BluebellGnoll the Dungeon (10, 1, D) a +0 robe the +6 Majin-Bo {vamp, Archmagi, MP+6 Int+6} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +15 heavy crossbow "Sniper" {velocity, SInv} Any bolt fired from it inflicts extra damage. It enhances your eyesight. the +6 dark maul {crush} It inflicts extra damage upon your enemies. the cursed +15 Maxwell's patent armour {rC+ rF+, -Cast -Tele MR+} It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It has a curse placed upon it. (11, 1, D) the +7 great mace "Firestarter" {flame, rF++} It emits flame when wielded, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It greatly protects you from fire. (unseen) (19, 1, D) a scroll of brand weapon (20, 1, D) a +2 ring of intelligence (21, 1, D) a +0 long sword (24, 1, D) a +1 demon trident of electrocution (26, 1, D) a +0 short sword (28, 1, D) a scroll of brand weapon (29, 1, D) a Grand Grimoire (36, 1, D) a +0 long sword of slicing (37, 1, D) a +0 great sword of holy wrath (38, 1, D) a book of Burglary (39, 1, D) an uncursed staff of earth (40, 1, D) a +0 leather armour of magic resistance (50, 1, D) a book of Summonings (52, 1, D) a +6 ring of strength (53, 1, D) the ring "Ypor" {+Fly Int+2 Dex+1} [ring of flight] It affects your intelligence (+2). It affects your dexterity (+1). It lets you fly. (54, 1, D) an ornate deck of wonders (55, 1, D) the ring "Zodiot" {-Tele rF+ Stlth+} [ring of stealth] It protects you from fire. It prevents most forms of teleportation. It makes you more stealthy. (61, 1, D) Gyess' Collected Works on Air Spells Type Level a - Mephitic Cloud Conjuration/Poison/Air 3 b - Summon Lightning Spire Summoning/Air 4 c - Lightning Bolt Conjuration/Air 5 a book of Geomancy (62, 1, D) Conk's Guide on Air Spells Type Level a - Flight Charms/Air 3 b - Summon Lightning Spire Summoning/Air 4 c - Tornado Air 9 (63, 1, D) a +2 spear of venom (67, 1, D) a +2 glaive of venom (69, 1, D) an uncursed staff of cold (3, 2, D) a +5 triple sword (unseen) (4, 2, D) a +5 quick blade (unseen) (19, 2, D) a disc of storms (20, 2, D) a plain deck of changes (21, 2, D) a book of Fire (22, 2, D) the +6 lightning scales {run, rElec} It insulates you from electricity. (23, 2, D) a +0 leather armour (24, 2, D) a +0 dagger (25, 2, D) a lantern of shadows (26, 2, D) the cursed -2 dagger of Luran {pain, rF+ rC+ rN+ MR++} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It protects you from fire. It protects you from cold. It protects you from negative energy. It affects your resistance to hostile enchantments. It has a curse placed upon it. (27, 2, D) an uncursed staff of wizardry (28, 2, D) a +0 short sword (29, 2, D) a book of Flames (36, 2, D) a cursed staff of energy (37, 2, D) a +0 flail (38, 2, D) an uncursed staff of death (40, 2, D) an uncursed staff of air (42, 2, D) an uncursed staff of cold (49, 2, D) a +2 spear of piercing (50, 2, D) an uncursed staff of summoning (51, 2, D) a book of Frost (52, 2, D) the Collected Works on Damaging Air Spells Type Level a - Shock Conjuration/Air 1 b - Sting Conjuration/Poison 1 c - Flight Charms/Air 3 d - Static Discharge Conjuration/Air 3 e - Tornado Air 9 (53, 2, D) a book of Minor Magic (54, 2, D) a legendary deck of summonings (55, 2, D) a +3 vampiric short sword (62, 2, D) a +4 hunting sling of freezing (73, 2, D) a +0 dagger (3, 3, D) a +5 lajatang (4, 3, D) a +5 giant spiked club (unseen) (17, 3, D) a +0 short sword a cursed +0 scale mail (20, 3, D) a +0 shortbow a +3 mace of crushing 16 arrows (74, 3, D) a +6 hunting sling of flaming (3, 4, D) 1000 sling bullets (unseen) (4, 4, D) a +5 bardiche (unseen) (10, 4, D) a tome of Destruction (unseen) (36, 4, D) a +0 whip (37, 4, D) a +0 trident a +0 ring mail (54, 4, D) a +1 halberd a cursed +0 robe (4, 5, D) a +5 battleaxe a +5 broad axe (10, 5, D) a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity an uncursed ring of flight (18, 5, D) the +1 rapier "Gezxou" {holy, +Blink +Inv SInv} It has been blessed by the Shining One to cause great damage to the undead and demons. It enhances your eyesight. It lets you turn invisible. It lets you blink. a +0 rapier a +0 leather armour a +3 dagger of venom a +2 leather armour of cold resistance an elf corpse (19, 5, D) a +0 long sword a +0 short sword a +1 longbow of flaming a +0 leather armour a +0 longbow 43 arrows a +2 scale mail of poison resistance an elf corpse an elf corpse an elf corpse (34, 5, D) a +0 giant club a cursed -2 hand axe a +0 leather armour (35, 5, D) a +1 broad axe of chopping a +0 chain mail (36, 5, D) a +0 dagger a +0 robe a +0 war axe a cursed +0 chain mail a potion of haste an orc corpse (skeletalised by now) (37, 5, D) a +1 flail of protection the cursed +0 shortbow "Bingo" {freeze, Str+3 Dex+4} It turns projectiles fired from it into bolts of frost. It affects your strength (+3). It affects your dexterity (+4). It has a curse placed upon it. 2 tomahawks a +0 ring mail an orc corpse (skeletalised by now) (38, 5, D) a +0 flail (55, 5, D) a +0 rapier of electrocution (74, 5, D) a +2 whip of electrocution a +0 robe (7, 6, D) 3 scrolls of blinking (10, 6, D) an uncursed staff of energy a crystal ball of energy (17, 6, D) a +0 rapier (18, 6, D) 7 arrows a +0 short sword a +0 buckler a +2 great sword of holy wrath (19, 6, D) a +1 rapier of electrocution a +0 short sword a +0 short sword a +1 buckler of protection a +0 short sword a +0 leather armour an elf skeleton (33, 6, D) a +0 giant spiked club (34, 6, D) a tomahawk a +1 scimitar of flaming a +0 plate armour a +0 dagger (35, 6, D) a +0 giant spiked club a +0 giant club (55, 6, D) a +2 antimagic demon whip (4, 7, D) a +3 large shield a +3 shield a +3 buckler (7, 7, D) 5 potions of haste 2 potions of berserk rage (17, 7, D) an arrow a +0 long sword (18, 7, D) a +0 short sword a +0 dagger a +0 ring mail a +0 long sword (21, 7, D) a +1 trident of protection (22, 7, D) an arrow (55, 7, D) a necrophage corpse (skeletalised by now) (4, 8, D) a +5 crystal plate armour a +5 shadow dragon armour a +5 storm dragon armour a +5 ice dragon armour a +5 fire dragon armour a +5 plate armour (62, 9, D) a book of Burglary (63, 9, D) an uncursed amulet of stasis (70, 9, D) a legendary deck of war (71, 9, D) the Catalogue of Stolen Souls Spells Type Level a - Pain Necromancy 1 b - Regeneration Charms/Necromancy 3 c - Cigotuvi's Embrace Necromancy 5 d - Dispel Undead Necromancy 5 (72, 9, D) a manual of Polearms (62, 10, D) a +0 whip (70, 10, D) an uncursed staff of fire (72, 10, D) an uncursed staff of summoning (61, 11, D) a +3 flail of protection (unseen) (62, 11, D) a +0 mace of holy wrath (63, 11, D) the +11 mace "Gisemuum" {crush, Int+2} It inflicts extra damage upon your enemies. It affects your intelligence (+2). (69, 12, D) a +0 flail a +0 robe (70, 12, D) a fire dragon hide (49, 13, D) an uncursed staff of death (50, 13, D) a +6 ring of strength an uncursed ring of fire (53, 13, D) the +4 morningstar of Seymikla {crush, rPois Int+3} It inflicts extra damage upon your enemies. It affects your intelligence (+3). It protects you from poison. (54, 13, D) an uncursed amulet of guardian spirit (71, 13, D) a +0 