Blunderbuss Level 1 of the Dungeon (0, 0, D:1) 25 arrows (5, -10, D:1) a +0 dagger (7, -1, D:1) a +0 leather armour (8, 17, D:1) a +0 dagger (16, 10, D:1) a +0 leather armour (21, 23, D:1) a +0 leather armour (25, 27, D:1) a cursed -1 club Level 2 of the Dungeon (0, 0, D:2) a throwing net (3, -5, D:2) a +0 spear (8, -28, D:2) a +0 club a +0 chain mail (19, -30, D:2) 19 arrows (24, -6, D:2) a +0 short sword (27, -8, D:2) 13 poisoned needles (35, 5, D:2) a +0 leather armour (38, -28, D:2) a +0 hunting sling (38, -17, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 club (0, 2, D:3) a +0 club (16, 19, D:3) a +0 club (16, 29, D:3) a +0 leather armour (23, 11, D:3) a +0 dagger (26, -6, D:3) 12 poisoned needles (28, 17, D:3) a +0 mace a +3 chain mail of fire resistance (31, 22, D:3) a +0 scale mail (32, 19, D:3) a +0 short sword (34, 18, D:3) a +0 dagger a +0 robe (36, 25, D:3) a +0 dagger (37, 7, D:3) a +0 ring mail (40, -4, D:3) 15 arrows (43, 14, D:3) a +0 whip (44, -5, D:3) a +0 chain mail Level 4 of the Dungeon (0, 0, D:4) a +0 giant club (50, 3, D:4) a +0 giant spiked club (57, 24, D:4) a cursed -2 broad axe a +0 robe Level 5 of the Dungeon [Shop] Ryf Hol's Magic Scroll Boutique a scroll of remove curse (30 gold) a scroll of enchant weapon (75 gold) a scroll of recharging (95 gold) a scroll of immolation (35 gold) a scroll of identify (20 gold) a scroll of identify (20 gold) a scroll of identify (20 gold) a scroll of identify (20 gold) a scroll of random uselessness (10 gold) a scroll of remove curse (30 gold) a scroll of remove curse (30 gold) (9, -11, D:5) a +0 robe (18, -31, D:5) a +0 hand axe (33, 5, D:5) 7 poisoned needles (42, -31, D:5) a +0 spear (44, -7, D:5) a +0 club (44, -4, D:5) a tomahawk (45, 3, D:5) a +0 trident (46, 0, D:5) a +0 club (47, -2, D:5) a tomahawk (48, -3, D:5) a tomahawk (49, -4, D:5) a tomahawk (55, -10, D:5) a +0 flail (55, -9, D:5) a +0 flail Level 6 of the Dungeon (0, 0, D:6) a +0 giant club (18, -6, D:6) a +0 leather armour (24, -6, D:6) a +0 shortbow 21 arrows (25, -2, D:6) a +0 helmet (26, -6, D:6) an arrow (26, -3, D:6) a +0 ring mail (28, -10, D:6) a +0 plate armour (33, 24, D:6) a +0 whip (36, 26, D:6) a +0 rapier a +0 leather armour (41, -8, D:6) a +0 war axe (41, 9, D:6) a +0 falchion a +0 chain mail a +0 shield (48, 27, D:6) a +0 trident a +0 scale mail a +0 shield (50, 1, D:6) a +0 plate armour (51, 31, D:6) a +0 giant club (53, 24, D:6) a +0 trident a +0 scale mail a +0 shield (53, 27, D:6) a +0 great sword a +0 plate armour (54, 6, D:6) a +0 greatsling (54, 15, D:6) a +2 long sword of freezing (54, 23, D:6) a cursed -3 trident a +0 chain mail a +0 shield (55, 28, D:6) a +0 war axe (56, 20, D:6) a +0 falchion a +0 scale mail (56, 22, D:6) a +0 great sword a +0 plate armour Level 7 of the Dungeon (0, 0, D:7) a +0 whip a +0 leather armour (3, -1, D:7) a cursed -3 club (5, -2, D:7) a +0 ring mail (15, 12, D:7) a +0 chain mail (30, 3, D:7) a +0 scale mail (34, -1, D:7) a +0 dagger a +0 robe (34, 4, D:7) a +0 mace a +0 ring mail (35, -1, D:7) a +0 battleaxe of chopping a +0 chain mail (38, 16, D:7) a +0 mace (43, -7, D:7) a +0 trident (50, 29, D:7) a +2 quarterstaff of chaos a +0 cloak (51, 29, D:7) a +2 mace of distortion (57, -21, D:7) a +0 mace (59, -21, D:7) a +0 war axe (60, -27, D:7) a +1 long sword of holy wrath (60, -19, D:7) a +0 dagger a +0 robe Level 8 of the Dungeon (0, 0, D:8) the cursed +1 great mace "Qoggath" {freeze, rF+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from fire. It has a curse placed upon it. (6, 6, D:8) a +0 club (7, 8, D:8) a +0 whip (8, 31, D:8) a +0 mace a +0 chain mail (11, 34, D:8) a +0 spear a +0 animal skin (13, 36, D:8) 16 bolts (14, 34, D:8) a +0 war axe a +0 chain mail (16, 10, D:8) a +0 ring mail (18, 44, D:8) a +0 giant club a +0 giant spiked club (23, 14, D:8) a +0 dagger a +0 robe (23, 15, D:8) a +0 dagger a +0 robe (24, 11, D:8) a +0 dagger a +0 robe (24, 12, D:8) a +0 trident a +0 chain mail a +0 flail a +0 ring mail (24, 40, D:8) a +0 giant club Level 9 of the Dungeon (0, 0, D:9) a worker ant corpse (2, -3, D:9) an adder corpse (3, -5, D:9) 13 arrows (9, -12, D:9) a +0 giant club (9, 5, D:9) a large rock (10, -14, D:9) a hound corpse (11, -17, D:9) 14 gold pieces (11, 3, D:9) a large rock (11, 4, D:9) a large rock (13, -8, D:9) a large rock (13, -3, D:9) 8 gold pieces (13, 1, D:9) a large rock (15, -2, D:9) 21 bolts (16, -10, D:9) a +0 scale mail (16, -4, D:9) a large rock (17, -19, D:9) a +2 morningstar of holy wrath (17, -17, D:9) the ring "Ekymotzo" {+Fly rF+ MP+9 Int+2} [ring of magical power] It affects your intelligence (+2). It protects you from fire. It affects your magic capacity (+9). It lets you fly. (17, -4, D:9) a scroll of enchant armour (19, -2, D:9) a large rock (19, -1, D:9) a large rock (21, -3, D:9) 6 gold pieces (23, -31, D:9) 4 gold pieces (27, -18, D:9) a potion of agility (30, -28, D:9) a +0 club (32, -38, D:9) a stone (33, -34, D:9) a cursed -2 club (unseen) (39, -26, D:9) 22 stones (41, -38, D:9) a stone (46, -36, D:9) a +2 hand axe of chopping (46, -26, D:9) a +0 giant club the Ecumenical Temple