Bnni Level 1 of the Dungeon [Shop] Fomialud's Assorted Antiques a scroll of blinking (180 gold) a +3 shortbow (480 gold) a +0 leather armour (48 gold) a +0 leather armour (48 gold) (0, 0, D:1) a +0 whip (12, -31, D:1) a +0 club 2 stones (17, -13, D:1) a +0 dagger 4 stones (18, 0, D:1) 7 stones (21, -28, D:1) a +0 dagger (37, -25, D:1) a +0 short sword (40, -18, D:1) a +0 scale mail (41, -29, D:1) a +0 club (42, -29, D:1) a +0 robe (44, -13, D:1) a +0 dagger (45, 18, D:1) a +0 dagger (53, -3, D:1) a +0 dagger a stone Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (1, 16, D:2) 8 stones (9, -22, D:2) a +0 ring mail (22, -10, D:2) a +0 whip (23, -33, D:2) a +0 short sword (29, 3, D:2) an orb of energy (31, -3, D:2) a +0 robe (32, -2, D:2) 3 stones a +0 whip (47, -9, D:2) a +0 whip (47, -8, D:2) a +0 flail (48, -8, D:2) a +0 spear (49, -8, D:2) the +5 robe of Misfortune {Harm *Corrode *Slow EV+5} EV: It affects your evasion (+5). *Corrode: It may corrode you when you take damage. *Slow: It may slow you when you take damage. Harm: It increases damage dealt and taken. (53, -13, D:2) a +0 flail Level 3 of the Dungeon (12, 7, D:3) a +0 mace (16, -11, D:3) 6 stones (20, 7, D:3) a +0 club (21, 24, D:3) an amulet of regeneration (27, -1, D:3) a +0 scale mail (31, 15, D:3) a +0 mace (36, -21, D:3) a +0 dagger (36, 33, D:3) an amulet of regeneration (42, 33, D:3) Sif Muna's Incunabulum of Doom Spells Type Level a - Slow Hexes 1 (42, 34, D:3) Sif Muna's Enchiridion on Injury Spells Type Level a - Kiss of Death Conjuration/Necromancy 1 (unseen) (42, 35, D:3) Sif Muna's Guidebook on Percussion Spells Type Level a - Foxfire Conjuration/Fire 1 (unseen) (55, 10, D:3) a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) a stone a +0 dagger (1, 20, D:4) a +0 spear (10, 20, D:4) a +0 ring mail (11, 11, D:4) a +0 helmet (11, 12, D:4) a +0 hand axe a +0 leather armour a +0 falchion a +0 ring mail a +0 trident a +0 dagger a +0 dagger a +2 animal skin a +0 short sword (11, 14, D:4) 6 stones a +0 dagger a +0 dagger a +0 club a +0 dagger a +0 club (20, 12, D:4) 5 stones a +0 dagger (36, 8, D:4) 2 stones (44, 34, D:4) 8 stones (45, 17, D:4) a +0 scale mail (53, 8, D:4) a +0 sling Level 5 of the Dungeon (0, 0, D:5) a +0 flail (3, 0, D:5) a +0 sling (11, -1, D:5) 18 gold pieces (11, 0, D:5) 10 gold pieces (12, -2, D:5) 10 gold pieces (12, -1, D:5) 10 gold pieces (12, 0, D:5) 9 gold pieces (12, 3, D:5) a +0 leather armour (13, -14, D:5) a +0 leather armour (13, -1, D:5) 12 gold pieces (13, 0, D:5) 13 gold pieces (14, -9, D:5) 4 stones (14, -8, D:5) a +3 spear (16, 3, D:5) a +0 robe (21, -11, D:5) a +0 whip a +0 robe (21, 22, D:5) a +0 club (22, -11, D:5) a +0 flail a +0 hand axe a +0 leather armour (25, -11, D:5) a +0 spear (26, -11, D:5) a +0 spear (26, 21, D:5) a +0 quarterstaff (27, -11, D:5) a +0 spear (27, 16, D:5) a +0 hand axe a +0 club (32, 3, D:5) a +0 sling (37, 12, D:5) a +0 leather armour (37, 13, D:5) a +0 ring mail (38, 12, D:5) a stone (41, 16, D:5) a +0 dagger a +0 robe (42, 2, D:5) a +0 robe (45, 12, D:5) 8 stones Level 6 of the Dungeon [Shop] Goafau's Distillery a potion