Bnni Level 1 of the Dungeon (9, 9, D:1) a +0 club (16, 5, D:1) a +0 club (20, 13, D:1) a +0 club (23, 42, D:1) 3 stones (26, -6, D:1) a +0 dagger (28, -4, D:1) a +0 dagger (31, 6, D:1) a +0 dagger (32, 19, D:1) a +0 dagger 4 stones (34, 35, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 spear (1, 5, D:2) a +0 club (2, 6, D:2) a +0 ring mail (6, 2, D:2) a +0 dagger (10, 1, D:2) 2 stones (16, -15, D:2) a +0 club 2 stones (21, -32, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (11, -1, D:3) a +1 trident of venom (14, 20, D:3) a +0 leather armour (18, 3, D:3) a +0 club (25, 5, D:3) 6 stones (30, -8, D:3) 2 stones (36, -7, D:3) a +4 quarterstaff of chaos a +0 cloak (45, 2, D:3) a +0 spear (46, -9, D:3) a +0 hammer (55, 13, D:3) a +0 ring mail Level 4 of the Dungeon [Shop] Zuitabitz's Antique Armour Boutique a +0 scale mail (80 gold) a +0 scale mail (80 gold) a +0 ring mail (80 gold) a +0 scale mail (80 gold) a +0 scale mail (80 gold) a +0 scale mail (80 gold) a +0 robe (14 gold) a +0 plate armour (460 gold) a +0 ring mail (80 gold) the +2 scale mail of the Loofah {rN+ Will+} (616 gold) rN: It protects you from negative energy. Will: It increases your willpower. (0, 0, D:4) a +0 club (13, -28, D:4) a +0 dagger (17, -4, D:4) a +0 club (37, -15, D:4) a +0 leather armour (44, -29, D:4) a +0 dagger (45, -37, D:4) a +0 flail (52, -3, D:4) a +0 scale mail (55, -27, D:4) a +0 quarterstaff (57, 11, D:4) a +2 flail of protection (61, 9, D:4) a +0 halberd (61, 10, D:4) a +0 spear (63, 8, D:4) a +0 flail Level 5 of the Dungeon (8, 10, D:5) 6 stones (21, 5, D:5) a +3 dire flail of holy wrath a +0 leather armour (35, 26, D:5) a +0 dagger (41, 18, D:5) a +0 giant spiked club (45, 0, D:5) a +0 giant club Level 6 of the Dungeon (0, 0, D:6) 4 stones (1, 0, D:6) a +0 shortbow (2, -39, D:6) a +6 ring of intelligence (2, -8, D:6) a +0 hand axe (11, -6, D:6) a +0 leather armour (14, -16, D:6) an orb of energy (14, 0, D:6) a +0 chain mail (15, 9, D:6) a +0 robe (24, -22, D:6) 5 stones Level 7 of the Dungeon (0, 0, D:7) a +0 short sword a +0 flail a +0 short sword a stone a +0 whip a +0 hand axe (0, 1, D:7) a +0 club a +0 leather armour a stone (1, 1, D:7) a +0 club a +0 club a boomerang (2, 1, D:7) a +0 short sword (2, 2, D:7) a +0 club (3, 49, D:7) a +0 long sword (10, 52, D:7) a +0 shortbow (18, 48, D:7) a +0 falchion a +0 robe of positive energy (18, 49, D:7) a +3 flail a +0 robe a +5 long sword of freezing a +0 robe (24, 10, D:7) a +0 spear a +0 flail (25, 11, D:7) a +0 club (29, 23, D:7) a +0 robe (29, 33, D:7) a +0 flail a +0 robe (30, 26, D:7) a book of Spatial Translocations (31, 30, D:7) 11 gold pieces (37, 28, D:7) a +3 heavy long sword (unseen) (40, 7, D:7) a +0 morningstar a +0 chain mail (42, 8, D:7) a +0 club 2 boomerangs (43, 4, D:7) a +0 long sword (45, 