Dungeon Crawl Stone Soup version 0.30-a0-585-g93115170b9 (webtiles) character file. Game seed: 10886860276774247883 2 Bnni the Vexing (level 1, 0/14 (15) HPs) Began as a Formicid Hexslinger on Jan 2, 2023. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:18 (109 turns). Bnni the Vexing (Formicid Hexslinger) Turns: 109, Time: 00:00:19 HP: 0/14 (15) AC: 2 Str: 14 XL: 1 Next: 33% MP: 0/2 EV: 12 Int: 12 God: Gold: 14 SH: 0 Dex: 14 Spells: 1/2 levels left rFire . . . SeeInvis + a - +1 sling rCold . . . Faith . (no shield) rNeg . . . Spirit . c - +0 robe rPois . Reflect . (helmet unavailable) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth + (no amulet) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn (no ring) @: drained A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 14 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 robe (worn) Scrolls b - a scroll of poison Potions d - a potion of curing {unknown} Skills: + Level 1.1 Fighting * Level 2.0 Ranged Weapons - Level 1.7 Dodging + Level 1.1 Spellcasting * Level 3.7 Hexes + Level 0.0 Fire Magic You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 36% N/A 7% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 5% N/A 38% 3 Portal Projectile Hex/Tloc 10% N/A 38% 3 Cause Fear Hex 4% N/A 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You shoot a sling bullet. The sling bullet closely misses the jackal. The sling bullet barely misses the jackal. The jackal bites you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * You shoot a sling bullet. The sling bullet hits the jackal but does no damage. The jackal is severely wounded. The jackal misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You shoot a sling bullet. The sling bullet closely misses the jackal. The sling bullet barely misses the jackal. The jackal bites you but does no damage. Casting: Slow (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Slow (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (severely wounded, chance to affect: 61%) The jackal resists with significant effort. The jackal bites you but does no damage. The jackal barely misses you. Casting: Slow (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Slow (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (severely wounded, chance to affect: 61%) The jackal seems to slow down. The jackal misses you. You shoot a sling bullet. The sling bullet barely misses the jackal. x2 The jackal bites you. You die... ... #.# #.# ..#######[# h.hhhh.h#.# ###h#.# #hh{{.# #h###.## #@# #..# #.###..# #......# { ###.##.# #.##.# #########.##.# #.......)....# #.#######.#### ##### #### #.# You could see 5 jackals. Vanquished Creatures An endoplasm (D:1) A kobold (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Bnni the Formicid Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 109 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_signposts, layout_loops_ring Action || total -------------------------++------- Fire: Sling || 17 Cast: Slow || 2 Armor: Robe || 7 Dodge: Dodged || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 113 | 113 | 0 | 0 | 78 | 1 | 113.0 | Dungeon | 113 | 113 | 0 | 0 | 78 | 1 | 113.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 113 daAuts