Blunderbuss Level 1 of the Dungeon (0, 0, D:1) a +0 club (35, 2, D:1) a +0 short sword (42, 10, D:1) a +0 club 5 tomahawks (3, 14, D:1) a +0 club (30, 14, D:1) a meat ration (35, 14, D:1) a +0 short sword (28, 18, D:1) a +0 robe (14, 20, D:1) 21 arrows (9, 26, D:1) a +0 short sword (14, 27, D:1) 22 arrows (-2, 28, D:1) a beef jerky (13, 36, D:1) a +0 leather armour (-1, 37, D:1) a +0 dagger (8, 38, D:1) a cursed +0 chain mail (11, 39, D:1) 16 arrows Level 2 of the Dungeon (0, 0, D:2) a +0 club (-9, 2, D:2) 4 stones a +0 club (-8, 2, D:2) 27 stones (-32, 8, D:2) a +0 club (4, 9, D:2) a meat ration (3, 10, D:2) 17 sling bullets of flame (-22, 11, D:2) a +2 pair of boots (-4, 11, D:2) a +0 club (-3, 12, D:2) a +0 falchion a +0 animal skin a +0 helmet a +0 dagger a cursed +0 club (0, 19, D:2) a +0 dagger a +0 club a cursed -1 dagger a +0 pair of gloves (1, 19, D:2) a +0 club (11, 26, D:2) a +0 club (-16, 27, D:2) a +0 robe a +0 club (13, 28, D:2) a +0 dagger (8, 29, D:2) a +0 hand axe (20, 36, D:2) a +0 club a stone (-6, 40, D:2) 8 tomahawks (16, 44, D:2) 5 stones Level 3 of the Dungeon (0, 0, D:3) 26 stones (33, 4, D:3) 24 stones (-13, 5, D:3) a +0 robe (15, 9, D:3) a +0 spear (15, 11, D:3) a +0 club (15, 12, D:3) a +0 club (35, 14, D:3) 23 stones (21, 18, D:3) a +0 leather armour (30, 20, D:3) 3 curare-tipped needles (-7, 22, D:3) a +0 whip (14, 22, D:3) 4 tomahawks (17, 23, D:3) a +0 ring mail (18, 24, D:3) 11 stones (11, 42, D:3) a +0 short sword Level 4 of the Dungeon (0, 0, D:4) a +0 whip (-1, 2, D:4) a throwing net (-36, 3, D:4) a +0 scale mail (-23, 8, D:4) a beef jerky (-33, 9, D:4) 22 stones (-31, 9, D:4) 19 stones (-47, 17, D:4) a +0 war axe (-37, 30, D:4) a +0 helmet Level 5 of the Dungeon [Shop] Dyumoyng's General Store 8 stones (10 gold) a potion of heal wounds (65 gold) a book of Flames (455 gold) 17 bolts (44 gold) the +4 falchion of Abuse {freeze, MR+ Dex+4} (603 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+4). It affects your resistance to hostile enchantments. a scroll of identify (26 gold) an ornate deck of defence (260 gold) a scroll of enchant weapon (97 gold) a scroll of remove curse (39 gold) a +2 war axe of freezing (237 gold) a potion of heal wounds (65 gold) a +0 double sword (195 gold) (20, 4, D:5) a +0 helmet (-35, 9, D:5) 15 poisoned needles (-41, 15, D:5) a +0 shortbow 25 arrows (7, 15, D:5) a +0 shortbow 21 arrows (5, 23, D:5) a +0 chain mail (-24, 26, D:5) a +0 giant club (-3, 32, D:5) a +0 naga barding Level 6 of the Dungeon (0, 0, D:6) 12 arrows (2, 0, D:6) a +0 dagger (-27, 1, D:6) a +0 giant spiked club (-23, 1, D:6) a +0 ring mail (-8, 8, D:6) a +0 rapier (-15, 10, D:6) a cursed +0 pair of gloves (-5, 10, D:6) 17 arrows a +0 shortbow (11, 18, D:6) 16 stones (-1, 19, D:6) 17 sling bullets (11, 21, D:6) a +0 whip (-19, 31, D:6) a +0 battleaxe a +0 robe (-14, 31, D:6) a cursed +1 battleaxe a +0 robe (18, 32, D:6) 27 bolts (-19, 33, D:6) a cursed +3 mace of freezing a +0 robe (-14, 33, D:6) a cursed +0 scimitar a +0 robe (11, 37, D:6) a +0 ring mail a +0 flail a +0 dagger a +0 robe (-22, 43, D:6) a cursed -2 long sword (-10, 47, D:6) 31 arrows (12, 50, D:6) a cursed +0 giant club (-3, 53, D:6) 33 stones (-35, 55, D:6) 12 stones Level 7 of the Dungeon (0, 0, D:7) a +0 giant club (-4, 5, D:7) a +0 dagger (-12, 6, D:7) 23 stones (-9, 6, D:7) a +0 flail a +0 dagger a +0 flail a +0 war axe a +0 chain mail (-26, 7, D:7) a +0 hand axe (-24, 7, D:7) a +0 hand axe (-25, 8, D:7) a +0 hand axe (10, 9, D:7) a +0 leather armour (-35, 10, D:7) 27 stones (8, 13, D:7) 24 stones (13, 16, D:7) a +0 quarterstaff (-33, 18, D:7) a +0 spear (-22, 25, D:7) 23 stones (-10, 27, D:7) a +0 pair of gloves (0, 27, D:7) a +0 robe Level 8 of the Dungeon (-4, 14, D:8) a book of Death a book of Cantrips (-9, 17, D:8) a +0 scale mail (-44, 20, D:8) a +0 pair of boots (-12, 22, D:8) 6 tomahawks (-34, 23, D:8) a +0 club (-37, 30, D:8) 3 scrolls of noise (15, 48, D:8) 21 stones (-4, 52, D:8) an uncursed ring of flight Level 9 of the Dungeon (0, 0, D:9) 19 arrows (-17, 13, D:9) a +0 club (-16, 13, D:9) a +0 shortbow 32 arrows a +0 flail a +0 ring mail (-16, 14, D:9) a +0 dagger a +0 robe a +0 dagger a +0 robe (-4, 21, D:9) a +0 chain mail (-9, 24, D:9) the +6 flail of Vengeance {freeze, rElec MR+ Str+4 Dex-2} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+4). It affects your dexterity (-2). It insulates you from electricity. It affects your resistance to hostile enchantments. the +9 hand axe "Facrapih" {chop, rC+ Int+6} It inflicts extra damage upon your enemies. It affects your intelligence (+6). It protects you from cold. (-33, 26, D:9) a +0 flail (-32, 26, D:9) a +0 leather armour (-14, 30, D:9) a +0 club a +0 leather armour (21, 31, D:9) a +0 pair of boots (-37, 32, D:9) a +0 dagger a +0 robe (12, 32, D:9) a +0 quarterstaff a +0 hunting sling 25 sling bullets a +0 leather armour of positive energy (-37, 33, D:9) a +0 leather armour a +0 dagger a +0 chain mail a +0 hand axe a +0 leather armour (-24, 34, D:9) a +0 ring mail (-21, 37, D:9) a +0 quarterstaff (4, 40, D:9) a +0 dagger (-6, 48, D:9) a cursed -1 trident (0, 51, D:9) a +0 dagger Level 10 of the Dungeon (-6, 1, D:10) a +0 arbalest (-4, 1, D:10) a meat ration (29, 3, D:10) a +0 bardiche (1, 12, D:10) 2 arrows (32, 18, D:10) a +0 dagger (1, 19, D:10) a +0 shortbow 13 arrows (33, 23, D:10) a +0 giant club (0, 24, D:10) 7 stones (38, 26, D:10) an arrow (45, 26, D:10) a +0 shortbow 18 arrows (8, 29, D:10) 16 poisoned sling bullets (16, 30, D:10) 20 stones (20, 32, D:10) a meat ration (-3, 35, D:10) a +0 war axe (6, 36, D:10) an arrow (7, 36, D:10) an arrow (-7, 37, D:10) a +0 trident (10, 38, D:10) 2 arrows (20, 38, D:10) a book of Necromancy (11, 39, D:10) an arrow (14, 39, D:10) a cursed -2 giant club (12, 41, D:10) a +0 giant club (48, 41, D:10) a cursed +0 plate armour (11, 43, D:10) 3 arrows (30, 43, D:10) a +1 ring mail of fire resistance (42, 43, D:10) a scroll of immolation (31, 44, D:10) a +0 giant club Level 11 of the Dungeon (-1, 5, D:11) a cursed -3 mace (10, 5, D:11) 25 sling bullets (-22, 8, D:11) an arrow (-23, 11, D:11) a +0 club (-17, 12, D:11) a +3 halberd (-25, 13, D:11) 2 arrows (-24, 13, D:11) an arrow (3, 15, D:11) 28 stones (-30, 17, D:11) 3 tomahawks (-30, 20, D:11) 2 large rocks (-34, 21, D:11) an arrow (-2, 21, D:11) a +0 giant spiked club (-34, 24, D:11) an arrow (-33, 24, D:11) an arrow (-31, 25, D:11) a cursed +0 scimitar a cursed +0 robe (-30, 25, D:11) a +0 mace (-32, 26, D:11) an arrow of frost a cursed +3 battleaxe of freezing a +0 robe (1, 27, D:11) an arrow (3, 27, D:11) an arrow (-33, 28, D:11) a +0 shortbow 16 arrows of frost a +0 giant club (-28, 28, D:11) a cursed +0 long sword a +0 robe a +3 flail a +0 robe (1, 28, D:11) an arrow (-33, 29, D:11) an arrow of frost (2, 29, D:11) a +0 shortbow 29 arrows (2, 30, D:11) a +0 shortbow 14 arrows (-25, 32, D:11) a +0 mace a +0 leather armour (-22, 35, D:11) a +0 club (-25, 36, D:11) a beef jerky (-37, 39, D:11) a cursed -3 giant spiked club (-24, 39, D:11) 24 bolts (-23, 44, D:11) a +0 hand axe an orc skeleton (-24, 45, D:11) a +0 dagger a cursed +0 robe an orc skeleton (-23, 45, D:11) a tomahawk (-25, 46, D:11) a +0 dagger a +0 robe a +0 long sword a cursed +0 leather armour a +0 dagger a +0 robe an orc skeleton an elf skeleton (-24, 46, D:11) a +0 dagger 4 tomahawks an orc skeleton (-28, 47, D:11) a +1 short sword of venom a +0 leather armour (-30, 49, D:11) a +0 war axe a +0 scale mail (-28, 49, D:11) a +0 short sword a +0 chain mail (-32, 51, D:11) a +0 dagger a cursed +0 robe an orc skeleton