Dungeon Crawl Stone Soup version 0.30-a0-626-gd6a5dd7a1f (webtiles) character file. Game seed: 17982092164958469516 26 Bnni the Vexing (level 3, 0/26 HPs) Began as a Formicid Hexslinger on Jan 11, 2023. Slain by Terence ... wielding a +0 trident (7 damage) ... on level 2 of the Dungeon. The game lasted 00:01:04 (1466 turns). Bnni the Vexing (Formicid Hexslinger) Turns: 1466, Time: 00:01:04 Health: 0/26 AC: 2 Str: 14 XL: 3 Next: 22% Magic: 0/5 EV: 12 Int: 14 God: Gold: 20 SH: 0 Dex: 14 Spells: 0/4 levels left rFire . . . SeeInvis + a - +1 sling rCold . . . Faith . (no shield) rNeg . . . Spirit . c - +0 robe rPois . Reflect . (helmet unavailable) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth + (no amulet) HPRegen 0.24/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 20 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 robe (worn) Scrolls b - a scroll of poison e - a scroll of enchant armour {unknown} h - a scroll of magic mapping {unknown} i - a scroll of vulnerability {unknown} k - a scroll of identify {unknown} Potions d - 2 potions of might {unknown} f - a potion of ambrosia {unknown} g - a potion of degeneration {unknown} j - a potion of flight {unknown} Skills: + Level 1.4 Fighting * Level 2.4 Ranged Weapons - Level 1.7 Dodging + Level 1.4 Spellcasting * Level 4.0 Hexes * Level 1.1 Fire Magic You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 48% N/A 4% 1 b - Inner Flame Hex/Fire 8% N/A 26% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Portal Projectile Hex/Tloc 12% N/A 32% 3 Cause Fear Hex 6% N/A 43% 4 Animate Dead Necr 0% N/A 94% 4 Borgnjor's Vile Clutch Necr/Erth 0% N/A 100% 5 Death Channel Necr 0% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History No target in view! No target in view! Terence the Incautious comes into view. He is wielding a +0 trident. Found an escape hatch in the ceiling. Terence shouts! Casting: Slow (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is extremely dangerous to miscast (26% risk of failure)! Continue anyway? Aiming: Inner Flame (extremely dangerous; 26% risk of failure) Press: ? - help, Dir - move target, f - Terence Aim: Terence, wielding a +0 trident and wearing a +0 ring mail (chance to affect: 64%) You miscast Inner Flame. You are very lightly contaminated with residual magic. Nothing appears to happen. An adder comes into view. Your magical contamination has completely faded away. Casting: Inner Flame (extremely dangerous; 26% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is extremely dangerous to miscast (26% risk of failure)! Continue anyway? [Y]es or [N]o only, please. The spell is extremely dangerous to miscast (26% risk of failure)! Continue anyway? Aiming: Inner Flame (extremely dangerous; 26% risk of failure) Press: ? - help, Dir - move target, f/p - Terence Aim: Terence, wielding a +0 trident and wearing a +0 ring mail (chance to affect: 64%) Terence is filled with an inner flame. You shoot a sling bullet. The sling bullet hits Terence. Flame seeps out of Terence. Terence is lightly wounded. Terence is engulfed in blazing flames. Flame seeps out of Terence. You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is almost dead. Terence hits you from afar with a +0 trident! You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is almost dead. Terence hits you from afar with a +0 trident! * * * LOW HITPOINT WARNING * * * Terence hits you from afar with a +0 trident! You die... #####. . #..... #.##.... {....... ..<.@..# .......# #.# #.##.################ #>.........°@.@.....# ###################.######.# #....>#.#......# #.###.#.#.### #.# #.#<....# #.# #.#####.# #.# #.#...#.# #.# #.#.#.#.# #.# #.#.#.#.# You could see Terence (inner flame). Vanquished Creatures An adder (D:2) A worm (D:2) A bat (D:2) 2 endoplasms (D:1) A goblin (D:1) A hobgoblin (D:1) 3 jackals (D:1) A kobold (D:2) A quokka (D:1) 12 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Bnni the Formicid Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 440 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 1294 | D:2 | Reached skill level 4 in Hexes 1294 | D:2 | Reached skill level 1 in Fire Magic 1294 | D:2 | Reached XP level 3. HP: 9/26 MP: 1/5 1298 | D:2 | Learned a level 3 spell: Inner Flame 1450 | D:2 | Noticed Terence 1466 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_circle_labyrinth_c, layout_basic, minmay_pentomino_r4 D:2: layout_basic, basic_ecumenical_altar, kennysheep_generic_room_12, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Hexes | 4 | 4.0 Fire Magic | 1 | 1.1 Fighting | | 1.4 Ranged Weapons | | 2.4 Dodging | | 1.7 Spellcasting | | 1.4 Action || total -------------------------++------- Fire: Sling || 47 Cast: Slow || 2 Inner Flame || 1 Armor: Robe || 7 Dodge: Dodged || 18 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1479 | 1323 | 156 | 137 | 1072 | 2 | 739.5 | Dungeon | 1479 | 1323 | 156 | 137 | 1072 | 2 | 739.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1221 daAuts D:2: 257 daAuts