Bnni Level 1 of the Dungeon (14, -6, D:1) 16 stones (18, -4, D:1) a +0 dagger (21, 13, D:1) a +0 dagger (23, 19, D:1) a +0 dagger 11 stones (24, 16, D:1) a +0 club (27, 16, D:1) a +0 robe (33, 10, D:1) a +0 short sword 3 stones (40, -6, D:1) a +0 dagger (53, 13, D:1) a +0 mace Level 2 of the Dungeon (0, 0, D:2) 19 stones (12, -35, D:2) a +0 dagger (12, -29, D:2) a +0 scale mail (16, -46, D:2) 4 poisoned darts (16, -5, D:2) 16 stones (21, -3, D:2) a +0 flail (28, -3, D:2) a +0 club a +0 robe (28, 0, D:2) 6 poisoned darts (29, -6, D:2) a +0 dagger (49, -12, D:2) a +0 club Level 3 of the Dungeon (11, 4, D:3) a +0 dagger (21, 22, D:3) a +0 robe (23, 12, D:3) a +0 spear (27, 28, D:3) 3 poisoned darts (31, 41, D:3) a +0 dagger (33, 34, D:3) 17 stones (39, 8, D:3) a +0 hand axe (54, 16, D:3) a +0 mace (60, 46, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 short sword a +0 leather armour a +0 whip a +0 leather armour (0, 1, D:4) a +0 mace (16, 5, D:4) a +0 flail a +0 leather armour a +0 club (16, 7, D:4) a +0 trident (17, 6, D:4) a +0 short sword 18 stones (17, 7, D:4) a +0 club (23, 7, D:4) a +0 dagger a +0 hunting sling (28, 33, D:4) a +0 short sword (still there?) a +0 ring mail (still there?) (28, 34, D:4) a +0 falchion 3 boomerangs a +0 club (30, 16, D:4) a +0 dagger (30, 17, D:4) a +0 whip (30, 18, D:4) a +0 ring mail (31, 17, D:4) a +0 club (31, 18, D:4) a +0 whip (31, 37, D:4) 27 stones (32, 32, D:4) a +0 short sword (34, 10, D:4) 25 stones (35, 41, D:4) a +0 dagger (36, -4, D:4) a +0 club (41, 11, D:4) a +0 club Level 5 of the Dungeon [Shop] Exaith's Jewellery Emporium an amulet of faith (400 gold) a ring of positive energy (200 gold) a +4 ring of protection (360 gold) an amulet of reflection (300 gold) a +6 ring of intelligence (585 gold) a ring of see invisible (150 gold) a ring of willpower (250 gold) (0, 0, D:5) a +1 short sword of protection (10, 19, D:5) a +0 shortbow (14, 14, D:5) a ring of wizardry a +6 ring of intelligence (17, 26, D:5) a +0 buckler (19, 16, D:5) a staff of air (19, 28, D:5) a +0 long sword a +0 robe of willpower (27, 0, D:5) a +0 trident (28, -13, D:5) a book of Burglary (31, 6, D:5) a +0 spear of distortion (still there?) 16 stones (still there?) (44, 7, D:5) a +0 dagger (44, 9, D:5) a +0 club a +0 scale mail (45, 7, D:5) a +0 war axe a +0 ring mail (45, 12, D:5) a +0 trident a +0 scale mail (46, 17, D:5) 13 stones (46, 20, D:5) a +0 spear (49, 6, D:5) a +0 shortbow (52, 19, D:5) a +0 club Level 6 of the Dungeon (0, 0, D:6) a +1 dagger of flaming (3, 49, D:6) a +0 dagger of venom a +0 robe a +0 club (3, 50, D:6) a +0 hand axe a +0 scale mail (4, 48, D:6) a +0 whip a +0 scale mail (10, 27, D:6) a +0 shortbow (14, -1, D:6) a +0 scale mail (14, 37, D:6) 25 stones (29, 17, D:6) a +2 vorpal mace a +0 hand axe a +0 hand axe a +0 dagger a +0 robe a +0 hand axe a +0 chain mail (30, 50, D:6) a +0 buckler (31, 40, D:6) 2 poisoned darts (32, 41, D:6) 18 stones (35, 14, D:6) 18 stones (47, 17, D:6) a +0 club a +0 scale mail a +0 hand axe a +0 hand axe a boomerang a +0 chain mail (48, 17, D:6) a +0 short sword (55, 2, D:6) a +0 ring mail (55, 11, D:6) a +0 hand axe (63, 25, D:6) a +0 club Level 7 of the Dungeon (0, 0, D:7) 21 stones (0, 20, D:7) 5 atropa-tipped darts (1, 21, D:7) a +0 whip of flaming a +0 robe (3, 19, D:7) 21 stones (7, -2, D:7) 25 stones (23, -10, D:7) a +0 falchion (24, -10, D:7) a +0 leather armour a +0 short sword a +0 robe a +0 dagger (36, -9, D:7) a +0 dagger a +0 robe a +0 giant club (36, -8, D:7) a +0 short sword (37, -8, D:7) a +0 dagger a +0 leather armour a +0 club (38, -5, D:7) a +0 club (41, -18, D:7) a +0 quarterstaff (41, 19, D:7) a +0 mace a +0 chain mail Level 8 of the Dungeon (8, -11, D:8) a +0 leather armour (8, 5, D:8) a +0 dagger a +0 robe (9, 5, D:8) a +0 falchion a +0 ring mail a +2 dagger of speed a +0 robe (10, 5, D:8) a +0 hand axe a +0 ring mail (10, 6, D:8) a +0 club a +0 leather armour (15, 21, D:8) the +0 leather armour of the Hidden Vale {Rampage rN+ Dex+4} Dex: It affects your dexterity (+4). rN: It protects you from negative energy. Rampage: It bestows one free step when moving towards enemies. (31, 21, D:8) 14 stones (35, -7, D:8) a +0 robe (39, 10, D:8) a +0 dagger 2 stones (40, 9, D:8) a +0 whip (40, 10, D:8) a +0 dagger Level 9 of the Dungeon (0, 0, D:9) 29 stones a +0 whip (9, 9, D:9) a +6 ring of strength (16, 11, D:9) a +0 short sword a +0 club 13 poisoned darts a +0 short sword (18, -10, D:9) 17 stones a +0 animal skin (18, -9, D:9) a +0 animal skin 5 stones a +0 animal skin (18, -8, D:9) 5 stones a +0 animal skin (18, -7, D:9) 5 stones a +0 animal skin (18, -6, D:9) a +0 animal skin (19, -12, D:9) 16 stones (20, -12, D:9) 20 stones (21, -11, D:9) 16 stones (24, -1, D:9) a +0 glaive a +0 scale mail (29, 11, D:9) a scroll of noise (33, 6, D:9) 21 stones (35, 6, D:9) a +0 shortbow (36, -2, D:9) a +0 chain mail (37, 24, D:9) a +0 mace (38, 23, D:9) a +0 club a +0 trident a +0 chain mail (45, 10, D:9) a +4 hand axe a +0 robe (45, 14, D:9) a +0 mace (45, 29, D:9) a +0 mace (56, -14, D:9) a +0 short sword Level 10 of the Dungeon (0, 0, D:10) a +0 glaive (11, 6, D:10) a Young Poisoner's Handbook (12, 18, D:10) a +0 robe (14, -1, D:10) 6 boomerangs (32, -30, D:10) a +0 giant club a +0 giant spiked club (35, 11, D:10) a +0 short sword (36, -8, D:10) a +0 short sword (36, -7, D:10) a +0 short sword a +0 dagger a +0 dagger 5 stones a +0 dagger (36, 0, D:10) a +1 whip of draining a +0 longbow (36, 22, D:10) a +2 leather armour of fire resistance (37, -9, D:10) 3 stones a +0 dagger (37, -8, D:10) 4 stones a +0 dagger a +0 short sword a +0 hand crossbow (37, 2, D:10) a +0 giant club (still there?) a +0 giant club (still there?) (40, -27, D:10) a +0 club (40, -8, D:10) a +0 troll leather armour (41, -1, D:10) a +0 robe (48, 7, D:10) a +0 hand axe a +0 flail (48, 8, D:10) a +0 dagger of venom a +0 trident (48, 9, D:10) a +0 dagger a +0 robe (50, -22, D:10) a +2 short sword of speed a +0 cloak (52, -1, D:10) 17 stones (52, 5, D:10) 3 boomerangs Level 11 of the Dungeon (0, 0, D:11) 14 stones (7, 6, D:11) a ring of willpower (11, 17, D:11) a +0 club a stone (11, 18, D:11) a +0 short sword (11, 19, D:11) a +0 whip a +0 hand crossbow (13, 17, D:11) a +0 whip a +0 whip (21, -24, D:11) 5 poisoned darts (24, 7, D:11) 3 large rocks (25, -22, D:11) a +0 robe (25, 4, D:11) a +0 vorpal flail a +0 robe (26, 3, D:11) a +0 shortbow 3 large rocks (26, 4, D:11) a +0 shortbow 25 stones (28, 1, D:11) the +10 flail of Dijen {antimagic, Fragile rF+ Dex+3} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. Dex: It affects your dexterity (+3). rF: It protects you from fire. Fragile: It will be destroyed if unequipped. a +0 robe (29, -15, D:11) a +0 dagger (29, 15, D:11) a +0 giant spiked club (still there?) a +0 giant spiked club (still there?) (30, -17, D:11) a +0 dagger (30, -2, D:11) a +0 long sword 3 atropa-tipped darts a +0 chain mail (30, 0, D:11) a +0 giant club a +0 giant club the +3 great mace of Ikletaewn {pain, Contam rPois rN+++ Stlth+} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. rPois: It protects you from poison. rN: It renders you almost immune to negative energy. Contam: It causes magical contamination when unequipped. Stlth: It makes you more stealthy. a +0 robe (32, -17, D:11) a staff of cold (34, -8, D:11) 18 stones (36, 20, D:11) 20 stones (37, -13, D:11) a +0 dagger (38, -22, D:11) a +0 helmet (44, 16, D:11) 11 stones (46, 8, D:11) 4 large rocks Level 12 of the Dungeon [Shop] Rovav's Weapon Shop a +0 scimitar of protection (102 gold) a +1 shortbow of flaming (186 gold) a +0 short sword (45 gold) 11 stones (16 gold) 29 stones (43 gold) the +4 long sword "Cuuwiq" {freeze, Str-5 Int+7 SInv} (625 gold) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Str: It affects your strength (-5). Int: It affects your intelligence (+7). SInv: It lets you see invisible. a +0 hand crossbow (52 gold) a +0 bardiche (135 gold) (5, 8, D:12) a +0 whip (still there?) 4 poisoned darts (still there?) (5, 10, D:12) a +0 dagger 4 stones a +2 dagger of venom 4 poisoned darts (6, 9, D:12) a +0 whip 6 poisoned darts (6, 10, D:12) a +0 dagger 6 large rocks (7, 10, D:12) a +0 dagger (9, 10, D:12) 25 stones (9, 11, D:12) 21 stones (10, 12, D:12) a +0 whip 3 stones (10, 13, D:12) a +0 dagger of venom a +0 robe (14, -14, D:12) a +0 plate armour 5 javelins the +8 storm bow {elec, penet} Any ammunition fired from it occasionally discharges a powerful burst of electricity upon striking a foe. Any ammunition fired by it passes through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. a +1 vorpal scimitar (18, 10, D:12) a +0 dagger (19, -15, D:12) a +0 giant spiked club (still there?) a +0 giant club (still there?) the Ecumenical Temple