2, D:7) a +0 dagger a +0 robe (51, 40, D:7) a +0 robe (53, 17, D:7) a +0 shortbow (61, 32, D:7) a +0 shortbow Level 8 of the Dungeon [Shop] Aguac's Book Shoppe the Guidebook on Algor and Feathers (432 gold) Spells Type Level a - Shock Conjuration/Air 1 b - Static Discharge Conjuration/Air 2 c - Lightning Bolt Conjuration/Air 5 d - Simulacrum Ice/Necromancy 6 the Collected Works on Translocation and Open Graves (432 gold) Spells Type Level a - Necrotise Necromancy 1 b - Vampiric Draining Necromancy 3 c - Gell's Gravitas Translocation 3 d - Haunt Necromancy/Summoning 7 a book of Iron (432 gold) a book of Minor Magic (216 gold) a book of Vapours (240 gold) a book of Unlife (432 gold) a book of Beasts (456 gold) (0, 0, D:8) a +0 ring mail (9, -2, D:8) a +0 whip (14, -7, D:8) a +0 spear (15, -7, D:8) a +0 short sword (15, -3, D:8) a +0 spear (16, -5, D:8) a +0 war axe a +0 short sword (17, -5, D:8) a +0 dagger a +0 robe a +0 whip a +0 leather armour (18, -5, D:8) a +0 spear (22, -16, D:8) a +0 club (22, -15, D:8) a +0 dagger a +0 robe a +0 club (24, -16, D:8) a +0 hand axe a +0 chain mail (32, -26, D:8) a +0 robe (33, -11, D:8) a +0 dagger of venom (33, 19, D:8) a +0 plate armour (35, -17, D:8) 6 stones (38, -19, D:8) an amulet of faith (44, 12, D:8) a +0 hand axe a +0 robe (46, 10, D:8) a +0 whip (47, 5, D:8) 5 stones (50, -22, D:8) a scarf of harm an amulet of faith (50, 9, D:8) a +2 flail of draining a +0 chain mail (51, 4, D:8) a +0 rapier Level 9 of the Dungeon (0, 0, D:9) a +0 heavy battleaxe (2, -30, D:9) a +0 plate armour (3, -31, D:9) a +0 hand axe (14, -10, D:9) a +4 dagger of distortion a +0 robe (16, -16, D:9) 6 stones (16, 1, D:9) a +0 scale mail (17, -10, D:9) 25 poisoned darts (34, 16, D:9) a +0 dagger a +0 leather armour a +0 club a +0 ring mail (35, 17, D:9) a +0 shortbow a +0 club (36, 17, D:9) a +0 dagger (36, 18, D:9) a +0 hand axe a +0 leather armour a +0 heavy hand axe a +0 leather armour (51, -21, D:9) a +0 ring mail Level 10 of the Dungeon (0, 0, D:10) a +0 spear (0, 1, D:10) a +0 whip (0, 2, D:10) a +0 club (0, 12, D:10) a +0 shortbow (1, 1, D:10) a +0 club (2, -3, D:10) a +0 halberd (2, 0, D:10) a +0 spear a +0 ring mail (15, -24, D:10) 6 stones (17, 8, D:10) 6 stones (30, -27, D:10) a +0 giant club a +0 giant club (33, -24, D:10) a +0 shortbow (59, -16, D:10) a +0 leather armour Level 11 of the Dungeon (0, 0, D:11) 5 large rocks (4, -19, D:11) a +0 ring mail (13, -15, D:11) a +3 scimitar of flaming a +0 robe (17, 5, D:11) a +0 trident a +0 spear (19, 6, D:11) the +4 trident of the Mordant God {freeze, rElec rF+ rC- SInv} rF: It protects you from fire. rC: It makes you vulnerable to cold. rElec: It insulates you from electricity. SInv: It lets you see invisible. (25, 20, D:11) 4 large rocks (27, -4, D:11) a +0 halberd a +0 scale mail (29, -11, D:11) a +0 leather armour (31, 17, D:11) a +0 pair of gloves (35, 17, D:11) a +0 hand axe (36, 18, D:11) a +0 scale mail a +0 war axe (37, 19, D:11) a +0 trident a +0 ring mail a +0 morningstar a +0 robe a +0 dagger a +0 chain mail a +0 mace a +0 leather armour a +0 dagger a +0 scale mail a +0 hand axe (37, 20, D:11) a +0 whip a +0 leather armour a +0 war axe a +0 whip a +0 club a +0 leather armour a +0 flail a +0 chain mail a +0 dire flail (38, 20, D:11) a +0 leather armour a +0 club a +0 ring mail a +0 club (39, 20, D:11) a +0 leather armour a +0 war axe (43, -9, D:11) a +0 flail (44, -9, D:11) a +0 club a +0 spear a +0 scale mail a +0 spear (44, 16, D:11) a +0 giant club a +0 dire flail (51, 12, D:11) a +0 robe a +0 dagger (53, 3, D:11) 7 stones (53, 11, D:11) a +0 flail (53, 12, D:11) a +0 chain mail a +1 glaive of venom (54, 12, D:11) a +0 ring mail a +0 trident (55, 12, D:11) a +0 mace Level 12 of the Dungeon (0, 0, D:12) 4 large rocks (17, -4, D:12) a +1 battleaxe a +0 plate armour (22, 6, D:12) a +0 troll leather armour (24, 4, D:12) a +3 scimitar 7 javelins a +0 chain mail (31, 7, D:12) a +0 hand axe (36, 8, D:12) 4 scrolls of noise (39, 8, D:12) 5 stones (45, -30, D:12) a scarf of shadows (45, -17, D:12) a staff of earth a +0 robe (55, 17, D:12) a +0 scale mail of fire resistance Level 13 of the Dungeon (0, 0, D:13) the +7 great sword "Heudduvytt" {flame, Fragile Int+8} Int: It affects your intelligence (+8). Fragile: It will be destroyed if unequipped. (5, 20, D:13) a +0 shortbow (7, 1, D:13) a +0 rapier (17, 6, D:13) a +0 giant club a +0 giant club (22, 1, D:13) a +0 ring mail (22, 17, D:13) 4 large rocks (23, -14, D:13) 6 stones (25, -5, D:13) a +0 shortbow (26, -5, D:13) a +0 shortbow (33, -3, D:13) a +0 shortbow (34, -8, D:13) a +0 shortbow (34, -4, D:13) a +0 shortbow (34, -3, D:13) a +0 longbow (35, -10, D:13) a +0 dagger a +0 robe a +2 robe a +0 dagger (35, -7, D:13) a +0 shortbow (35, -2, D:13) 5 stones a +0 shortbow (37, 4, D:13) a +0 chain mail a +2 halberd (38, -2, D:13) a +0 robe a +0 dagger (39, 0, D:13) a +0 plate armour a +0 mace (40, 0, D:13) 3 boomerangs (40, 6, D:13) a +0 chain mail of positive energy a +1 battleaxe of freezing 6 stones (41, 5, D:13) a +0 robe a +0 flail (41, 6, D:13) a +0 robe a +0 dagger (42, 8, D:13) a +2 robe of willpower a +0 dagger a +0 leather armour (42, 9, D:13) a +0 dagger (46, 12, D:13) a +0 club 5 stones Level 14 of the Dungeon [Shop] Yghog's Mayhem Merchandise a +0 battleaxe (91 gold) the +7 great mace "Firestarter" {flame, inner flame, rFlCloud rF++} (996 gold) rFlCloud: It grants immunity to clouds of flame. rF: It greatly protects you from fire. a +0 war axe (49 gold) a +0 battleaxe (91 gold) a wand of iceblast (4) (134 gold) a +0 hand axe (42 gold) a +0 broad axe (56 gold) a book