BluebellGnoll the Dungeon (7, 1, D) a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity (10, 1, D) a +0 robe the +6 Majin-Bo {vamp, Archmagi, MP+6 Int+6} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +15 heavy crossbow "Sniper" {velocity, SInv} Any bolt fired from it inflicts extra damage. It enhances your eyesight. the +6 dark maul {crush} It inflicts extra damage upon your enemies. the cursed +15 Maxwell's patent armour {rC+ rF+, -Cast -Tele MR+} It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It has a curse placed upon it. (11, 1, D) the +7 great mace "Firestarter" {flame, rF++} It emits flame when wielded, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It greatly protects you from fire. (unseen) (61, 1, D) a +0 trident (62, 1, D) an uncursed staff of summoning (63, 1, D) the +8 chain mail of Hopscotch {rElec rPois MR+ Int+2} It affects your intelligence (+2). It insulates you from electricity. It protects you from poison. It affects your resistance to hostile enchantments. (68, 1, D) a +3 scale mail of poison resistance (69, 1, D) a +3 leather armour of poison resistance (3, 2, D) a +5 triple sword (unseen) (4, 2, D) a +5 quick blade (unseen) (68, 2, D) a book of Callings (73, 2, D) a plain deck of wonders (75, 2, D) the +10 whip "Pnugozad" {slash, rC++ Str+4} It inflicts extra damage upon your enemies. It affects your strength (+4). It greatly protects you from cold. (3, 3, D) a +5 lajatang (4, 3, D) a +5 giant spiked club (unseen) (61, 3, D) a cursed +0 trident (63, 3, D) a +0 trident (3, 4, D) 1000 sling bullets (unseen) (4, 4, D) a +5 bardiche (unseen) (10, 4, D) a tome of Destruction (unseen) (62, 4, D) a +0 trident (63, 4, D) a +1 falchion of electrocution 4 tomahawks of dispersal (4, 5, D) a +5 battleaxe a +5 broad axe (10, 5, D) an uncursed ring of flight (7, 6, D) 3 scrolls of blinking (10, 6, D) an uncursed staff of energy a crystal ball of energy (4, 7, D) a +3 large shield a +3 shield a +3 buckler (7, 7, D) 5 potions of haste 2 potions of berserk rage (4, 8, D) a +5 crystal plate armour a +5 shadow dragon armour a +5 storm dragon armour a +5 ice dragon armour a +5 fire dragon armour a +5 plate armour (62, 9, D) a disc of storms (63, 9, D) the +9 hand axe of Descent {antimagic, Int+4} It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It affects your intelligence (+4). (70, 9, D) a +0 short sword (71, 9, D) a +0 short sword (70, 10, D) the cursed quicksilver dragon armour "Vevoch" {+Fly MR+ Str+1 SInv} It affects your strength (+1). It affects your resistance to hostile enchantments. It enhances your eyesight. It lets you fly. It has a curse placed upon it. (72, 10, D) a plain deck of wonders (70, 11, D) a +0 long sword (71, 11, D) a +0 broad axe of chopping a +0 shortbow 6 arrows of frost (72, 11, D) a +0 short sword an elf corpse (skeletalised by now) (70, 12, D) a +0 mace of protection (unseen) (72, 12, D) a +0 long sword an elf corpse (skeletalised by now) (61, 17, D) the +1 shortbow of the Ten Cities {venom, rF+ rC++} It poisons the ammo it fires. It protects you from fire. It greatly protects you from cold. (63, 17, D) a book of Party Tricks (64, 17, D) an uncursed staff of cold (72, 17, D) a +0 arbalest (73, 17, D) an uncursed staff of death (62, 18, D) Ghusagon's Collected Works on Supportive Heat Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Abjuration Summoning 3 c - Summon Lightning Spire Summoning/Air 4 d - Ignite Poison Fire/Transmutation 5 e - Ring of Flames Charms/Fire 7 (63, 18, D) a +2 chain mail of magic resistance (64, 18, D) a +1 hand crossbow of flaming (71, 18, D) a cursed amulet of inaccuracy (72, 18, D) a +6 ring of protection (73, 18, D) a +0 long sword (72, 20, D) a +2 arbalest of evasion 18 bolts (72, 21, D) a cursed staff of wizardry a +0 arbalest 27 bolts a yaktaur corpse (skeletalised by now) (73, 21, D) a +0 great mace a +0 plate armour a human corpse (skeletalised by now) (72, 22, D) a bolt (73, 22, D) a +6 short sword of speed a +0 chain mail (51, 26, D) a +0 falchion of