Bnni Level 1 of the Dungeon (2, 8, D:1) a +0 ring mail (3, -30, D:1) a +0 ring mail (4, -36, D:1) a +3 long sword (5, -30, D:1) a +0 club (5, -26, D:1) a +0 ring mail (12, -22, D:1) a +0 club (18, -30, D:1) a +0 dagger (22, -7, D:1) a +0 dagger (26, -32, D:1) a +0 dagger 3 stones (27, 4, D:1) a +0 whip (30, -19, D:1) 3 poisoned darts (32, 0, D:1) a +0 dagger (41, -27, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Xim Da Dohu's Antique Weapon Shop a +0 dagger (52 gold) a +0 rapier (104 gold) the +4 whip of Fortitude {freeze, Will++ Int-3 Dex+2} (1128 gold) Int: It affects your intelligence (-3). Dex: It affects your dexterity (+2). Will: It greatly increases your willpower. a +0 flail (91 gold) a +0 morningstar (104 gold) a +2 whip of electrocution (473 gold) (0, 0, D:2) 4 stones (7, -2, D:2) a +0 dagger (19, -35, D:2) a +0 club 6 stones (23, -27, D:2) a +0 robe (27, -37, D:2) a +0 club (27, 10, D:2) a +0 whip 3 stones (53, -11, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 long sword (0, 2, D:3) a +0 dagger (9, -9, D:3) a +0 dagger (10, -12, D:3) a +0 long sword (26, 17, D:3) 8 stones (42, 1, D:3) a +0 dagger (47, 9, D:3) an orb of guile (50, -28, D:3) 4 poisoned darts Level 4 of the Dungeon (0, 0, D:4) a staff of earth (9, 0, D:4) 5 stones (9, 4, D:4) 5 stones (17, -5, D:4) a +0 robe (23, -26, D:4) a +0 club (23, -21, D:4) a +0 vampiric short sword a +0 ring mail (23, -19, D:4) a +0 dagger a +0 robe (31, -36, D:4) a +0 leather armour (34, -20, D:4) 8 stones (38, -41, D:4) a +0 club a +0 sling (39, -39, D:4) a +0 mace a +0 leather armour (41, -37, D:4) a +0 war axe a +0 ring mail (42, -36, D:4) a +0 war axe 2 boomerangs (49, -16, D:4) a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +0 club (1, 0, D:5) a +0 club (2, 0, D:5) a +0 dagger (3, 0, D:5) 7 poisoned darts a +0 club (3, 1, D:5) a +0 short sword 3 stones (19, -3, D:5) a +0 spear (23, -7, D:5) a +0 dagger (25, -6, D:5) a +0 falchion (25, -5, D:5) a +0 short sword (26, 23, D:5) a +0 club (28, -4, D:5) a +0 flail (28, 23, D:5) a +0 whip (29, 24, D:5) a +0 spear (32, 26, D:5) a +4 club (33, 21, D:5) a +0 robe a +0 dagger (33, 26, D:5) a +0 robe a +0 scythe (35, 25, D:5) a +0 sling (36, 15, D:5) a +0 scale mail a +0 falchion (37, 17, D:5) a +0 leather armour a +0 club a +0 chain mail a +0 mace (51, 2, D:5) a +0 halberd (51, 3, D:5) a +0 whip (52, 1, D:5) a +0 halberd a +0 spear Level 6 of the Dungeon (5, -8, D:6) a +0 ring mail a +0 mace (7, -7, D:6) a +0 halberd (8, -7, D:6) a +0 falchion (10, -2, D:6) a +0 flail (12, -6, D:6) a +0 club (12, -5, D:6) a +0 flail a +0 robe a +0 whip (12, -4, D:6) a +0 chain mail a +0 long sword a +0 halberd (12, -1, D:6) 4 stones (13, -4, D:6) a +0 whip a +0 halberd (14, -3, D:6) a +0 leather armour a +0 dagger a +0 robe a +0 dagger (15, -3, D:6) a +0 club (22, 7, D:6) a +0 whip (26, 7, D:6) a ring of willpower (35, 15, D:6) 5 stones (35, 19, D:6) a +0 hand axe (36, 9, D:6) 