of curing (33 gold) a potion of mutation (88 gold) a potion of cancellation (88 gold) a potion of curing (33 gold) a potion of brilliance (44 gold) a potion of curing (33 gold) a potion of brilliance (44 gold) a potion of haste (110 gold) (2, 13, D:6) a +0 dagger a +0 leather armour a +1 heavy hand axe (3, 13, D:6) a +0 whip a +0 leather armour (3, 14, D:6) a +0 short sword a +0 ring mail (4, 1, D:6) 2 stones (8, 9, D:6) a scroll of noise (25, 33, D:6) a +0 chain mail (29, 38, D:6) a +0 robe (32, 36, D:6) a staff of cold (37, 13, D:6) 6 stones (43, 1, D:6) a +0 dagger (45, 15, D:6) a +0 shortbow Level 7 of the Dungeon (0, 0, D:7) a +0 dagger (2, 6, D:7) a +1 whip of freezing a +0 robe a +0 whip a +0 short sword 5 stones a +2 vampiric whip (3, 18, D:7) 7 stones (7, 15, D:7) a +0 plate armour (17, 28, D:7) a +0 hand axe a +0 ring mail (18, 28, D:7) a +0 club a +0 ring mail (19, 13, D:7) the +1 leather armour "Tama" {Fly rC- Str-5 Dex+7} Str: It affects your strength (-5). Dex: It affects your dexterity (+7). rC: It makes you vulnerable to cold. Fly: It grants you flight. (19, 30, D:7) a +0 war axe a +0 arbalest a +0 plate armour (30, -20, D:7) a +2 whip of freezing (34, 23, D:7) a +0 dagger a +0 robe a +0 dagger (36, 30, D:7) a +0 whip (37, 26, D:7) a +2 flail of protection (40, 25, D:7) 4 atropa-tipped darts (41, -10, D:7) a +0 robe a +0 dagger (41, 23, D:7) a +6 ring of intelligence (42, -10, D:7) a +0 dagger a +0 club (44, 2, D:7) a +0 robe (49, 21, D:7) a +0 helmet (50, 26, D:7) a +0 spear (51, 25, D:7) a +0 giant club (51, 26, D:7) a +0 spear (52, -7, D:7) a +0 dagger a +0 short sword a +0 short sword a +0 flail a +0 chain mail (52, 24, D:7) a +0 shortbow a +0 spear (52, 25, D:7) a +0 spear Level 8 of the Dungeon [Shop] Borerr's Book Emporium a book of the Earth (504 gold) a book of the Spheres (756 gold) a book of the Sky (616 gold) a Young Poisoner's Handbook (280 gold) a book of Necromancy (336 gold) a Fen Folio (588 gold) a book of the Senses (448 gold) the Collected Works on Charming Alteration (700 gold) Spells Type Level a - Wereblood Transmutation 2 b - Ignite Poison Fire/Transmutation/Poison 3 c - Summon Guardian Golem Hexes/Summoning 3 d - Alistair's Intoxication Transmutation/Poison 5 e - Enfeeble Hexes 7 a book of Scorching (420 gold) a book of Callings (280 gold) (9, 19, D:8) a +0 helmet (10, 14, D:8) 5 potions of degeneration (11, 13, D:8) a +0 whip (12, 15, D:8) the +5 broad axe "Starlight" {vamp, Fragile rPois Dex+3} Dex: It affects your dexterity (+3). rPois: It protects you from poison. Fragile: It will be destroyed if unequipped. (13, 14, D:8) the +5 spear "Hyod Vinah" {spect, Fly rF+} rF: It protects you from fire. Fly: It grants you flight. (17, 1, D:8) a +0 leather armour (18, -9, D:8) a +0 dagger (19, -9, D:8) a +0 dagger a +0 robe (20, -9, D:8) a +0 dagger of electrocution a +0 robe (20, -8, D:8) a +0 hand axe a +0 whip a +0 leather armour (35, -9, D:8) 3 potions of heal wounds (36, 19, D:8) a +0 leather armour (37, 3, D:8) a +0 club (37, 6, D:8) a +0 whip (38, 3, D:8) a +0 club 2 stones (38, 4, D:8) a +0 whip a +0 whip a +0 dagger 7 stones