Dungeon Crawl Stone Soup version 0.30-a0-561-g1b0378597e (webtiles) character file. Game seed: 15577762056965346388 70 Bnni the Vexing (level 4, -2/33 HPs) Began as a Formicid Hexslinger on Dec 28, 2022. Slain by a quokka (5 damage) ... on level 3 of the Dungeon. The game lasted 00:02:08 (1858 turns). Bnni the Vexing (Formicid Hexslinger) Turns: 1858, Time: 00:02:09 Health: -2/33 AC: 2 Str: 19 XL: 4 Next: 45% Magic: 3/6 EV: 12 Int: 18 God: Gold: 91 SH: 0 Dex: 14 Spells: 2/6 levels left rFire . . . SeeInvis + a - +1 sling rCold . . . Faith . (no shield) rNeg . . . Spirit . c - +0 robe rPois . Reflect . (helmet unavailable) rElec . Harm . (no cloak) rCorr + Rampage . (no gloves) Will ..... (no boots) Stlth + i - amulet "Appax" {Acrobat rCorr Str+5 Int+3} HPRegen 0.25/turn (no ring) MPRegen 0.10/turn (no ring) @: lethally poisoned (-2 -> -2) A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 91 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Missiles j - 4 curare-tipped darts Armour c - a +0 robe (worn) Jewellery i - the amulet "Appax" (around neck) {Acrobat rCorr Str+5 Int+3} (You found it on level 2 of the Dungeon) [amulet of the acrobat] It increases your evasion while moving and waiting. Str: It affects your strength (+5). Int: It affects your intelligence (+3). rCorr: It protects you from acid and corrosion. Scrolls b - a scroll of poison g - 2 scrolls of identify {unknown} h - a scroll of enchant weapon {unknown} Potions d - 2 potions of haste e - 3 potions of curing {unknown} f - a potion of mutation {unknown} Skills: + Level 1.7 Fighting * Level 2.8 Ranged Weapons - Level 1.7 Dodging + Level 1.6 Spellcasting * Level 4.5 Hexes + Level 1.2 Fire Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 68% N/A 3% 1 b - Inner Flame Hex/Fire 11% N/A 17% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Portal Projectile Hex/Tloc 18% N/A 22% 3 Cause Fear Hex 8% N/A 28% 4 Gell's Gravitas Tloc 1% N/A 50% 3 Teleport Other Tloc 1% N/A 50% 3 Dispersal Tloc 0% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Terence Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History A quokka comes into view. You shoot a sling bullet. The sling bullet barely misses the quokka. Terence the Incautious comes into view. He is wielding a +0 trident and carrying a wand of digging (3). There are monsters nearby! You shoot a sling bullet. Terence shouts! The sling bullet hits Terence. Terence is lightly wounded. Terence drinks a potion. Terence seems to speed up. You shoot a sling bullet. The sling bullet hits the quokka. The quokka is heavily wounded. Terence zaps a wand. Some rock shatters into small pieces. An adder comes into view. Cast which spell? (? or * to list) The spell is quite dangerous to miscast (17% risk of failure)! Continue anyway? Aiming: Inner Flame (quite dangerous; 17% risk of failure) Press: ? - help, Dir - move target, f/p - quokka Aim: a quokka (heavily wounded, chance to affect: 78%) The quokka is filled with an inner flame. The quokka misses you. The adder bites you. You are poisoned. The adder poisons you! Terence barely misses you. You shoot a sling bullet. The sling bullet barely misses the quokka. The sling bullet hits Terence. Terence is moderately wounded. You feel sick. The adder barely misses you. The quokka closely misses you. Terence hits you from afar with a +0 trident! The adder closely misses you. The quokka bites you. Terence closely misses you. The adder attacks as you move away! The adder barely misses you. You feel sick. You shoot a sling bullet. The sling bullet barely misses the quokka. You feel sick. Terence hits you from afar with a +0 trident! * * * LOW HITPOINT WARNING * * * The adder bites you. * * * LOW HITPOINT WARNING * * * The quokka bites you. You die... ## .. #.######## #...r....##### ##### #..@S@.......# #P..# .....##########.# ###### ################### #.# ##..... .......(..........# #.###..#..# ##.##############.# #.....###.. ...# #†# #..##..#... ##.######### #.# #...##...#. ##........# #.# ###.###.##. #.######.# #.# .# #.##. You could see Terence (fast), an adder and a quokka (inner flame). Vanquished Creatures 2 dart slugs An orc (D:3) 7 endoplasms 4 giant cockroaches 4 hobgoblins 8 jackals 2 quokkas (D:1) 7 ball pythons 6 bats 5 frilled lizards 4 goblins 3 kobolds 7 rats 60 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Bnni the Formicid Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 125 | D:1 | Reached XP level 2. HP: 19/21 MP: 3/3 445 | D:1 | Reached skill level 4 in Hexes 510 | D:1 | Reached XP level 3. HP: 26/26 MP: 5/5 530 | D:1 | Learned a level 3 spell: Inner Flame 1013 | D:2 | Reached skill level 1 in Fire Magic 1197 | D:2 | Reached XP level 4. HP: 32/32 MP: 6/6 1231 | D:2 | Identified the amulet "Appax" {Acrobat rCorr Str+5 Int+3} 1852 | D:3 | Noticed Terence 1858 | D:3 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_3, layout_loops_ring, dreamdust_mushroom_princess D:2: layout_basic D:3: layout_loops_ring, mainiacjoe_overflow_swirl, serial_aquarium, aquarium_bridge_square [aquarium_subvault_bridge, aquarium_subvault_window, aquarium_subvault_balcony, aquarium_subvault_bridge], aquarium_window_1, aquarium_window_fake, aquarium_view_2c, aquarium_view_4, aquarium_balcony_1a, minivault_5, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Hexes | 4 | 4.5 Fire Magic | 1 | 1.2 Fighting | | 1.7 Ranged Weapons | | 2.8 Dodging | | 1.7 Spellcasting | | 1.6 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Fire: Sling | 123 | 55 || 178 Cast: Inner Flame | | 1 || 1 Armor: Robe | 14 | 8 || 22 Dodge: Dodged | 42 | 29 || 71 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1907 | 1857 | 50 | 0 | 1505 | 3 | 635.7 | Dungeon | 1907 | 1857 | 50 | 0 | 1505 | 3 | 635.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 823 daAuts D:1: 741 daAuts D:3: 342 daAuts