Blunderbuss Level 1 of the Dungeon (0, 0, D:1) a +0 hunting sling (1, -4, D:1) a potion of magic (5, 21, D:1) a +0 animal skin (6, 8, D:1) a +0 hand axe (6, 10, D:1) 25 arrows (12, -9, D:1) 13 arrows (18, 1, D:1) a +0 hand axe (31, -7, D:1) a +0 club (32, -3, D:1) a +0 leather armour (33, 20, D:1) 10 sling bullets Level 2 of the Dungeon (0, 0, D:2) 16 stones (3, -3, D:2) a +0 club (22, 23, D:2) a +0 short sword (25, -11, D:2) 16 stones (33, 16, D:2) a +0 robe (37, 5, D:2) a cursed -3 ring of evasion (41, 16, D:2) 13 stones (44, 7, D:2) a stone (44, 25, D:2) a plain deck of escape (45, 9, D:2) a +0 whip (47, 5, D:2) 17 stones (53, -7, D:2) a +0 helmet Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (3, 30, D:3) a +0 flail (6, 24, D:3) a +0 spear (9, 30, D:3) a +0 club (12, 14, D:3) 16 arrows (12, 22, D:3) a +0 ring mail (15, 10, D:3) a +0 whip (15, 11, D:3) a +0 spear (17, 10, D:3) a +0 spear (21, 39, D:3) a +0 short sword (22, 9, D:3) a +0 flail a +0 leather armour (23, 4, D:3) 10 stones (23, 36, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) a +0 hunting sling (3, 16, D:4) a +0 robe (22, 18, D:4) a cursed -2 flail a +0 whip (22, 19, D:4) a +0 spear (25, 0, D:4) a +0 robe (39, 32, D:4) 19 sling bullets (40, 42, D:4) 22 stones (42, 32, D:4) a +0 spear (43, 32, D:4) a +0 spear (48, 38, D:4) a +0 hunting sling Level 5 of the Dungeon [Shop] Bojues's Antique Weapon Boutique a +0 flail (87 gold) a +0 short sword (75 gold) a +0 long sword (87 gold) a +0 falchion (75 gold) a +0 hand axe (75 gold) a +0 short sword (75 gold) a +1 falchion of flaming (310 gold) a +0 whip of electrocution (205 gold) a +0 dagger (50 gold) a +0 hunting sling (37 gold) the cursed +1 blowgun "Zunlecan" {evade, *Confuse rElec rF+ MR+} (650 gold) It affects your evasion (+5 to EV). It protects you from fire. It insulates you from electricity. It affects your resistance to hostile enchantments. It may confuse you when you take damage. It has a curse placed upon it. a +0 falchion (75 gold) (0, 0, D:5) 22 sling bullets (10, -3, D:5) a +0 robe (14, 20, D:5) a +0 rapier (15, -17, D:5) a +0 club (15, 20, D:5) a cursed -1 mace (19, 19, D:5) a +0 quarterstaff (19, 20, D:5) a +0 hand crossbow (28, 1, D:5) a +0 dire flail a +0 leather armour (32, 19, D:5) a +0 spear (32, 20, D:5) a +0 flail a +0 halberd (42, -13, D:5) 25 stones (42, -8, D:5) a +0 scythe a cursed +0 robe (42, 17, D:5) a +0 ring mail (50, 7, D:5) a +0 giant spiked club (56, 7, D:5) a +3 hand axe a +0 trident a +0 spear Level 6 of the Dungeon (0, 0, D:6) a cursed staff of summoning (8, 17, D:6) a +0 mace a +0 scale mail (9, 1, D:6) 18 stones (9, 17, D:6) a +0 dagger a +0 robe (9, 18, D:6) a +0 trident (18, 23, D:6) 5 large rocks (20, 6, D:6) a +4 quarterstaff 2 scrolls of amnesia (27, 12, D:6) a +0 giant club (29, -11, D:6) a +0 shield (34, -3, D:6) 11 arrows (42, 17, D:6) 26 arrows (47, 13, D:6) 28 stones (54, 9, D:6) 14 arrows (56, -2, D:6) 16 stones (56, 8, D:6) 27 stones (63, -5, D:6) 10 stones Level 7 of the Dungeon [Shop] Toelirr's Jewellery Shoppe a cursed ring of teleportation (58 gold) a cursed -3 ring of slaying (26 gold) an uncursed ring of positive energy (260 gold) an uncursed ring of ice (325 gold) an uncursed ring of positive energy (260 gold) an uncursed ring of ice (325 gold) a cursed amulet of inaccuracy (26 gold) a cursed ring of loudness (58 gold) an uncursed ring of ice (325 gold) a +4 ring of slaying (1014 gold) an uncursed amulet of regeneration (390 gold) an uncursed