a +0 dagger (41, 4, D:8) 9 stones (41, 22, D:8) a +0 ring mail (45, -20, D:8) a +0 dagger a +0 robe (46, -20, D:8) a +0 flail (47, -16, D:8) a +0 club a +0 scale mail (47, -13, D:8) a +0 flail (47, -12, D:8) a +0 club a +0 leather armour a +0 dagger 3 boomerangs (47, -11, D:8) a +0 whip a +0 flail (47, 12, D:8) a +0 club a +0 leather armour Level 9 of the Dungeon (0, 0, D:9) a +0 leather armour (1, 0, D:9) the +8 whip of the Histrionic God {flame, rN+} rN: It protects you from negative energy. (1, 27, D:9) a +0 vampiric trident (5, 0, D:9) a +0 chain mail (5, 24, D:9) +0 steam dragon scales (8, 37, D:9) 2 scrolls of noise (9, 7, D:9) a +0 pair of gloves (9, 26, D:9) a +0 robe (12, 27, D:9) 8 stones (13, 5, D:9) 3 boomerangs (14, 5, D:9) a +0 flail a +0 buckler a +0 scale mail a +0 spear (14, 29, D:9) a +0 dagger a +0 leather armour (15, 5, D:9) a +2 flail of protection 3 large rocks a +0 giant club a +0 giant club a +2 chain mail of fire resistance a +2 heavy hand axe (15, 26, D:9) a +0 shortbow (15, 27, D:9) a +3 halberd a +0 robe (15, 28, D:9) a +0 giant spiked club a +0 giant spiked club (15, 29, D:9) a +0 halberd a +0 plate armour (15, 30, D:9) a +0 mace a +2 robe of positive energy (16, 10, D:9) a +0 club (16, 25, D:9) a +0 shortbow (43, -5, D:9) a +1 scimitar of draining a +0 plate armour a +0 dagger (44, -5, D:9) a +0 hand axe a +0 leather armour a +0 short sword a +0 leather armour (44, -4, D:9) a +0 dagger a +0 leather armour a +0 club a +0 hand axe a +0 dagger a +0 robe a +0 hand axe a +0 dagger a +0 robe a +0 war axe (48, -2, D:9) a +0 whip Level 10 of the Dungeon [Shop] Onyjes's Book Emporium an Everburning Encyclopedia (396 gold) the Atlas of Poisonous Orientation (418 gold) Spells Type Level a - Ignite Poison Fire/Transmutation/Poison 3 b - Vhi's Electric Charge Translocation/Air 3 c - Manifold Assault Translocation 4 d - Summon Forest Summoning/Translocation 5 a book of Necromancy (264 gold) Sif Muna's Book of Leaden Adjuration (506 gold) Spells Type Level a - Summon Guardian Golem Hexes/Summoning 3 b - Call Canine Familiar Summoning 3 c - Statue Form Transmutation/Earth 6 d - Haunt Necromancy/Summoning 7 a Necronomicon (616 gold) an Inescapable Atlas (352 gold) a Trismegistus Codex (308 gold) (0, 0, D:10) a potion of heal wounds (1, 13, D:10) a +0 giant spiked club a +0 giant spiked club (14, 22, D:10) a +0 pair of gloves (20, 24, D:10) a +0 dagger a +0 robe (21, 26, D:10) a +3 whip (21, 27, D:10) a +0 club (26, -8, D:10) a +0 chain mail a +0 mace a +0 leather armour a +0 whip a +0 robe a +0 dagger (26, 34, D:10) a +0 ring mail (27, -7, D:10) a +0 mace (27, 30, D:10) a +0 club a +0 scale mail (27, 31, D:10) a +0 scimitar a +0 arbalest a +0 chain mail (27, 34, D:10) a +0 hand axe a +0 leather armour (28, 9, D:10) a +0 shortbow (40, 4, D:10) a +0 falchion (45, 23, D:10) a +0 shortbow Level 11 of the Dungeon (0, 0, D:11) 2 stones (5, 11, D:11) a +0 ring mail (13, 26, D:11) a +0 robe (16, 37, D:11) a +0 sling a +2 shortbow of draining (18, 36, D:11) a +0 shortbow (18, 38, D:11) a +0 shortbow (19, 38, D:11) a +0 shortbow (21, 24, D:11) a +0 giant club