Bluestream Level 1 of the Dungeon (0, 0, D:1) a +0 club (6, 21, D:1) 23 stones (13, 19, D:1) 12 poisoned needles (22, 18, D:1) a +0 short sword (38, -9, D:1) a stone (38, 9, D:1) a +0 helmet (42, -9, D:1) a +0 short sword (43, 16, D:1) a +0 ring mail (45, 15, D:1) a scroll of remove curse (48, 18, D:1) 11 arrows Level 2 of the Dungeon (0, 0, D:2) 15 sling bullets (9, -18, D:2) a +0 leather armour (12, -1, D:2) a +0 flail (14, -19, D:2) a +0 dagger (15, 14, D:2) a +0 falchion (25, 5, D:2) 13 stones (26, -13, D:2) a +0 leather armour (32, 10, D:2) a +0 hunting sling (32, 14, D:2) 15 poisoned needles (33, -1, D:2) a cursed -1 dagger (44, -14, D:2) 15 stones Level 3 of the Dungeon (0, 0, D:3) a +0 long sword (1, -17, D:3) 16 stones (1, -14, D:3) 21 stones (3, -17, D:3) 16 stones (6, -16, D:3) a +0 club (19, -5, D:3) a +0 robe (21, -31, D:3) a +0 club a cursed -1 blowgun 12 poisoned needles (22, -9, D:3) a +0 dagger (26, -34, D:3) 27 stones (26, -30, D:3) a poisoned needle a +0 hand axe (27, -30, D:3) a poisoned needle (28, -31, D:3) 3 poisoned needles (32, -16, D:3) a +0 club (33, -7, D:3) a +0 hand axe (39, -5, D:3) a +0 club (40, -4, D:3) 20 poisoned needles (52, -33, D:3) a cursed +0 hand axe Level 4 of the Dungeon [Shop] Hofrahaz's Jewellery Shop a ring of the Octopus King {rC+ AC+1 EV+1 Str+1 Int+1 Dex+1} (560 gold) [ring of protection from cold] It affects your AC (+1). It affects your evasion (+1). It affects your strength (+1). It affects your intelligence (+1). It affects your dexterity (+1). It protects you from cold. an uncursed ring of stealth (210 gold) an uncursed amulet of regeneration (360 gold) a +5 ring of strength (494 gold) an uncursed ring of protection from fire (300 gold) an uncursed ring of magical power (240 gold) an uncursed amulet of magic regeneration (360 gold) an uncursed amulet of guardian spirit (360 gold) an uncursed ring of magical power (240 gold) an uncursed amulet of regeneration (360 gold) an uncursed ring of protection from fire (300 gold) an uncursed amulet of guardian spirit (360 gold) a cursed ring of loudness (54 gold) (0, 0, D:4) 20 stones (1, 0, D:4) a +0 robe (11, 10, D:4) 27 stones (15, 48, D:4) a +0 dagger a +0 leather armour (19, 12, D:4) a +0 hand axe a +0 scale mail (23, 8, D:4) 11 stones (25, 48, D:4) a +0 dagger (51, 51, D:4) a +0 dagger (52, 40, D:4) a +0 leather armour (52, 51, D:4) a cursed -3 dagger a +0 club a +0 giant spiked club a cursed -1 club (53, 32, D:4) a +0 falchion (54, 46, D:4) 25 stones (56, 15, D:4) a +0 flail a +0 leather armour (62, 13, D:4) a +0 flail Level 5 of the Dungeon [Shop] Fifokhleo's Assorted Antiques a +0 ring mail (120 gold) a scroll of vulnerability (225 gold) a book of Minor Magic (600 gold) a wand of disintegration (11/24) (450 gold) 2 scrolls of enchant armour (450 gold) a potion of might (120 gold) a potion of haste (300 gold) a potion of cure mutation (750 gold) a lamp of fire (1200 gold) a +0 scale mail (120 gold) (0, 0, D:5) a +0 chain mail (9, 38, D:5) a +0 shortbow a +0 dagger a +0 robe a +0 hand axe a +0 shortbow 43 arrows (10, 38, D:5) a +0 short sword a +0 leather armour an arrow (11, 38, D:5) an arrow (14, 38, D:5) a +0 long sword (22, 47, D:5) a +0 short sword (23, 2, D:5) a +0 robe (30, 39, D:5) a +4 dagger a +0 robe (31, 19, D:5) a +0 trident (43, 17, D:5) a +0 flail (60, 21, D:5) a +0 mace Level 6 of the Dungeon (0, 0, D:6) 14 stones (2, -1, D:6) a +0 club (5, 5, D:6) 17 stones (8, 12, D:6) a +0 shortbow 16 arrows (9, 7, D:6) an arrow (9, 8, D:6) an arrow (9, 10, D:6) an arrow (10, 6, D:6) 2 arrows (11, 5, D:6) an arrow (22, -6, D:6) Sif Muna's Handbook of Evil Arts Spells Type Level a - Animate Skeleton Necromancy 1 (22, 0, D:6) a +0 dagger a +0 robe (23, 4, D:6) a cursed +0 mace a +0 robe (23, 5, D:6) a +0 mace a +0 robe (27, 7, D:6) a +0 robe a cursed +0 mace (32, -2, D:6) a +0 shortbow 10 arrows (34, -2, D:6) an arrow (35, -2, D:6) 2 arrows (36, -2, D:6) an arrow (37, -2, D:6) an arrow (38, -2, D:6) an arrow (40, -5, D:6) a +0 club (47, -9, D:6) 16 bolts (47, -1, D:6) a +0 halberd a +0 robe (50, 15, D:6) an arrow (51, 15, D:6) an arrow (52, 15, D:6) 4 arrows (53, 15, D:6) a +0 giant spiked club (54, 14, D:6) 2 arrows (56, 12, D:6) a +0 shortbow 12 arrows Level 7 of the Dungeon (2, -20, D:7) a +0 hand axe a +0 animal skin (9, -25, D:7) a +0 club (10, -25, D:7) a +0 long sword a +0 chain mail a cursed -1 short sword (11, -26, D:7) a +0 leather armour (11, -25, D:7) a +0 dagger a +0 robe (24, -35, D:7) 18 stones (31, -27, D:7) a +0 animal skin a +0 robe (31, -12, D:7) 22 sling bullets Level 8 of the Dungeon (0, 0, D:8) a +0 morningstar a +0 plate armour a +0 flail a +0 scale mail (2, -25, D:8) 5 tomahawks (15, -11, D:8) 12 stones (35, -25, D:8) a +0 long sword a +0 plate armour (43, -14, D:8) a +0 quarterstaff (47, 8, D:8) a +0 club (48, -5, D:8) 18 poisoned needles (49, 8, D:8) the +7 spear "Rajest" {pierce, rF+ rC+ Int-2} It inflicts extra damage upon your enemies. It affects your intelligence (-2). It protects you from fire. It protects you from cold. (53, -30, D:8) 14 stones (55, -29, D:8) 2 arrows (55, -28, D:8) an arrow (56, -26, D:8) a +0 shortbow 7 arrows (61, -30, D:8) 16 bolts Level 9 of the Dungeon (0, 0, D:9) a +0 war axe (6, 26, D:9) a +0 club (6, 27, D:9) a +0 chain mail a +0 war axe (6, 28, D:9) a +0 flail (7, 9, D:9) a +0 short sword (7, 10, D:9) a +0 short sword a +0 robe a +0 dagger a +0 chain mail a +0 long sword (13, 16, D:9) a +0 quarterstaff (15, 3, D:9) 15 stones (16, 5, D:9) a +0 leather armour (20, 6, D:9) 14 stones (27, 33, D:9) a +0 falchion (45, 45, D:9) a +0 dagger (47, 44, D:9) a +0 dagger a +0 robe (47, 45, D:9) a +0 falchion (48, 46, D:9) a +0 mace a +0 leather armour a tomahawk (49, 47, D:9) a tomahawk (50, 48, D:9) a tomahawk (56, 38, D:9) 8 needles of confusion the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 club (2, 43, Lair:1) 16 stones (5, 5, Lair:1) a +0 robe Level 2 of the Lair of Beasts (6, 38, Lair:2) 17 sling bullets (15, 11, Lair:2) a +0 mace (16, 16, Lair:2) a +0 helmet (18, 39, Lair:2) a +0 robe (19, -3, Lair:2) a +0 helmet (33, 28, Lair:2) 15 arrows (35, -7, Lair:2) a +0 arbalest (35, 15, Lair:2) a +4 scimitar of flaming a +0 robe (48, 17, Lair:2) a +0 shortbow (49, 39, Lair:2) 22 arrows Level 3 of the Lair of Beasts (0, 0, Lair:3) 21 stones (6, -24, Lair:3) 4 tomahawks (9, -34, Lair:3) 18 stones (10, -21, Lair:3) a lamp of fire (22, -42, Lair:3) a +2 war axe of freezing a +0 lajatang a book of Enchantments a wand of random effects (29/48) an uncursed ring of magical power an uncursed ring of ice a wand of iceblast (3/15) a +0 shield (25, -15, Lair:3) the +3 rapier of Desaov {flame, rPois Int+3 Dex+4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+3). It affects your dexterity (+4). It protects you from poison. (34, -34, Lair:3) 22 stones (37, 0, Lair:3) 8 javelins of returning (46, -13, Lair:3) a +0 leather armour (47, -1, Lair:3) 14 stones (48, -1, Lair:3) 19 stones (49, -23, Lair:3) a +0 scale mail (51, -2, Lair:3) the +7 longbow of Dissolution {venom, +Inv rElec rF- MR+++} It poisons the ammo it fires. It makes you vulnerable to fire. It insulates you from electricity. It affects your resistance to hostile enchantments. It lets you turn invisible. (51, 4, Lair:3) 12 stones (59, 1, Lair:3) a sack of spiders Level 4 of the Lair of Beasts (0, 0, Lair:4) a worker ant corpse (3, -5, Lair:4) 19 gold pieces (22, -9, Lair:4) a +0 halberd (25, -10, Lair:4) a water moccasin corpse (26, -15, Lair:4) a +0 ring mail (26, -10, Lair:4) a polar bear skeleton (32, -14, Lair:4) a +0 long sword