amulet of guardian spirit (390 gold) (0, 0, D:7) 11 stones (3, -4, D:7) a +0 mace (10, -38, D:7) a +0 flail (10, -37, D:7) a +0 dagger a +0 robe (11, -38, D:7) a +0 dagger a +0 robe (11, -37, D:7) a +0 club (16, -4, D:7) 6 curare-tipped needles (22, -21, D:7) a +0 buckler (41, -39, D:7) a +0 hand axe (49, -29, D:7) a +0 leather armour (49, -13, D:7) 24 stones (52, -8, D:7) a +0 flail a +0 robe (62, -6, D:7) a +0 giant club (64, 9, D:7) 4 poisoned needles Level 8 of the Dungeon (0, 0, D:8) a +0 hunting sling (2, 23, D:8) a +0 battleaxe (5, 3, D:8) a +2 rapier of draining (5, 12, D:8) 10 stones (11, 11, D:8) a +0 cloak (18, 7, D:8) a cursed -1 flail 4 tomahawks a +0 plate armour a +0 war axe (19, 7, D:8) a cursed -2 club a +1 leather armour of magic resistance a +0 club a +0 ring mail (21, 0, D:8) a +0 club (21, 1, D:8) a +0 club a +0 robe (23, -1, D:8) a +0 halberd (24, 7, D:8) a tomahawk (26, -1, D:8) a +0 halberd (31, 19, D:8) 8 stones (31, 25, D:8) 8 bolts (34, 9, D:8) a +0 whip (35, 11, D:8) a +0 shortbow 19 arrows (35, 23, D:8) a +0 club (39, 20, D:8) 27 stones (47, -2, D:8) a +0 robe (48, 17, D:8) a +0 robe (51, 13, D:8) a cursed -1 trident a +0 robe (51, 23, D:8) a +2 great sword a +3 quarterstaff of chaos Level 9 of the Dungeon (0, 0, D:9) 20 bolts (6, -27, D:9) an uncursed ring of poison resistance (16, -15, D:9) a +0 dagger a +0 robe (17, -15, D:9) a +0 dagger a cursed +0 robe (17, -14, D:9) a +0 dagger (17, 21, D:9) a tomahawk (17, 23, D:9) a +0 dagger a +0 flail a +0 falchion a +0 leather armour a +0 mace a +0 ring mail 2 tomahawks a +0 leather armour (17, 24, D:9) a +0 spear (21, 7, D:9) 3 curare-tipped needles (27, -10, D:9) a steel tomahawk (31, -9, D:9) a +0 short sword (31, -7, D:9) the +6 mace of Action {vamp, rElec Str+4} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your strength (+4). It insulates you from electricity. a +0 chain mail a +0 dagger a +0 leather armour a +0 short sword 2 steel tomahawks (35, -27, D:9) a +0 spear (35, 6, D:9) a +0 broad axe (36, -11, D:9) 15 sling bullets (40, -18, D:9) a +0 plate armour (42, -16, D:9) 10 stones Level 10 of the Dungeon (9, -43, D:10) 17 stones (10, -10, D:10) 22 arrows (13, -12, D:10) a +0 helmet (18, -15, D:10) a +0 leather armour (28, -26, D:10) a +0 robe (31, -18, D:10) a stone (31, -16, D:10) the cursed +1 scale mail of Inference {rElec rC++ Regen+} It greatly protects you from cold. It insulates you from electricity. It increases your rate of regeneration. It has a curse placed upon it. a +2 hand axe of draining 10 stones (32, -22, D:10) a stone (33, -44, D:10) a cursed -1 club a +0 scale mail (33, -22, D:10) 2 stones (37, -49, D:10) 22 poisoned needles (39, -48, D:10) a cursed -3 halberd (39, -47, D:10) a cursed -3 spear (39, -46, D:10) a cursed -1 club a +0 robe (39, -44, D:10) a +0 giant club (41, 1, D:10) 23 arrows (50, -11, D:10) a +0 giant club (54, -37, D:10) a +0 hand axe a +0 leather armour (55, -36, D:10) a +0 club a +0 scale mail (56, -43, D:10) a +2 falchion of electrocution (56, -36, D:10) a +0 whip a +0 leather armour (57, -4, D:10) a +0 mace (57, -3, D:10) a +0 hand axe a +0 leather armour a +0 scale mail (59, -3, D:10) a +0 dagger (60, -11, D:10) 8 arrows Level 1 of the Lair of Beasts (14, -8, Lair:1) 9 stones (18, -2, Lair:1) a +0 club an ice cave (0, 0, IceCv) a yak corpse (30, 11, IceCv) a yak skeleton (30, 12, IceCv) a death yak skeleton (38, 32, IceCv) a +2 leather armour of cold resistance (42, 25, IceCv) 4 potions of magic