BluebellGnoll the Dungeon (10, 1, D) a +0 robe (still there?) a +0 robe (still there?) the +6 Majin-Bo {vamp, Archmagi, MP+6 Int+6} (still there?) It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +15 heavy crossbow "Sniper" {velocity, SInv} (still there?) Any bolt fired from it inflicts extra damage. It enhances your eyesight. the +6 dark maul {crush} (still there?) It inflicts extra damage upon your enemies. the cursed +15 Maxwell's patent armour {rC+ rF+, -Cast -Tele MR+} (still there?) It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It has a curse placed upon it. (11, 1, D) the +7 great mace "Firestarter" {flame, rF++} It emits flame when wielded, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It greatly protects you from fire. (unseen) (61, 1, D) a book of Flames (62, 1, D) a cursed staff of death (63, 1, D) a +0 trident (67, 1, D) an ornate deck of defence (68, 1, D) the +6 scale mail of the Hundredfold Runes {rElec Dex-4} It affects your dexterity (-4). It insulates you from electricity. (3, 2, D) a +5 triple sword (unseen) (4, 2, D) a +5 quick blade (unseen) (62, 2, D) a +0 trident (73, 2, D) a +2 scythe of distortion (75, 2, D) the +3 spear of Umauw {freeze, +Rage MR++ Stlth+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your resistance to hostile enchantments. It lets you go berserk. It makes you more stealthy. (3, 3, D) a +5 lajatang (4, 3, D) a +5 giant spiked club (unseen) (3, 4, D) 1000 sling bullets (unseen) (4, 4, D) a +5 bardiche (unseen) (10, 4, D) a tome of Destruction (unseen) (4, 5, D) a +5 battleaxe a +5 broad axe (10, 5, D) a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity an uncursed ring of flight (7, 6, D) 3 scrolls of blinking (10, 6, D) an uncursed staff of energy a crystal ball of energy (4, 7, D) a +3 large shield (unseen) (7, 7, D) 5 potions of haste 2 potions of berserk rage (4, 8, D) a +5 crystal plate armour a +5 shadow dragon armour a +5 storm dragon armour a +5 ice dragon armour a +5 fire dragon armour a +5 plate armour