Bnni Level 1 of the Dungeon [Shop] Zur Puudi's General Store a scroll of identify (26 gold) a scroll of identify (26 gold) a potion of curing (39 gold) a scroll of identify (26 gold) a scroll of enchant armour (97 gold) a +3 trident of flaming (302 gold) [Shop] Doacwu's Jewellery Shop a ring of ice (250 gold) an amulet of reflection (300 gold) a ring of poison resistance (200 gold) the ring of the Evil One {rElec rC+++ Will+ Dex-2 SInv} (654 gold) [ring of see invisible] Dex: It affects your dexterity (-2). rC: It renders you almost immune to cold. rElec: It insulates you from electricity. SInv: It lets you see invisible. Will: It increases your willpower. a +4 ring of protection (360 gold) a +4 ring of protection (360 gold) a ring of willpower (250 gold) a ring of poison resistance (200 gold) a ring of protection from cold (250 gold) [Shop] Pehom's General Store a +0 club (11 gold) a +2 heavy hand axe (191 gold) a scroll of identify (22 gold) a potion of heal wounds (55 gold) a ring of positive energy (220 gold) a +0 leather armour (22 gold) [Shop] Feffere's Antique Armour Shoppe a +0 plate armour (644 gold) a +0 robe (19 gold) the +1 scale mail of Awe {rC+} (644 gold) rC: It protects you from cold. a +0 robe (19 gold) a +2 leather armour of willpower (532 gold) the +2 pair of gloves "Iczam" {Will- rCorr Int+4} (876 gold) Int: It affects your intelligence (+4). rCorr: It protects you from acid and corrosion. Will: It decreases your willpower. a +0 ring mail (112 gold) a +0 cloak (126 gold) a +0 leather armour (56 gold) the +5 scale mail of Fortitude {rF+ Str+3} (1380 gold) Str: It affects your strength (+3). rF: It protects you from fire. (2, 34, D:1) a +0 robe (4, 19, D:1) 2 stones (5, 15, D:1) a +0 mace (12, 48, D:1) a hobgoblin corpse (skeletalised by now) (16, 37, D:1) a +0 dagger (17, 39, D:1) a +0 dagger (20, 45, D:1) a +0 dagger (22, 31, D:1) a +0 dagger (23, 41, D:1) a +0 short sword (25, 37, D:1) a +0 hand axe (27, 33, D:1) a +0 dagger (30, 17, D:1) 5 stones (30, 35, D:1) a +0 robe (35, 8, D:1) 2 stones (38, 18, D:1) a +0 dagger (42, 33, D:1) a +0 club 2 stones (51, 30, D:1) 6 stones Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (14, -11, D:2) a +0 quarterstaff (14, -4, D:2) a +0 club (15, -4, D:2) a giant cockroach corpse (40, 14, D:2) a +0 short sword a stone (54, -6, D:2) a ball python corpse (55, 3, D:2) a jackal corpse (56, 4, D:2) a +0 club a +0 hand axe a +0 dagger a +0 robe a +0 dagger a +0 leather armour an orc corpse (skeletalised by now)