long sword a +0 scale mail (50, 14, D) a +2 quarterstaff of speed (52, 14, D) a +1 ring of evasion (53, 14, D) an uncursed staff of air (54, 14, D) a Young Poisoner's Handbook (55, 14, D) a book of Conjurations (35, 15, D) a +1 morningstar of protection (39, 16, D) a +0 helmet of intelligence (19, 17, D) a +2 great sword of holy wrath (20, 17, D) a legendary deck of summonings (22, 17, D) a +3 leather armour of magic resistance (23, 17, D) a +2 buckler of protection (61, 17, D) the +3 chain mail of Pride {rElec rF+ Stlth- Curse} It protects you from fire. It insulates you from electricity. It may recurse itself when equipped. It makes you less stealthy. (62, 17, D) an uncursed staff of conjuration (63, 17, D) a +0 buckler a +0 long sword (19, 18, D) a +1 chain mail of magic resistance (20, 18, D) a plain deck of wonders (21, 18, D) a fan of gales (22, 18, D) a potion of agility (23, 18, D) a book of the Earth (52, 18, D) an iguana corpse (skeletalised by now) (62, 18, D) an uncursed staff of power (63, 18, D) a +2 scale mail of fire resistance (64, 18, D) a +1 spear of flaming (71, 18, D) a lantern of shadows (23, 19, D) a +4 lajatang of protection (24, 19, D) an uncursed staff of wizardry (50, 19, D) a sheep corpse (skeletalised by now) (52, 19, D) a river rat corpse (skeletalised by now) (still there?) an iguana corpse (skeletalised by now) (still there?) (52, 20, D) an adder corpse (skeletalised by now) (62, 21, D) a +0 short sword a +0 scale mail (63, 21, D) a +0 short sword a +0 long sword a +0 buckler (64, 21, D) a +0 quarterstaff of protection (17, 22, D) 2 large rocks a bolt of flame 6 arrows (62, 22, D) a +0 rapier (17, 23, D) a javelin of penetration 2 arrows a large rock (17, 24, D) a javelin of penetration (still there?) 2 large rocks (still there?) 2 arrows (still there?) (17, 25, D) a large rock a javelin of penetration an arrow (49, 25, D) a +1 robe (50, 25, D) an uncursed staff of conjuration (51, 25, D) a +0 plate armour of cold resistance (52, 25, D) the Compendium of the Exiled Hells Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Fireball Conjuration/Fire 5 c - Bolt of Magma Conjuration/Fire/Earth 5 d - Bolt of Fire Conjuration/Fire 6 (53, 25, D) the +5 spear of the Genius {pierce, rElec rN+ SInv} It inflicts extra damage upon your enemies. It insulates you from electricity. It protects you from negative energy. It enhances your eyesight. (54, 25, D) an uncursed ring of fire (55, 25, D) an uncursed staff of power (50, 26, D) an uncursed ring of flight (51, 26, D) a box of beasts (52, 26, D) a disc of storms (53, 26, D) a +3 leather armour of fire resistance (54, 26, D) a tome of Destruction (63, 27, D) a +6 ring of intelligence an uncursed ring of invisibility (64, 27, D) the +12 quarterstaff "Tish" {distort, rPois Str+2} It warps and distorts space around it. Unwielding it can cause banishment or high damage. It affects your strength (+2). It protects you from poison. (65, 27, D) a +2 vampiric rapier (71, 27, D) a book of Hinderance (72, 27, D) an uncursed staff of summoning (73, 27, D) an uncursed staff of power (62, 28, D) a +0 rapier of draining (63, 28, D) the +6 quarterstaff "Lur Yguo" {freeze, +Blink rF+ Dex+2} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+2). It protects you from fire. It lets you blink. (64, 28, D) a +2 vampiric war axe (71, 28, D) a plain deck of summonings (72, 28, D) a book of Annihilations (73, 28, D) the +1 great sword "Frec" {antimagic, +Blink +Rage} It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It lets you blink. It lets you go