3 stones (39, 1, D:6) a +0 robe (40, 11, D:6) 2 stones (40, 14, D:6) 5 stones (40, 18, D:6) a +0 club (42, 20, D:6) a +0 spear (44, 3, D:6) a +0 dagger a +0 scale mail Level 7 of the Dungeon (0, 0, D:7) a +0 short sword a +0 leather armour (5, -22, D:7) a +0 hand axe a +0 leather armour (5, -13, D:7) a +0 dagger (5, -12, D:7) a +0 war axe (6, -22, D:7) a +0 flail a +0 hand axe a +0 leather armour (6, -13, D:7) a +0 dagger a +0 robe (7, -12, D:7) a +0 hand axe (9, -12, D:7) a +0 club a +0 ring mail (12, 9, D:7) a +0 dagger 4 stones (13, 7, D:7) 2 potions of degeneration a +0 short sword 4 stones (13, 8, D:7) a +0 short sword (13, 9, D:7) a +0 whip 9 stones (13, 10, D:7) a +1 short sword of draining 3 stones a +0 short sword (13, 23, D:7) a +0 helmet (14, 8, D:7) a +0 club 5 poisoned darts (22, 24, D:7) the +4 chain mail "Nexaxu" {Harm Drain Will++ Regen+} Regen: It increases your rate of health regeneration. Drain: It drains your maximum health when unequipped. Harm: It increases damage dealt and taken. Will: It greatly increases your willpower. (23, 4, D:7) 4 poisoned darts (27, 22, D:7) a +0 scimitar a +0 robe (31, -8, D:7) 3 stones (41, 6, D:7) a +3 dagger a +0 robe (41, 11, D:7) a +0 hand axe (42, 7, D:7) a +0 dire flail a +0 robe (45, 6, D:7) a +2 heavy hand axe a +0 longbow a +0 robe (46, 26, D:7) a +0 short sword a +0 dire flail a +0 arbalest a +0 chain mail (47, 26, D:7) a +0 short sword Level 8 of the Dungeon (0, 0, D:8) a +0 quarterstaff (9, -3, D:8) a +0 robe a +0 trident (9, 1, D:8) a +0 robe a +0 shortbow (11, -24, D:8) a +0 dagger (11, -6, D:8) a +0 robe a +4 spear (12, -17, D:8) a +0 flail a +0 long sword a +0 robe a +1 flail of freezing 6 stones a +0 robe (12, -6, D:8) a +0 robe a +0 scimitar (12, 0, D:8) Sif Muna's Teachings on the Crevasse Spells Type Level a - Freeze Ice 1 (29, -12, D:8) a +0 hand axe (33, -14, D:8) a +0 long sword a +0 robe (33, -13, D:8) a +0 robe (38, -27, D:8) a +0 plate armour (40, -25, D:8) 7 stones (40, -17, D:8) a +0 scimitar a +0 robe (43, -16, D:8) a scroll of noise 2 scrolls of teleportation (45, 17, D:8) a +0 whip (48, 11, D:8) 3 stones (50, -15, D:8) a +0 shortbow (55, 25, D:8) 3 stones (56, 14, D:8) a +0 robe (57, -16, D:8) a +2 leather armour of cold resistance (58, 8, D:8) 5 poisoned darts Level 9 of the Dungeon (0, 0, D:9) a +0 club (4, 9, D:9) a +0 hand axe a +0 chain mail a +0 dagger a +0 leather armour (5, 7, D:9) a +2 dagger of draining a +0 robe (6, 1, D:9) a +0 rapier (6, 7, D:9) a +0 club (8, 8, D:9) a +0 hand axe (27, 1, D:9) a +0 leather armour (61, 24, D:9) a throwing net (61, 25, D:9) a throwing net (63, 0, D:9) a +0 club 5 poisoned darts a +0 short sword a stone a kobold corpse (63, 25, D:9) an electric eel corpse (64, -4, D:9) a +0 whip 4 stones a kobold corpse (64, -1, D:9) a +1 whip of electrocution 4 stones a kobold corpse (65, -1, D:9) a +0 dagger (68, 19, D:9) a potion of degeneration the Ecumenical Temple