Dungeon Crawl Stone Soup version 0.30-a0-726-gd89dcf765f (webtiles) character file. Game seed: 4177369945639342650 79 Bnni the Vexing (level 4, -2/32 HPs) Began as a Formicid Hexslinger on Jan 29, 2023. Slain by a gnoll ... wielding a +0 whip (10 damage) ... on level 2 of the Dungeon. The game lasted 00:02:28 (1152 turns). Bnni the Vexing (Formicid Hexslinger) Turns: 1152, Time: 00:02:28 Health: -2/32 AC: 2 Str: 14 XL: 4 Next: 62% Magic: 5/6 EV: 12 Int: 13 God: Gold: 6 SH: 0 Dex: 16 Spells: 2/6 levels left rFire . . . SeeInvis + a - +1 sling rCold . . . Faith . (no shield) rNeg . . . Spirit . c - +0 robe rPois . Reflect . (helmet unavailable) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth + (no amulet) HPRegen 0.25/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 6 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 robe (worn) d - a +0 tower shield Jewellery e - an amulet of faith Scrolls b - a scroll of poison f - a scroll of immolation {unknown} Skills: + Level 1.6 Fighting * Level 2.7 Ranged Weapons - Level 1.7 Dodging + Level 1.1 Shields + Level 1.5 Spellcasting * Level 4.3 Hexes * Level 1.7 Fire Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 48% N/A 4% 1 b - Inner Flame Hex/Fire 8% N/A 22% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Portal Projectile Hex/Tloc 12% N/A 32% 3 Cause Fear Hex 6% N/A 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 * Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History Aim: a gnoll, wielding a +0 whip, wearing the +3 leather armour of the Distant Future {rElec MP+9 Int+2} and wearing an orb of energy (severely wounded, slow, 63% to hit) You shoot a sling bullet. The sling bullet barely misses the gnoll. Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 whip, wearing the +3 leather armour of the Distant Future {rElec MP+9 Int+2} and wearing an orb of energy (severely wounded, slow, 63% to hit) You shoot a sling bullet. The sling bullet barely misses the gnoll. Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 whip, wearing the +3 leather armour of the Distant Future {rElec MP+9 Int+2} and wearing an orb of energy (severely wounded, slow, 63% to hit) You shoot a sling bullet. The sling bullet barely misses the gnoll. Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 whip, wearing the +3 leather armour of the Distant Future {rElec MP+9 Int+2} and wearing an orb of energy (severely wounded, slow, 63% to hit) You shoot a sling bullet. The sling bullet closely misses the gnoll. The gnoll hits you with a +0 whip! * * * LOW HITPOINT WARNING * * * Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 whip, wearing the +3 leather armour of the Distant Future {rElec MP+9 Int+2} and wearing an orb of energy (severely wounded, slow, 63% to hit) You shoot a sling bullet. The sling bullet hits the gnoll but does no damage. The gnoll is severely wounded. The gnoll closely misses you. The gnoll is no longer moving slowly. Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 whip, wearing the +3 leather armour of the Distant Future {rElec MP+9 Int+2} and wearing an orb of energy (severely wounded, 63% to hit) You shoot a sling bullet. The sling bullet closely misses the gnoll. Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 whip, wearing the +3 leather armour of the Distant Future {rElec MP+9 Int+2} and wearing an orb of energy (severely wounded, 63% to hit) You shoot a sling bullet. The sling bullet barely misses the gnoll. The gnoll hits you with a +0 whip! You die... #...# #[8.# #...# ##..## ######.### ##...##...# #>.8....8.# ##...##...# ######@.## ##..#g.# #...##.# #.8.##.# #.รท.##.############## ##<##.......)))...... ###############.#### #.# #. #.###. You could see a gnoll. Vanquished Creatures 4 gnolls (D:2) A worm (D:1) 2 dart slugs (D:1) 4 bats (D:1) An endoplasm (D:1) A giant cockroach (D:1) 4 goblins 3 hobgoblins (D:1) 7 ball pythons 2 frilled lizards (D:1) 4 kobolds (D:1) 3 rats (D:1) 36 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Bnni the Formicid Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 101 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 164 | D:1 | Reached skill level 1 in Fire Magic 263 | D:1 | Reached skill level 4 in Hexes 358 | D:1 | Reached XP level 3. HP: 25/25 MP: 4/4 370 | D:1 | Learned a level 3 spell: Inner Flame 556 | D:1 | Found Qigoa's General Store. 1015 | D:2 | Reached skill level 1 in Shields 1015 | D:2 | Reached XP level 4. HP: 24/32 MP: 2/6 1086 | D:2 | Identified the +3 leather armour of the Distant Future | {rElec MP+9 Int+2} 1152 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: ncdulo_lavacross, layout_basic, serial_shops, nicolae_square_shop, chequers_serial_rivers_micro_d, serial_bayou_lake_a D:2: wad_river_or_something, layout_basic, hellmonk_ecumenical_altar_prayer_group, grunt_ministairs_4, minmay_close_crescents Skill XL: | 1 2 3 | ---------------+----------+----- Fire Magic | 1 | 1.7 Hexes | 4 | 4.3 Shields | 1 | 1.1 Fighting | | 1.6 Ranged Weapons | | 2.7 Dodging | | 1.7 Spellcasting | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 106 | 36 || 142 Cast: Slow | 5 | 5 || 10 Inner Flame | 2 | 1 || 3 Ability: Dig | 1 | || 1 Armour: Robe | 11 | 1 || 12 Dodge: Dodged | 36 | 14 || 50 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1240 | 1172 | 68 | 0 | 834 | 2 | 620.0 | Dungeon | 1240 | 1172 | 68 | 0 | 834 | 2 | 620.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 980 daAuts D:2: 259 daAuts