flaming (53, 26, D) a box of beasts (62, 27, D) a book of Flames (64, 27, D) a +2 hand crossbow of flaming (65, 27, D) an ornate deck of changes (71, 27, D) an uncursed ring of flight (72, 27, D) a +3 battleaxe of venom (62, 28, D) a +5 great sword of holy wrath (64, 28, D) the +4 hand crossbow "Shebium" {elec, -Tele rC+} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It protects you from cold. It prevents most forms of teleportation. (71, 28, D) the +10 flail "Wucej" {antimagic, +Blink rElec rN+ Str+3} It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It affects your strength (+3). It insulates you from electricity. It protects you from negative energy. It lets you blink. (72, 28, D) an uncursed staff of wizardry (73, 28, D) the cursed -1 falchion "Clesoam" {drain, Int+4} A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+4). It has a curse placed upon it. (64, 32, D) a cursed +0 war axe a +0 robe (65, 32, D) a cursed +2 dagger a +0 robe (66, 32, D) a necrophage corpse (49, 37, D) Ujyojuth's Papyrus of Igneous Necromancy Spells Type Level a - Animate Skeleton Necromancy 1 b - Corpse Rot Necromancy 2 c - Fireball Conjuration/Fire 5 d - Ignite Poison Fire/Transmutation 5 e - Agony Necromancy 5 (50, 37, D) a +0 troll leather armour (51, 37, D) an uncursed staff of wizardry (52, 37, D) a +4 hunting sling of evasion (53, 37, D) the +2 falchion "Cuocs" {speed, rPois MR+ SInv} Attacks with this weapon are significantly faster. It protects you from poison. It affects your resistance to hostile enchantments. It enhances your eyesight. (54, 37, D) a plain deck of escape (60, 37, D) a +0 short sword (61, 37, D) a +0 buckler a +0 short sword (62, 37, D) a book of Transfigurations (69, 37, D) a +4 hand crossbow of freezing (70, 37, D) a book of Alchemy (71, 37, D) an uncursed amulet of faith (72, 37, D) a plain deck of changes (49, 38, D) the amulet "Cuwkunug" {+Rage Str-3 Dex+4} [amulet of rage] It affects your strength (-3). It affects your dexterity (+4). It lets you go berserk. (50, 38, D) an uncursed staff of fire (51, 38, D) a +2 hunting sling of flaming (52, 38, D) a book of Annihilations (53, 38, D) an uncursed staff of power (60, 38, D) an uncursed staff of conjuration (61, 38, D) the +8 orange crystal plate armour {Archmagi, Int+3 Clar SustAb} It affects your intelligence (+3). It sustains your strength, intelligence and dexterity. It protects you against confusion. (62, 38, D) an ornate deck of summonings (63, 38, D) an uncursed amulet of faith (70, 38, D) an uncursed ring of protection from magic (71, 38, D) a +2 dagger of holy wrath (73, 38, D) the +3 greatsling of the Maze {freeze, rF+ Str+3 Stlth--} It turns projectiles fired from it into bolts of frost. It affects your strength (+3). It protects you from fire. It makes you much less stealthy. (50, 40, D) a spiny frog corpse (72, 40, D) a +0 trident the +9 greatsling "Frusk" {velocity, +Blink rElec Str+3 Dex+1} Any stone fired from it inflicts extra damage. It affects your strength (+3). It affects your dexterity (+1). It insulates you from electricity. It lets you blink. a merfolk corpse (71, 41, D) a +0 trident a merfolk corpse (72, 41, D) a +2 great sword of slicing a +0 shortbow 8 arrows a hippogriff corpse (59, 42, D) a +1 antimagic quarterstaff (62, 42, D) a +0 long sword (70, 42, D) a +0 shortbow of freezing (unseen) (71, 42, D) 2 arrows (50, 43, D) a hippogriff corpse (still there?) a spiny frog corpse (still there?) (51, 43, D) a water moccasin corpse (61, 43, D) a +0 leather armour 37 arrows a +0 longbow (62, 43, D) a +0 chain mail a +0 long sword (63, 43, D) a +0 buckler (71, 43, D) 2 arrows (51, 44, D) a water moccasin corpse (still there?) a porcupine corpse (still there?) (61, 44, D) a +0 short sword of freezing a +0 leather armour an uncursed ring of poison resistance a +0 short sword a +0 dagger a +0 leather armour (62, 44, D) 5 arrows (63, 44, D) a +0 chain mail a +0 long sword (71, 44, D) an arrow (61, 45, D) a +0 leather armour a +0 scimitar a cursed -2 longbow 24 arrows