a +0 giant club (24, 6, D:11) a +0 spear (26, 1, D:11) a +0 leather armour (26, 27, D:11) a +0 shortbow (36, -4, D:11) a +0 dagger (36, 30, D:11) 6 stones (37, 14, D:11) a +2 robe of the Archmagi a +0 giant club (43, 1, D:11) a +0 robe a +0 dagger (47, -2, D:11) a +0 ring mail (48, 5, D:11) 3 stones (52, -9, D:11) a potion of degeneration (53, 28, D:11) a +0 rapier Level 12 of the Dungeon (0, 0, D:12) a +0 lajatang (4, 13, D:12) a +0 ring mail (9, -12, D:12) a +0 club (11, 42, D:12) 5 large rocks (20, -1, D:12) a +0 dagger (20, 35, D:12) 2 large rocks (34, 32, D:12) a +0 flail a +0 war axe (42, 32, D:12) a +0 rapier (42, 34, D:12) a potion of degeneration (43, -2, D:12) a +0 spear (43, 21, D:12) 5 stones (45, -11, D:12) the +2 halberd "Nooseum" {freeze, *Rage +Blink rN+ SInv} rN: It protects you from negative energy. SInv: It lets you see invisible. +Blink: It lets you blink. *Rage: It berserks you when you make melee attacks (+20% chance). (54, 3, D:12) 2 potions of heal wounds Level 13 of the Dungeon (0, 0, D:13) a +0 leather armour a +0 hand axe (0, 1, D:13) a +3 leather armour a +0 hand axe (1, 1, D:13) a +0 leather armour a +0 hand axe (20, -25, D:13) a +3 chain mail (21, 23, D:13) a +0 giant club a +0 dire flail (24, 4, D:13) a +3 glaive of protection (28, -8, D:13) an amulet of guardian spirit (33, -12, D:13) a +0 robe Level 14 of the Dungeon (0, 0, D:14) a +0 falchion (2, 5, D:14) 4 large rocks (2, 6, D:14) a +3 long sword of holy wrath a +0 chain mail (7, 23, D:14) a +1 great mace of protection a +3 plate armour of cold resistance (9, 26, D:14) 5 stones (37, -8, D:14) a +0 leather armour a +0 short sword a +0 shortbow (40, 33, D:14) a +0 great sword a +0 plate armour (41, 33, D:14) a +0 long sword a +0 plate armour (45, 33, D:14) a +0 battleaxe a +2 chain mail of poison resistance (46, 33, D:14) a +3 long sword a +2 plate armour of positive energy (49, -3, D:14) a +0 mace (49, -2, D:14) a +0 giant club (49, 33, D:14) a +0 long sword a +0 chain mail (51, 8, D:14) a +0 giant club a +0 giant club (52, 17, D:14) a +0 great mace a +0 chain mail (54, -11, D:14) 2 large rocks (58, -11, D:14) a +0 giant club a +0 giant spiked club (58, 13, D:14) a +0 scale mail Level 15 of the Dungeon (1, -2, D:15) 2 potions of heal wounds (10, 4, D:15) a book of Debilitation (12, -3, D:15) a +0 dagger a +0 robe (15, -8, D:15) a +1 pair of gloves (unseen) the Ecumenical Temple Level 1 of the Orcish Mines (13, -8, Orc:1) a +0 giant club (24, -7, Orc:1) a +0 giant spiked club (24, -6, Orc:1) a +0 plate armour a +3 great mace of holy wrath (24, -4, Orc:1) a +0 plate armour a +0 glaive (25, -8, Orc:1) a +0 trident (25, -7, Orc:1) a +0 chain mail a +0 halberd (25, -4, Orc:1) a +0 troll leather armour a +0 chain mail a +0 glaive (26, -7, Orc:1) a +0 plate armour a +0 trident (26, -6, Orc:1) a +0 plate armour a +0 morningstar (26, -2, Orc:1) a +0 chain mail a +0 war axe a +0 ring mail a +0 club (26, -1, Orc:1) a +0 short sword Level 2 of the Orcish Mines [Shop] Meuthef's Jewellery Boutique an amulet of the acrobat (480 gold) a ring of poison resistance (320 gold) a ring of poison resistance (320 gold) a +6 ring of strength (576 gold) a ring of fire (400 gold) a ring of magical power (320 gold) a ring of flight (280 gold) the ring "Kadul" {Dex+6 SInv} (755 gold) [ring of dexterity] Dex: It affects your dexterity (+6). SInv: It lets you see invisible. the ring "Nouggis" {+Blink rF+ Int+2} (691 gold) [ring of protection from fire] Int: It affects your intelligence (+2). rF: It protects you from fire. +Blink: It lets you blink. an amulet of the acrobat (480 gold) [Shop] Unattafas's Magic Scroll Emporium a scroll of enchant weapon (90 gold) a scroll of teleportation (36 gold) a scroll of silence (114 gold) a scroll of noise (12 gold) a scroll of identify (24 gold) a scroll of noise (12 gold) a scroll of identify (24 gold) a scroll of identify (24 gold) [Shop] Omesimist's Jewellery Boutique a ring of protection from cold (350 gold) an amulet of reflection (420 gold) a ring of willpower (350 gold) a ring of ice (350 gold) a ring of fire (350 gold) a ring of resist corrosion (280 gold) the amulet of the Four Winds {rN+ Will+++ Clar} (849 gold) [amulet of nothing] rN: It protects you from negative energy. Clar: It protects you against confusion. Will: It greatly increases your willpower. the ring of Nenoli {rPois EV+5 Dex+3} (749 gold) [ring of evasion] EV: It affects your evasion (+5). Dex: It affects your dexterity (+3). rPois: It protects you from poison. a ring of willpower (350 gold) [Shop] Limemin's Antique Armour Shop a +0 pair of gloves (121 gold) a +0 leather armour (54 gold) a +0 leather armour (54 gold) a +0 cloak (121 gold) a +0 cloak (121 gold) [Shop] Peowyn's Distillery a potion of curing (33 gold) a potion of might (44 gold) a potion of resistance (110 gold) a potion of berserk rage (55 gold) a potion of attraction (33 gold) a potion of attraction (33 gold) a potion of curing (33 gold) a potion of heal wounds (55 gold) a potion of attraction (33 gold) (2, -3, Orc:2) a +0 short sword a +0 ring mail a +0 club a +0 leather armour (3, -4, Orc:2) a +0 giant club (3, -3, Orc:2) a +0 flail a +0 dagger a +0 robe a +0 giant club (3, -2, Orc:2) a +0 falchion (3, 7, Orc:2) a +0 shortbow (4, -10, Orc:2) a +0 shortbow (4, 9, Orc:2) a +0 shortbow (7, -6, Orc:2) a +0 shortbow a +0 dagger a +0 robe (8, -4, Orc:2) a +0 hand axe a +0 chain mail (9, -8, Orc:2) a +0 morningstar of chaos (11, -3, Orc:2) a +0 flail of venom a +0 leather armour (12, -3, Orc:2) a +0 flail of draining a boomerang a +0 chain mail (12, -2, Orc:2) a +0 dagger (13, -10, Orc:2) a +2 dagger of venom a +0 robe (13, -9, Orc:2) a +0 mace a +0 leather armour (13, -8, Orc:2) a +0 dagger a +0 ring mail a +0 dagger a +0 robe (13, -7, Orc:2) a +3 whip (13, -4, Orc:2) a +0 giant club a +0 flail a +0 leather armour (13, 8, Orc:2) a +0 arbalest a +0 mace (14, 8, Orc:2) a +0 arbalest a +0 hand axe a +0 arbalest a +0 great mace (14, 9, Orc:2) a +0 arbalest a +0 battleaxe a +0 arbalest a +0 great mace (15, -6, Orc:2) a +0 short sword a +0 ring mail (15, -5, Orc:2) a +2 mace of draining (15, 8, Orc:2) a +0 arbalest a +0 great mace (15, 9, Orc:2) a +0 arbalest a +0 mace (17, -6, Orc:2) a +0 hand axe a +0 