, 28, D) an uncursed staff of wizardry (73, 28, D) an uncursed staff of conjuration (52, 29, D) a +0 robe a +0 giant spiked club (62, 30, D) a +0 halberd a +0 plate armour (63, 30, D) a +0 dagger a +0 robe (64, 30, D) the +4 battleaxe of the Lost Tales {freeze, Str+3} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+3). (62, 31, D) a +0 whip (63, 31, D) a +0 dagger a +0 robe a +0 dagger a +0 ring mail (64, 31, D) a +0 short sword a +0 mace a +0 chain mail (70, 31, D) a +0 quarterstaff a +0 robe (71, 31, D) a +0 spear (51, 32, D) a +1 scale mail of cold resistance a +0 hunting sling of flaming 13 sling bullets a +0 ring mail a +0 dire flail a +6 quarterstaff of pain the +7 falchion "Ogrebane" {slice, Contam MR++ Str-3 Dex+2} It inflicts extra damage upon your enemies. It affects your strength (-3). It affects your dexterity (+2). It affects your resistance to hostile enchantments. It causes magical contamination when unequipped. (52, 32, D) a +0 shield a +2 plate armour of poison resistance a +0 war axe a potion of haste (53, 32, D) the +8 demon blade "Bloodbane" {slice, *Rage +Rage Stlth-} It inflicts extra damage upon your enemies. It lets you go berserk. It may make you go berserk in combat. It makes you less stealthy. the +4 robe of Augmentation {Str+4 Int+4 Dex+4} It affects your strength (+4). It affects your intelligence (+4). It affects your dexterity (+4). (70, 32, D) a +0 rapier a +0 robe (52, 33, D) a cursed +0 robe a +3 lajatang of electrocution (49, 37, D) a lantern of shadows (52, 37, D) a +1 war axe of chopping (59, 37, D) an uncursed staff of air (60, 37, D) the +2 lajatang "Beessu" {freeze, Str+1 Int+2} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+1). It affects your intelligence (+2). (61, 37, D) a +0 mace of holy wrath (62, 37, D) 2 potions of haste (63, 37, D) a +3 quarterstaff of draining (70, 37, D) a +0 quarterstaff of pain (71, 37, D) a +2 robe of magic resistance (72, 37, D) an uncursed staff of poison (73, 37, D) a +3 morningstar of holy wrath (50, 38, D) an uncursed ring of teleport control (51, 38, D) a +0 scimitar of holy wrath (52, 38, D) a book of Spatial Translocations (53, 38, D) a +0 long sword (59, 38, D) Siteal's Handbook of Glacial Combat Magic Spells Type Level a - Shock Conjuration/Air 1 b - Freeze Ice 1 c - Metabolic Englaciation Hexes/Ice 5 d - Conjure Ball Lightning Conjuration/Air 6 e - Bolt of Cold Conjuration/Ice 6 (60, 38, D) a +0 dire flail of protection (61, 38, D) the +9 glaive of Ghyo {chop, +Fly Int-3} It inflicts extra damage upon your enemies. It affects your intelligence (-3). It lets you fly. (63, 38, D) an uncursed staff of power (71, 38, D) a +1 ring of protection (73, 38, D) the +7 morningstar "Jaelal" {crush, Str+2 Stlth-} It inflicts extra damage upon your enemies. It affects your strength (+2). It makes you less stealthy. (50, 39, D) a +0 scimitar (52, 42, D) a +4 quarterstaff of protection a +0 robe (50, 43, D) the +3 demon trident "Saed" {pain, rPois} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It protects you from poison. a +0 robe (51, 43, D) a +0 robe (51, 44, D) the cursed +0 quarterstaff "Luyr" {distort, rN+} It warps and distorts space around it. Unwielding it can cause banishment or high damage. It protects you from negative energy. It has a curse placed upon it. a +0 chain mail a potion of blood (53, 44, D) a cursed staff of power a potion of blood