berserk. (34, 29, D) a quicksilver dragon armour (35, 29, D) a scroll of brand weapon (36, 29, D) a book of Necromancy (37, 29, D) a +2 war axe of chopping (38, 29, D) a +2 great mace of holy wrath (39, 29, D) the +8 quarterstaff "Bingo" {antimagic, Int+3 Stlth--} It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It affects your intelligence (+3). It makes you much less stealthy. (41, 29, D) the +5 quick blades "Gyre" and "Gimble" {pierce, Dex-3} It inflicts extra damage upon your enemies. It affects your dexterity (-3). (42, 29, D) an ornate deck of wonders (43, 29, D) a +2 rapier of freezing (44, 29, D) a tome of Destruction (35, 30, D) a cursed staff of poison (36, 30, D) a +1 robe of magic resistance (37, 30, D) a +0 rapier of flaming (38, 30, D) a +2 shortbow of flaming (39, 30, D) a +1 hand axe of freezing (40, 30, D) an uncursed staff of death (42, 30, D) a book of Minor Magic (43, 30, D) a book of Flames (50, 30, D) a +0 halberd a naga corpse (skeletalised by now) (52, 30, D) a +0 trident a +0 robe (52, 31, D) a +0 flail a +0 robe (63, 31, D) a +1 war axe of pain (51, 32, D) a +0 spear a cursed +0 robe (38, 33, D) a hippogriff skeleton (37, 37, D) a yak corpse (still there?) a river rat corpse (still there?) (38, 37, D) a spiny frog corpse (39, 37, D) a spiny frog corpse (still there?) a death yak corpse (still there?) (49, 37, D) a manual of Stealth (51, 37, D) the +2 trident of Valiance {venom, rC+ rN+ Str+1} It poisons the flesh of those it strikes. It affects your strength (+1). It protects you from cold. It protects you from negative energy. (53, 37, D) the +4 plate armour of the Gloaming {Slay+5 SInv} It affects your accuracy and damage with ranged weapons and melee attacks (+5). It enhances your eyesight. (54, 37, D) a plain deck of changes (60, 37, D) a +2 hand crossbow of evasion (61, 37, D) a book of Minor Magic (62, 37, D) a +4 hunting sling of flaming (63, 37, D) the +8 blowgun "Thympael" {speed, Str+4} Attacks with this weapon are significantly faster. It affects your strength (+4). (70, 37, D) a +4 plate armour of fire resistance (73, 37, D) the +8 war axe "Gogiongi" {drain, rElec Int+4} A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+4). It insulates you from electricity. (39, 38, D) a yak corpse (52, 38, D) a +2 leather armour of fire resistance (53, 38, D) a book of Conjurations (60, 38, D) the +9 dagger of Chance {freeze, Stlth+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It makes you more stealthy. (61, 38, D) a +0 plate armour of cold resistance (62, 38, D) a +2 trident of venom (71, 38, D) a +1 halberd of flaming (72, 38, D) the cursed -3 chain mail of Freedom {Str+3 Dex+2} It affects your strength (+3). It affects your dexterity (+2). It has a curse placed upon it. (73, 38, D) the cursed +0 robe "Homaf" {Str-5 Dex+2} It affects your strength (-5). It affects your dexterity (+2). It has a curse placed upon it. (54, 39, D) a +0 shortbow 13 arrows (49, 40, D) a +1 spear of flaming a +0 leather armour (50, 40, D) a javelin (51, 40, D) 4 large rocks (52, 40, D) a +0 shortbow an uncursed staff of conjuration 24 arrows a +0 shortbow 13 arrows of frost (53, 40, D) 3 large rocks (51, 41, D) a +0 shortbow an uncursed staff of wizardry a +0 shortbow 30 arrows (52, 41, D) 4 javelins 2 large rocks 6 arrows (53, 41, D) a +2 rapier of venom a +0 shortbow a +0 shortbow 19 arrows (52, 42, D) 2 large rocks an arrow (72, 42, D) a +0 robe (unseen) (52, 43, D) 3 arrows a javelin (53, 44, D) a large rock 3 javelins 12 arrows (51, 45, D) a javelin (52, 45, D) a javelin 3 arrows