chain mail (17, 8, Orc:2) a +0 mace a +0 arbalest (17, 9, Orc:2) a +0 arbalest a +0 great mace a +0 arbalest a +0 great mace (18, 9, Orc:2) a +0 mace a +0 chain mail (19, 9, Orc:2) a +0 dire flail a +0 plate armour (20, 8, Orc:2) a +0 dire flail a +0 plate armour (21, 8, Orc:2) a +0 flail a +0 plate armour (21, 9, Orc:2) a +0 halberd a +0 arbalest a +0 chain mail (22, 7, Orc:2) a +0 hand axe a +0 arbalest a +0 plate armour (22, 8, Orc:2) a +3 battleaxe a +0 chain mail (23, 6, Orc:2) a +0 pair of gloves (23, 7, Orc:2) a +0 arbalest a +0 broad axe (23, 8, Orc:2) a +0 war axe a +0 chain mail (23, 10, Orc:2) a +0 arbalest a +0 battleaxe (26, 8, Orc:2) a +0 arbalest a +0 trident (26, 9, Orc:2) a +0 battleaxe a +0 arbalest (27, 8, Orc:2) a +0 glaive a +0 arbalest (27, 9, Orc:2) a +0 arbalest a +0 great mace (28, 8, Orc:2) a +0 arbalest a +0 trident (28, 9, Orc:2) a +0 arbalest a +0 glaive (29, 8, Orc:2) a +0 shortbow (30, 5, Orc:2) a +0 shortbow (30, 9, Orc:2) a +0 hand axe a +0 arbalest (31, -3, Orc:2) a +0 war axe a +0 ring mail of poison resistance (31, 5, Orc:2) a +0 arbalest a +0 mace (32, -3, Orc:2) a +0 mace a +0 chain mail (33, -6, Orc:2) a +0 glaive a +0 arbalest a +0 plate armour (36, 21, Orc:2) a +0 club a +0 chain mail (37, 21, Orc:2) a +0 club a +0 ring mail (38, 22, Orc:2) a +0 mace a +0 plate armour (38, 23, Orc:2) a +0 hand axe (40, -10, Orc:2) a +0 falchion a +0 ring mail (40, -9, Orc:2) a +0 dagger a +0 robe (41, -10, Orc:2) a +0 dire flail a +0 plate armour (41, -9, Orc:2) a +0 club (42, -8, Orc:2) a +0 hand axe Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 pair of gloves (11, 4, Lair:1) 5 stones (16, -51, Lair:1) a +0 lajatang (17, -26, Lair:1) the +3 hat of Pondering {ponderous, Will+ MP+10 Int+5} Int: It affects your intelligence (+5). MP: It affects your magic capacity (+10). Will: It increases your willpower. (17, -13, Lair:1) a +0 club (37, -39, Lair:1) a +0 ring mail (45, 4, Lair:1) a +0 plate armour (52, -27, Lair:1) a potion of degeneration (55, -23, Lair:1) 5 stones (62, -24, Lair:1) an amulet of reflection (62, -9, Lair:1) a +0 leather armour Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 great sword (5, 20, Lair:2) a +0 short sword (30, 3, Lair:2) a +0 dagger (35, 13, Lair:2) a potion of heal wounds (39, -17, Lair:2) a stone (43, 31, Lair:2) 2 stones (47, 10, Lair:2) a +0 plate armour (49, 12, Lair:2) 5 stones (51, 10, Lair:2) a +0 buckler (52, 19, Lair:2) a +0 chain mail Level 3 of the Lair of Beasts (5, -16, Lair:3) a +0 trident (5, -15, Lair:3) a +0 trident (10, -15, Lair:3) a +0 trident (12, -16, Lair:3) a +0 trident (21, -43, Lair:3) a +0 morningstar (26, -25, Lair:3) 4 stones (27, -28, Lair:3) a +0 cloak (29, -45, Lair:3) a +0 robe (41, -40, Lair:3) a +0 ring mail (52, -20, Lair:3) a potion of degeneration (59, -46, Lair:3) 3 stones Level 4 of the Lair of Beasts (21, -18, Lair:4) 6 stones (27, 16, Lair:4) a +0 trident (30, -1, Lair:4) 2 stones (30, 16, Lair:4) a +6 ring of strength (32, 20, Lair:4) a scroll of noise (33, -29, Lair:4) a +0 halberd (43, 11, Lair:4) a scroll of identify (47, -14, Lair:4) 18 poisoned darts (48, -14, Lair:4) 4 javelins Level 5 of the Lair of Beasts (8, -1, Lair:5) 3 stones (9, -22, Lair:5) a potion of heal wounds (11, 6, Lair:5) a +0 pair of boots (15, -3, Lair:5) a scroll of noise (17, -11, Lair:5) 5 stones (19, 5, Lair:5) a potion of heal wounds (19, 10, Lair:5) 4 javelins (25, -2, Lair:5) 3 stones (26, 21, Lair:5) 8 stones (41, 9, Lair:5) an amulet of reflection (41, 10, Lair:5) the +8 trident "Worm" {vamp, Fly rF- Str+3 Int+3} Str: It affects your strength (+3). Int: It affects your intelligence (+3). rF: It makes you vulnerable to fire. Fly: It grants you flight. (41, 11, Lair:5) a +0 mace (41, 12, Lair:5) the +1 shortbow "Qoku" {heavy, rF- Dex+3 Stlth+} Dex: It affects your dexterity (+3). rF: It makes you vulnerable to fire. Stlth: It makes you more stealthy. (42, 9, Lair:5) a +0 flail (43, -17, Lair:5) a +0 rapier (43, 12, Lair:5) a potion of heal wounds (44, 9, Lair:5) 9 silver boomerangs 3 potions of lignification (44, 10, Lair:5) a stone (63, 24, Lair:5) a +0 buckler Level 1 of the Spider Nest (0, 0, Spider:1) a jumping spider corpse (0, 1, Spider:1) 5 stones (2, 0, Spider:1) a jorogumo corpse (3, 36, Spider:1) 5 stones (4, 19, Spider:1) a scroll of identify (6, 27, Spider:1) 3 stones (7, 1, Spider:1) a +0 scale mail (8, 1, Spider:1) a +0 buckler (9, 33, Spider:1) a +0 hand axe (9, 34, Spider:1) a potion of lignification (10, 2, Spider:1) a wand of charming (7) a wand of flame (24) (10, 12, Spider:1) a +6 ring of intelligence (12, 43, Spider:1) a scroll of identify (14, 30, Spider:1) 7 stones (16, 30, Spider:1) 5 boomerangs (19, 40, Spider:1) a +0 leather armour (22, 41, Spider:1) a ring of willpower a +0 leather armour (23, 29, Spider:1) a +0 spear (25, 36, Spider:1) a +0 scale mail (25, 48, Spider:1) a +0 quarterstaff (38, 46, Spider:1) a ring of magical power (39, 16, Spider:1) 7 stones (40, 44, Spider:1) a +0 robe (41, 52, Spider:1) a +0 rapier (42, 19, Spider:1) a stone (46, 48, Spider:1) a +0 pair of gloves of stealth (46, 49, Spider:1) 4 stones (47, 40, Spider:1) a scroll of noise (47, 43, Spider:1) a +0 short sword (49, 48, Spider:1) a +0 quarterstaff (50, 29, Spider:1) a +0 trident (50, 59, Spider:1) a +0 robe (52, 33, Spider:1) 3 stones (55, 58, Spider:1) a +0 plate armour (56, 29, Spider:1) the +2 dagger of Noon {speed, rPois rN+++ Int-5 Dex-3} Int: It affects your intelligence (-5). Dex: It affects your dexterity (-3). rPois: It protects you from poison. rN: It renders you almost immune to negative energy. (56, 42, Spider:1) 6 stones (56, 56, Spider:1) a scroll of noise Level 2 of the Spider Nest (0, 0, Spider:2) a scroll of amnesia (0, 5, Spider:2) a +1 helmet (unseen) (2, 5, Spider:2) a potion of haste (5, 9, Spider:2) a +0 short sword (8, -5, Spider:2) a jumping spider corpse (8, 2, Spider:2) a redback corpse a jumping spider corpse (8, 3, Spider:2) a jumping spider corpse (8, 5, Spider:2) a redback corpse (9, 2, Spider:2) a jumping spider corpse (9, 4, Spider:2) a tarantella corpse a redback corpse (17, 19, Spider:2) a +1 ring mail of poison resistance (unseen) (22, -6, Spider:2) a +0 trident (22, 11, Spider:2) 30 gold pieces