of Fire (420 gold) a wand of iceblast (2) (67 gold) (0, 0, D:14) 3 stones (11, -3, D:14) a +0 halberd a +0 halberd a +0 leather armour (11, -2, D:14) a +0 halberd (13, -4, D:14) a +0 dagger a +0 robe (16, 45, D:14) a +0 great sword (21, 16, D:14) a ring of ice (42, -3, D:14) a +0 long sword (48, 4, D:14) a +4 vampiric lajatang a +0 robe (51, 30, D:14) a +0 shortbow (51, 33, D:14) a ring of willpower (62, 1, D:14) a +0 shortbow (63, 1, D:14) a +0 shortbow (63, 2, D:14) a +0 shortbow (65, 3, D:14) a +0 leather armour Level 15 of the Dungeon (0, 0, D:15) a +0 flail (8, -5, D:15) a +0 giant club a +0 giant club a +0 giant club (10, -4, D:15) a +0 giant club (11, -5, D:15) a +0 giant club (12, -3, D:15) a +0 spear a +0 robe the Ecumenical Temple (5, 14, Temple) a +0 shortbow Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 dire flail a +0 chain mail (1, -1, Orc:1) a +0 mace a +0 leather armour (1, 0, Orc:1) a +0 dagger a +0 robe (2, 0, Orc:1) a +0 club a +0 leather armour (3, -3, Orc:1) a +0 club (4, 0, Orc:1) a +0 flail (5, 0, Orc:1) a +0 dagger a +0 robe a +0 hand axe (6, 1, Orc:1) a +0 war axe (31, 14, Orc:1) a +0 spear (31, 15, Orc:1) a +0 flail (31, 28, Orc:1) a +0 giant club (32, 9, Orc:1) a +0 flail (32, 10, Orc:1) a +0 club a +0 robe a +0 flail (32, 13, Orc:1) a +0 whip (35, -7, Orc:1) a +0 dagger a +0 robe a +0 flail a +0 scale mail a +0 mace (35, -6, Orc:1) a +0 hand axe a +0 hand axe a +0 ring mail a +0 dagger a +0 robe (35, -5, Orc:1) a staff of cold a +2 robe of cold resistance (36, -7, Orc:1) a +1 great sword a +0 chain mail a +0 club (36, -5, Orc:1) a +0 giant spiked club (37, -5, Orc:1) a +0 hand axe (42, 17, Orc:1) a +0 whip (43, 16, Orc:1) a +0 flail a +0 scale mail (43, 17, Orc:1) a +0 whip a +0 leather armour (44, 22, Orc:1) a +0 scimitar 3 boomerangs a +0 plate armour (44, 23, Orc:1) a +0 dagger a +0 robe (45, 17, Orc:1) a +0 short sword (45, 22, Orc:1) a +0 short sword a +0 ring mail (45, 23, Orc:1) a +0 club (46, 17, Orc:1) a +0 dagger a +0 robe (46, 22, Orc:1) a +0 dagger a +0 robe Level 2 of the Orcish Mines [Shop] Ocimn's Weapon Shoppe 4 stones (4 gold) 4 stones (4 gold) a +0 dagger (24 gold) a +0 long sword (42 gold) a +0 whip (30 gold) a +2 vampiric rapier (288 gold) a +0 quarterstaff (48 gold) [Shop] Dupeurr's Magic Scroll Shoppe 2 scrolls of teleportation (96 gold) a scroll of noise (16 gold) a scroll of identify (32 gold) a scroll of magic mapping (120 gold) a scroll of amnesia (64 gold) a scroll of immolation (64 gold) a scroll of fog (64 gold) [Shop] Plog's Book Boutique a book of Flames (448 gold) Great Wizards, Vol. II (608 gold) a book of Annihilations (960 gold) a book of Touch (352 gold) a book of Callings (320 gold) a book of Chaos (800 gold) a book of Burglary (320 gold) the Vellum of Coordinates (704 gold) Spells