Dungeon Crawl Stone Soup version 0.30-a0-586-g23e55c9e0a (webtiles) character file. Game seed: 7580282215983127008 480 Bnni the Vexing (level 7, -7/51 HPs) Began as a Formicid Hexslinger on Jan 3, 2023. Killed by divine providence ... invoked by an orc priest (12 damage) ... on level 4 of the Dungeon. The game lasted 00:09:28 (3219 turns). Bnni the Vexing (Formicid Hexslinger) Turns: 3219, Time: 00:09:28 Health: -7/51 AC: 2 Str: 14 XL: 7 Next: 34% Magic: 1/10 EV: 12 Int: 17 God: Gold: 259 SH: 0 Dex: 9 Spells: 2/10 levels left rFire + . . SeeInvis + a - +3 sling of Honour {freeze, rF+ rC+ Int+2 Dex-5} rCold + + . Faith . (no shield) rNeg + . . Spirit . c - +0 robe rPois + Reflect . (helmet unavailable) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will +.... (no boots) Stlth + (no amulet) HPRegen 0.28/turn k - ring of Onuptitseo {rPois rC+ rN+ Will+} MPRegen 0.12/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 259 gold pieces. Inventory: Hand Weapons a - the +3 sling of Honour (weapon) {freeze, rF+ rC+ Int+2 Dex-5} (You took it off a kobold on level 2 of the Dungeon) Any ammunition fired from it freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Int: It affects your intelligence (+2). Dex: It affects your dexterity (-5). rF: It protects you from fire. rC: It protects you from cold. t - a +2 hand axe of venom Armour c - a +0 robe (worn) Jewellery k - the ring of Onuptitseo (left hand) {rPois rC+ rN+ Will+} (You found it on level 2 of the Dungeon) [ring of willpower] rC: It protects you from cold. rPois: It protects you from poison. rN: It protects you from negative energy. Will: It increases your willpower. Wands l - a wand of paralysis (10) Scrolls b - a scroll of poison d - 3 scrolls of teleportation {unknown} i - 3 scrolls of identify {unknown} j - a scroll of acquirement {unknown} p - a scroll of noise {unknown} r - a scroll of blinking {unknown} s - a scroll of fog {unknown} Potions e - a potion of heal wounds {unknown} f - 8 potions of curing {unknown} g - a potion of might {unknown} h - 3 potions of invisibility {unknown} m - a potion of brilliance {unknown} n - a potion of flight {unknown} o - a potion of degeneration {unknown} q - a potion of cancellation {unknown} u - a potion of mutation {unknown} v - a potion of resistance {unknown} Skills: + Level 2.8 Fighting * Level 4.1 Ranged Weapons - Level 1.7 Dodging + Level 2.4 Spellcasting * Level 5.8 Hexes * Level 0.7 Translocations - Level 3.0 Fire Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 84% N/A 1% 1 b - Inner Flame Hex/Fire 17% N/A 9% 3 d - Cause Fear Hex 10% N/A 17% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 8% 1d3 19% 1 Call Imp Summ 2% N/A 28% 2 Portal Projectile Hex/Tloc 26% N/A 14% 3 Dazzling Flash Conj/Hex 22% N/A 17% 3 Mephitic Cloud Conj/Pois/Air 2% N/A 50% 3 Ozocubu's Armour Ice 2% N/A 50% 3 Iskenderun's Mystic Bla Conj/Tloc 3% 2d3 85% 4 Starburst Conj/Fire 3% 6d3 100% 6 Ozocubu's Refrigeration Ice 1% 4d7 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Yredelemnul Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History You are too injured to fight recklessly! Fire: a) +3 sling of Honour {freeze, rF+ rC+ Int+2 Dex-5} Press: ? - help, Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +0 club and wearing a +0 ring mail (inner flame, 63% to hit) You shoot a sling bullet. The sling bullet hits the orc. Flame seeps out of the orc. The sling bullet freezes the orc. Flame seeps out of the orc. The orc is moderately wounded. The orc is engulfed in blazing flames. The orc explodes! The fiery explosion engulfs the orc wizard!! You kill the orc wizard! Fire: a) +3 sling of Honour {freeze, rF+ rC+ Int+2 Dex-5} Press: ? - help, Shift-Dir - straight line, f - orc priest Aim: an orc priest, wielding a +0 mace (59% to hit) You shoot a sling bullet. The sling bullet barely misses the orc priest. Fire: a) +3 sling of Honour {freeze, rF+ rC+ Int+2 Dex-5} Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 mace (59% to hit) You shoot a sling bullet. The sling bullet hits the orc priest! The sling bullet freezes the orc priest. The orc priest is severely wounded. The orc priest invokes the aid of Beogh against you. Beogh smites you! * * * LOW HITPOINT WARNING * * * Casting: Inner Flame (dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Slow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 mace (severely wounded, chance to affect: 53%) The orc priest seems to slow down. Fire: a) +3 sling of Honour {freeze, rF+ rC+ Int+2 Dex-5} Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 mace (severely wounded, slow, 59% to hit) You shoot a sling bullet. The sling bullet closely misses the orc priest. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! You die... #....##......# #^...........# #............# #............# .# +......).....# .# #....###)##### .##+#####...##.....## .##...###...##.†....+ ........#...#...@..## ........#...#..§§.)# ........'...#..○)§.# ........#...+.)○o○)# .##...########.....# .###### #.....# ..# ......# ..# ........ ..# .........# You could see an orc priest (slow). Vanquished Creatures A necrophage (D:4) A scorpion (D:4) An orc priest (D:4) Jessica (D:2) An iguana (D:4) Terence (D:3) 4 orc wizards 5 adders 4 worms A dart slug (D:2) 14 orcs 5 endoplasms 9 giant cockroaches 5 goblins 5 hobgoblins 4 jackals (D:1) 2 kobolds (D:2) 4 quokkas 9 ball pythons 3 bats 3 frilled lizards 4 rats 87 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Bnni the Formicid Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 2 | D:1 | Noticed an ogre 2 | D:1 | Noticed a meteoran 4 | D:1 | Noticed a vampire 7 | D:1 | Noticed an elf 7 | D:1 | Noticed a demigod 9 | D:1 | Noticed a human 9 | D:1 | Noticed a formicid 11 | D:1 | Noticed a tengu 11 | D:1 | Noticed a gargoyle 13 | D:1 | Noticed an armataur 13 | D:1 | Noticed a minotaur 15 | D:1 | Noticed a spriggan 15 | D:1 | Noticed a demonspawn 17 | D:1 | Noticed a troll 17 | D:1 | Noticed a ghoul 19 | D:1 | Noticed a merfolk 21 | D:1 | Noticed a vine stalker 21 | D:1 | Noticed a draconian 23 | D:1 | Noticed an octopode 25 | D:1 | Noticed a gargoyle 25 | D:1 | Noticed a felid 27 | D:1 | Noticed a demigod 27 | D:1 | Noticed a felid 166 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 726 | D:2 | Reached skill level 1 in Fire Magic 729 | D:2 | Reached XP level 3. HP: 23/26 MP: 4/4 740 | D:2 | Reached skill level 4 in Hexes 749 | D:2 | Learned a level 3 spell: Inner Flame 803 | D:2 | Found a basalt altar of Yredelemnul. 1084 | D:2 | Noticed Jessica 1093 | D:2 | Killed Jessica 1094 | D:2 | Reached XP level 4. HP: 28/32 MP: 6/6 1328 | D:2 | Identified the ring of Onuptitseo {rPois rC+ rN+ Will+} 1563 | D:2 | Identified the +3 sling of Honour {freeze, rF+ rC+ Int+2 | Dex-5} 1902 | D:3 | Reached XP level 5. HP: 38/38 MP: 3/7 2088 | D:3 | Noticed Terence 2104 | D:3 | Killed Terence 2657 | D:4 | Reached skill level 5 in Hexes 2657 | D:4 | Reached XP level 6. HP: 44/44 MP: 6/9 2949 | D:4 | Reached XP level 7. HP: 9/48 MP: 10/10 3091 | D:4 | Learned a level 4 spell: Cause Fear 3219 | D:4 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: kb_arrival_jail, layout_loops_ring D:2: layout_loops_cross, basic_altar, serial_co_window_serial, co_window_paths_b, co_window_paths_a, co_window_cross_1, co_window_of_opportunity_a, co_window_corner_a, co_window_of_opportunity_b, co_window_paths_c, co_window_of_opportunity_c, co_window_of_opportunity_b, co_window_of_opportunity_b, co_window_broadway_c, co_window_broadway_a, co_window_paths_e, glass_columns_b, glass_columns_a, glass_columns_b, glass_columns_a, minmay_tetromino_o2, uniq_jessica D:3: layout_basic, st_stairs_7, uniq_terence D:4: layout_gridville, nicolae_overflow_crystal_walls, mainiacjoe_overflow_brackets, minmay_liquid_box Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Fire Magic | 1 2 3 | 3.0 Hexes | 4 5 | 5.8 Ranged Weapons | 3 4 | 4.1 Fighting | 2 | 2.8 Spellcasting | 2 | 2.4 Dodging | | 1.7 Translocations | | 0.7 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Hand axe | | 4 | || 4 Fire: Sling | 122 | 145 | 34 || 301 Cast: Slow | 1 | 5 | 1 || 7 Inner Flame | | 3 | 3 || 6 Armor: Robe | 20 | 10 | || 30 Dodge: Dodged | 45 | 36 | 4 || 85 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3293 | 3194 | 99 | 295 | 2270 | 4 | 823.2 | Dungeon | 3293 | 3194 | 99 | 295 | 2270 | 4 | 823.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1195 daAuts D:3: 741 daAuts D:1: 735 daAuts D:4: 621 daAuts