Blunderbuss Level 1 of the Dungeon (0, 0, D:1) 11 stones (-17, 3, D:1) a +0 club (-9, 3, D:1) a stone (0, 3, D:1) a +0 ring mail (-9, 4, D:1) a stone (-1, 4, D:1) a +0 dagger (-15, 5, D:1) a +0 short sword (-10, 6, D:1) a stone (-6, 6, D:1) a +0 ring mail (-14, 8, D:1) a +0 whip (17, 8, D:1) a +0 dagger (-9, 9, D:1) a +0 dagger 2 stones (-9, 10, D:1) a +0 club (-7, 10, D:1) a +0 club (-9, 11, D:1) 17 stones (5, 24, D:1) 21 stones (27, 28, D:1) a +0 club (15, 29, D:1) a +0 club (6, 30, D:1) a +0 cloak (20, 37, D:1) a +0 dagger (34, 39, D:1) 2 stones (27, 41, D:1) a +0 dagger (20, 44, D:1) a +0 whip (25, 47, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a potion of curing (3, 3, D:2) a +0 hunting sling of freezing (13, 5, D:2) a stone (17, 9, D:2) a +0 short sword (1, 19, D:2) a +0 dagger 5 stones (4, 23, D:2) 18 arrows Level 3 of the Dungeon (0, 0, D:3) a +0 robe a +0 rapier a +2 dagger a cursed amulet of inaccuracy (-7, 14, D:3) 21 stones (23, 17, D:3) a cursed amulet of inaccuracy (-8, 23, D:3) a +0 robe (-11, 29, D:3) a +0 club (24, 36, D:3) a +0 dagger (18, 37, D:3) a +0 short sword (-21, 40, D:3) a +0 dagger (-12, 42, D:3) a +0 leather armour a +0 whip a +0 club a +0 dagger a +0 dagger (-10, 44, D:3) a +0 plate armour Level 4 of the Dungeon [Shop] Coekav's Antique Weapon Boutique the +7 triple crossbow of True Grit {freeze, Int+3} (285 gold) It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your intelligence (+3). a +0 mace (57 gold) a +0 short sword (57 gold) a +4 vampiric hand axe (57 gold) a +0 war axe (66 gold) a +0 halberd (76 gold) a +0 rapier (76 gold) (24, 1, D:4) a +0 ring mail (23, 15, D:4) a +0 rapier (5, 19, D:4) a +0 robe (22, 20, D:4) a +0 ring mail (47, 22, D:4) a +0 mace (50, 22, D:4) 4 tomahawks (41, 34, D:4) a tomahawk (42, 34, D:4) a +0 dagger (43, 34, D:4) 2 tomahawks a +0 ring mail a +0 flail a +0 scale mail a +0 club (46, 34, D:4) the +3 chain mail of the Farrier {*Corrode rElec Dex+7} It affects your dexterity (+7). It insulates you from electricity. It may corrode your equipment when you take damage. (45, 40, D:4) a +0 quarterstaff (48, 44, D:4) a +0 dagger (59, 54, D:4) a +0 trident Level 5 of the Dungeon [Shop] Fuacheuf's Jewellery Shop an uncursed amulet of warding (210 gold) a cursed -3 ring of strength (28 gold) an uncursed ring of magical power (280 gold) a cursed +4 ring of strength (336 gold) an uncursed ring of poison resistance (280 gold) an uncursed ring of protection from cold (350 gold) an uncursed ring of wizardry (420 gold) an uncursed ring of see invisible (210 gold) a cursed ring of teleportation (203 gold) an uncursed ring of poison resistance (280 gold) an uncursed ring of protection from fire (350 gold) the ring "Yhuin" {rPois rF+ Int+4 Stlth+} (617 gold) [ring of stealth] It affects your intelligence (+4). It protects you from fire. It protects you from poison. It makes you more stealthy. (-5, 5, D:5) a +0 pair of gloves (-10, 6, D:5) a +0 hunting sling (-5, 7, D:5) a +0 long sword (-4, 11, D:5) a +0 robe (-6, 16, D:5) 2 poisoned needles (-2, 16, D:5) a poisoned needle (-1, 16, D:5) 2 poisoned needles (5, 17, D:5) a +0 mace (-1, 18, D:5) a poisoned needle (-6, 19, D:5) a poisoned needle (still there?) an uncursed ring of positive energy (still there?) (-5, 20, D:5) a poisoned needle (-1, 22, D:5) the +1 helmet of Objectivity {rN++} It greatly protects you from negative energy. (10, 25, D:5) a poisoned needle (11, 25, D:5) a poisoned needle (21, 25, D:5) 3 poisoned needles (22, 25, D:5) a +0 giant club (unseen) (25, 25, D:5) a poisoned needle (26, 25, D:5) a poisoned needle (21, 42, D:5) a +0 shortbow