Type Level a - Gell's Gravitas Translocation 3 b - Vhi's Electric Charge Translocation/Air 3 c - Iskenderun's Mystic Blast Conjuration/Translocation 4 d - Disjunction Translocation 8 a book of the Tundra (512 gold) [Shop] Vaichela's Weapon Shop a +0 longbow (97 gold) a +0 rapier of speed (210 gold) a +0 flail (52 gold) a +0 scimitar (60 gold) a +0 rapier (60 gold) a +0 hand axe (45 gold) a +0 quarterstaff (60 gold) [Shop] Abruhor's Armour Emporium a +0 scale mail (64 gold) a +2 scale mail of cold resistance (336 gold) a +0 ring mail (64 gold) the +4 scale mail of the Bequeathed God {rN+} (563 gold) rN: It protects you from negative energy. a +0 leather armour (32 gold) a +0 cloak (72 gold) a +4 plate armour of ponderousness (320 gold) the +0 chain mail of Lust {+Inv rF+} (408 gold) rF: It protects you from fire. +Inv: It lets you turn invisible. (0, 0, Orc:2) a +0 arbalest a +0 broad axe (4, -40, Orc:2) a +0 trident a +0 plate armour (4, -39, Orc:2) a +0 falchion 2 boomerangs a +0 scale mail (5, -40, Orc:2) a +0 dagger a +0 robe (16, 9, Orc:2) the amulet "Bydepsig" {Spirit -Cast rPois Str+3 Slay+3} [amulet of guardian spirit] It causes incoming damage to be divided between your reserves of health and magic. Str: It affects your strength (+3). Slay: It affects your accuracy & damage with ranged weapons and melee (+3). rPois: It protects you from poison. -Cast: It prevents spellcasting. (17, -1, Orc:2) a +0 arbalest a +0 mace (17, 9, Orc:2) an orb of light (18, -15, Orc:2) a +0 arbalest a +0 broad axe (18, 9, Orc:2) a +0 crystal plate armour (19, -18, Orc:2) a +0 shortbow (19, -15, Orc:2) a +0 shortbow (19, 9, Orc:2) the ring "Juebraro" {rC- AC+4 Int+4} [ring of protection] AC: It affects your AC (+4). Int: It affects your intelligence (+4). rC: It makes you vulnerable to cold. a +3 leather armour of fire resistance (20, -20, Orc:2) a +0 arbalest a +0 mace (20, -19, Orc:2) a +0 shortbow (20, -18, Orc:2) a +0 shortbow (20, -15, Orc:2) a +0 shortbow a +0 arbalest a +0 trident (21, -15, Orc:2) a +0 arbalest a +0 battleaxe (27, -15, Orc:2) a ring of fire a +4 ring of protection a ring of protection from cold a ring of protection from cold (28, 0, Orc:2) a +0 arbalest a +0 glaive (33, -38, Orc:2) a +0 short sword (34, 5, Orc:2) a +0 ring mail a +0 hand axe (34, 6, Orc:2) a +0 short sword (35, -45, Orc:2) a +0 dagger (35, -44, Orc:2) a +0 chain mail a +0 hand axe (35, -37, Orc:2) a +0 flail (36, -43, Orc:2) 2 boomerangs a +0 hand axe of flaming (36, -37, Orc:2) a +0 plate armour a +0 war axe (36, -35, Orc:2) a +0 ring mail a +0 hand axe (36, 5, Orc:2) a +0 plate armour a +0 halberd (36, 6, Orc:2) a +0 robe a +0 dagger (37, -47, Orc:2) a +0 leather armour a +0 flail (37, -45, Orc:2) a +0 leather armour a +0 dagger (37, -41, Orc:2) a +0 robe a +3 dagger of venom (38, -41, Orc:2) a +0 robe a +0 dagger (39, -40, Orc:2) a +1 dagger of venom (42, -40, Orc:2) a +0 leather armour a boomerang a +0 short sword (43, -16, Orc:2) a +0 battleaxe (44, -17, Orc:2) a +0 arbalest (44, -15, Orc:2) a +0 glaive (45, -16, Orc:2) a +0 glaive a +0 arbalest a +0 glaive (45, -15, Orc:2) a +0 great mace a +0 arbalest a +0 mace a +3 arbalest a +0 hand axe a +0 arbalest a +0 plate armour a +0 dire flail (45, -14, Orc:2) a +0 chain mail a +0 dire flail a +0 mace a +0 arbalest a +0 great mace a +0 arbalest a +0 chain mail a +0 mace a +0 arbalest (46, -16, Orc:2) a +0 plate armour a +0 great mace a +3 arbalest (46, -13, Orc:2) a +0 broad axe a +0 arbalest a +0 shortbow (47, -16, Orc:2) a +0 shortbow a +0 chain mail a +0 glaive (47, -15, Orc:2) a +0 mace a +0 arbalest a +0 shortbow (48, -16, Orc:2) a +0 hand axe a +0 flail a +0 shortbow a +0 plate armour a +0 broad axe a +0 hand axe a +0 arbalest a +0 shortbow (48, -15, Orc:2) a +0 chain mail a +0 hand axe a +1 shortbow of draining (49, -14, Orc:2) a +0 arbalest (50, -16, Orc:2) a +0 club a +0 chain mail a +0 battleaxe a +0 chain mail a +0 short sword (50, -14, Orc:2) a +0 mace (54, 7, Orc:2) a +0 giant club (57, 10, Orc:2) a +0 arbalest a +0 battleaxe (58, -4, Orc:2) a +0 flail (59, -7, Orc:2) a +0 dagger a +0 robe a +0 dagger a +0 robe (62, -6, Orc:2) a +0 hand axe Level 1 of the Lair of Beasts (0, 20, Lair:1) a +0 quarterstaff (2, -20, Lair:1) a +0 war axe Level 2 of the Lair of Beasts (0, 0, Lair:2) 2 atropa-tipped darts (1, 43, Lair:2) a +0 sling (7, 32, Lair:2) a +0 mace (14, 36, Lair:2) 5 stones (25, -2, Lair:2) a scroll of noise (31, 11, Lair:2) a +0 demon whip (35, 2, Lair:2) a +0 leather armour (42, 10, Lair:2) the +1 scale mail of Tocuit {Harm Int+3} Int: It affects your intelligence (+3). Harm: It increases damage dealt and taken. Level 3 of the Lair of Beasts (15, 22, Lair:3) the +1 sling of Propriety {freeze, Int+6 Dex-2 SInv} Int: It affects your intelligence (+6). Dex: It affects your dexterity (-2). SInv: It lets you see invisible. (16, 22, Lair:3) a +0 robe a +1 glaive of pain (16, 26, Lair:3) a +0 long sword (18, 12, Lair:3) a +0 troll leather armour (19, 37, Lair:3) a +0 shortbow (22, 26, Lair:3) a +0 shortbow (28, 35, Lair:3) a +0 shortbow (43, 28, Lair:3) a +0 longbow (46, 13, Lair:3) 6 stones (49, 17, Lair:3) a +0 shortbow (65, 5, Lair:3) a +0 scale mail Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 hat a +0 helmet (2, -2, Lair:4) a +0 kite shield (2, -1, Lair:4) the +2 robe of the Slug {rF++ Str+3 Dex-3} Str: It affects your strength (+3). Dex: It affects your dexterity (-3). rF: It greatly protects you from fire. (19, 48, Lair:4) 8 stones (23, 36, Lair:4) a +0 leather armour (25, 30, Lair:4) a +0 cloak (25, 37, Lair:4) a +0 morningstar (30, 30, Lair:4) 8 stones (50, 39, Lair:4) 2 poisoned darts (69, 9, Lair:4) a scroll of torment Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 arbalest (8, -14, Lair:5) a +0 pair of boots (16, -5, Lair:5) a +0 club (18, -27, Lair:5) 3 stones (24, -30, Lair:5) +0 steam dragon scales (28, -39, Lair:5) a +0 short sword (28, -11, Lair:5) a +2 dire flail of holy wrath (29, -14, Lair:5) 4 poisoned darts (30, -11, Lair:5) a condenser vane (inert) (31, -14, Lair:5) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int: It affects your intelligence (+6). MP: It affects your magic capacity (+6). (31, -13, Lair:5) a staff of poison (31, -12, Lair:5) a +5 rapier of speed (31, -11, Lair:5) a +0 war axe (43, -24, Lair:5) a +0 long sword (50, -3, Lair:5) a +0 great sword (51, -15, Lair:5) a +0 battleaxe (53, -15, Lair:5) +0 steam dragon scales Level 1 of the Shoals [Shop] Lukhadur's Book Shoppe a Necronomicon (952 gold) a book of Annihilations (1020 gold) a book of Beasts (646 gold) a book of Weapons (476 gold) a book of the Sky (748 gold) a book of Air (374 gold) Maxwell's Memoranda (646 gold) a manual of Staves (1360 gold) Ozocubu's Autobiography (408 gold) [Shop] Quuth's Firing Range a +0 shortbow (42 gold) a manual of Ranged Weapons (1120 gold) a +0 hand crossbow (49 gold) a manual of Throwing (1120 gold) a manual of Throwing (1120 gold) a +0 longbow (91 gold) a +0 shortbow (42 gold) a +0 triple crossbow (140 gold) a +0 triple crossbow (140 gold) (0, 0, Shoals:1) a +0 trident (1, -19, Shoals:1) 3 large rocks (13, 20, Shoals:1) a +0 trident 3 boomerangs (14, -21, Shoals:1) a +0 trident (19, 5, Shoals:1) a +1 leather armour of cold resistance (20, 12, Shoals:1) a +2 broad axe of venom (22, -13, Shoals:1) a +0 sling a +0 spear (22, 13, Shoals:1) a +0 ring mail (25, 10, Shoals:1) a +0 trident 2 boomerangs (26, -3, Shoals:1) a +0 sling a +0 quarterstaff (27, -18, Shoals:1) a poisoned dart (27, -16, Shoals:1) a stone (27, 19, Shoals:1) a +0 spear 10 silver javelins a +0 leather armour (28, -17, Shoals:1) a poisoned dart (28, -2, Shoals:1) a +0 trident (29, -16, Shoals:1) a stone (30, -17, Shoals:1) a stone (31, -18, Shoals:1) a stone (31, -17, Shoals:1) a javelin (32, -17, Shoals:1) a stone a stone (32, -16, Shoals:1) a stone a stone (35, 16, Shoals:1) a stone (38, -6, Shoals:1) a +0 sling a +0 spear (40, -26, Shoals:1) 5 stones (41, -25, Shoals:1) a curare-tipped dart (42, -8, Shoals:1) a +0 sling a +0 spear (42, -7, Shoals:1) a +0 spear (43, -22, Shoals:1) a curare-tipped dart (43, -6, Shoals:1) a +0 longbow a +0 club (44, -8, Shoals:1) a +0 sling a +0 spear (44, -7, Shoals:1) a +0 sling a +0 club (44, -6, Shoals:1) a +0 sling a +0 club (44, -3, Shoals:1) 8 stones (45, -7, Shoals:1) a +0 sling a +0 spear Level 2 of the Shoals (0, 0, Shoals:2) a +0 spear (3, 8, Shoals:2) a +0 ring mail