Bnni Level 1 of the Dungeon (0, 0, D:1) a +0 robe (0, 1, D:1) 2 stones (0, 3, D:1) a +0 club (4, 7, D:1) a +0 club a +0 dagger (10, 13, D:1) a +0 hand axe (12, 7, D:1) a +0 robe (13, 5, D:1) a +0 robe (15, 6, D:1) a +0 quarterstaff (16, 5, D:1) a +0 long sword (22, 12, D:1) 5 stones (22, 26, D:1) 4 stones (24, 14, D:1) a +0 dagger (28, 7, D:1) a +0 whip 2 stones (32, 16, D:1) a +0 dagger (41, -4, D:1) 7 stones (43, 6, D:1) a +0 dagger a stone (49, 5, D:1) a +0 dagger (51, 6, D:1) a +0 spear Level 2 of the Dungeon (0, 0, D:2) 6 stones (2, -8, D:2) a +0 dagger (7, 38, D:2) a +0 dagger (11, 14, D:2) a +0 dagger a +0 sling (19, 19, D:2) a +0 dagger (24, -6, D:2) a +0 club 4 stones (34, 24, D:2) a +0 ring mail (37, 21, D:2) a +0 dagger Level 3 of the Dungeon [Shop] Jumukluf's Assorted Antiques a potion of heal wounds (100 gold) a potion of curing (60 gold) a +0 rapier (80 gold) a potion of heal wounds (100 gold) the +0 robe of Nun Lymec {rElec Regen+ Str+5 Int-4} (336 gold) Str: It affects your strength (+5). Int: It affects your intelligence (-4). rElec: It insulates you from electricity. Regen: It increases your rate of health regeneration. a scroll of immolation (80 gold) (0, 0, D:3) 9 stones (10, 8, D:3) a potion of degeneration (13, -16, D:3) a +0 falchion (15, -13, D:3) a +0 ring mail (27, -7, D:3) a +0 whip (33, 26, D:3) a +0 dagger (34, -11, D:3) a +3 dagger of draining a +0 whip (40, 7, D:3) a +1 short sword of flaming (42, 16, D:3) 2 stones (42, 22, D:3) a +0 mace Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail (10, -26, D:4) 3 stones (10, -19, D:4) a +0 falchion (12, -16, D:4) a +0 dire flail (15, -11, D:4) a +0 scimitar of freezing (16, 16, D:4) 3 stones (24, -14, D:4) a +0 leather armour (35, 15, D:4) a +0 robe (37, -17, D:4) a +0 short sword (39, -8, D:4) a potion of degeneration Level 5 of the Dungeon (0, 0, D:5) an amulet of guardian spirit (8, 11, D:5) a +0 dagger a +0 scale mail (14, 5, D:5) a +0 dagger a +0 ring mail (17, 22, D:5) an amulet of faith (18, 12, D:5) a +0 dagger (21, 2, D:5) a +0 scale mail (27, 3, D:5) a +7 heavy flail (30, -3, D:5) a +0 spear a +0 spear (31, -7, D:5) a staff of conjuration (31, -3, D:5) a +0 spear (31, -2, D:5) a +0 halberd (39, 3, D:5) a +0 spear a +0 flail (39, 4, D:5) a +0 leather armour a +0 whip (40, 0, D:5) a +3 whip (42, -24, D:5) a +0 club (44, -1, D:5) a +0 club (55, 1, D:5) a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) 9 stones (35, 11, D:6) a +0 trident (37, 9, D:6) a +0 mace (37, 10, D:6) a +0 dagger (39, -3, D:6) 8 stones (40, 12, D:6) 5 stones (46, -35, D:6) a +0 flail a +0 flail (47, -12, D:6) a +0 giant club (48, -36, D:6) a +0 spear (52, -14, D:6) 5 stones (58, 3, D:6) a +0 short sword a +0 shortbow a +0 dagger (58, 4, D:6) a +0 short sword 5 stones (59, 3, D:6) a +0 whip (59, 4, D:6) a +0 short sword 2 stones (59, 5, D:6) a +0 dagger a +0 whip (61, 0, D:6) a +0 whip (63, 0, D:6) a +0 spear (63, 5, D:6) a +0 dagger Level 7 of the Dungeon [Shop] Hemelub's Gadget Gallery a wand of charming (6) (144 gold) a wand of flame (12) (84 gold) a wand of digging (5) (210 gold) a wand of acid (8) (336 gold) a wand of flame (11) (77 gold) a tin of tremorstones (2/2) (400 gold) a phial of floods (400 gold) a wand of acid (7) (294 gold) (2, 21, D:7) a +0 short sword (12, -2, D:7) a +0 flail (13, -1, D:7) a +1 mace of holy wrath (14, 0, D:7) a +0 flail a +0 ring mail (15, 3, D:7) a +0 mace (16, 2, D:7) a +0 hand axe 8 stones (26, 27, D:7) a +0 hand axe a +0 robe (28, 34, D:7) a +0 club (29, 33, D:7) a +0 dagger a +0 chain mail a +0 dagger (30, 33, D:7) a +0 short sword a +0 chain mail (31, -3, D:7) a +0 long sword (36, 0, D:7) a stone a +0 short sword (36, 34, D:7) a +0 sling (37, 0, D:7) a +0 whip (38, 0, D:7) a +1 dagger of venom (40, 3, D:7) 7 stones (51, -9, D:7) the +2 leather armour of the Iron Devil {-Cast rElec rCorr} rElec: It insulates you from electricity. -Cast: It prevents spellcasting. rCorr: It protects you from acid and corrosion. the +0 leather armour "Yllurug" {rN++ Slay+2} Slay: It affects your accuracy & damage with ranged weapons and melee (+2). rN: It greatly protects you from negative energy. (51, -2, D:7) a +0 scale mail (56, -3, D:7) a +0 dagger Level 8 of the Dungeon (0, 0, D:8) a +0 robe (5, 15, D:8) 6 stones (8, 38, D:8) a +0 dagger a +0 leather armour (11, 16, D:8) a +0 dagger a +0 leather armour (11, 18, D:8) a +0 leather armour (11, 48, D:8) a +0 dagger a +0 robe (12, 16, D:8) a +0 hand axe a +0 leather armour (13, 41, D:8) a +2 whip of venom (14, 21, D:8) a +0 dagger a +0 robe (15, 16, D:8) a +0 trident a +0 chain mail (18, 15, D:8) a +0 club a +0 leather armour (23, -11, D:8) a +0 ring mail (23, 8, D:8) a +0 whip a +0 leather armour (26, 2, D:8) 4 stones (27, 6, D:8) a +0 short sword a +0 falchion (41, 6, D:8) a +0 whip (42, 6, D:8) a +0 battleaxe a +0 chain mail a +0 short sword (44, 36, D:8) a +0 short sword a +1 whip of venom 4 stones (45, 5, D:8) a +0 trident (45, 6, D:8) a +0 mace a +0 leather armour (45, 36, D:8) a +0 club (48, 47, D:8) a +0 whip of freezing a +0 robe (54, 1, D:8) a potion of degeneration (59, 46, D:8) a +0 shortbow (61, 22, D:8) a +0 ring mail (63, 36, D:8) a +0 great sword a +0 robe a +2 mace a +0 robe (63, 37, D:8) a +0 dire flail a +0 robe (65, 36, D:8) a +4 mace of freezing a +0 robe Level 9 of the Dungeon (0, 0, D:9) a +0 dire flail a +0 robe (0, 3, D:9) a +0 dagger (1, 21, D:9) 4 stones (2, 0, D:9) a +0 short sword a +0 robe a +0 falchion a +0 robe (2, 18, D:9) a +0 shortbow (3, 0, D:9) a +3 dagger a +0 robe (3, 46, D:9) 8 stones (4, 20, D:9) a +0 helmet (5, 11, D:9) a +0 shortbow (13, 43, D:9) a +0 long sword (14, -3, D:9) an amulet of the acrobat (15, 11, D:9) a +0 scale mail (19, 37, D:9) a +5 dagger of freezing a +0 robe (20, 36, D:9) a +0 robe (20, 37, D:9) a +0 dagger a +0 robe (23, 11, D:9) a stone (23, 14, D:9) a stone (24, 11, D:9) 4 large rocks (24, 33, D:9) 6 stones (25, 13, D:9) 4 large rocks (28, 10, D:9) a stone (28, 14, D:9) a stone (30, 36, D:9) the ring of Volyr {Str+3 Int+2 Dex-3 SInv} [ring of see invisible] Str: It affects your strength (+3). Int: It affects your intelligence (+2). Dex: It affects your dexterity (-3). SInv: It lets you see invisible. (unseen) (31, 36, D:9) a scroll of identify (31, 37, D:9) a +2 mace of protection (unseen) (32, 37, D:9) 14 gold pieces (38, 24, D:9) a phantom mirror (38, 36, D:9) the ring "Tuim" {Drain rN+ Str+7 Slay+3} [ring of positive energy] Str: It affects your strength (+7). Slay: It affects your accuracy & damage with ranged weapons and melee (+3). rN: It protects you from negative energy. Drain: It drains your maximum health when unequipped. (unseen) (38, 37, D:9) 13 gold pieces (39, 0, D:9) 9 stones (39, 36, D:9) a +4 vampiric glaive (unseen) (40, 36, D:9) 14 gold pieces (46, 40, D:9) a +0 leather armour (56, 33, D:9) a +0 giant spiked club a +0 giant club (59, -1, D:9) a +0 trident Level 10 of the Dungeon (0, 0, D:10) a +0 trident (2, -2, D:10) 4 stones (3, 31, D:10) a +0 scimitar a +0 robe (4, 30, D:10) a +0 falchion a +0 robe (4, 32, D:10) a +6 falchion a +0 robe (4, 34, D:10) a +3 mace a +0 robe (6, 30, D:10) a +0 scimitar a +0 robe (12, 9, D:10) a +0 quarterstaff a +0 sling a +0 leather armour (13, 9, D:10) a +0 chain mail (15, 12, D:10) a staff of fire (16, 18, D:10) a +1 dagger (17, 13, D:10) a +1 vampiric glaive (17, 17, D:10) a +0 long sword a +0 dagger a +0 robe (18, 14, D:10) a +0 arbalest the +1 flail "Enacab" {holy, rC+} rC: It protects you from cold. (18, 15, D:10) a +0 shortbow (18, 16, D:10) a +0 club a +0 scale mail a +0 arbalest (19, 22, D:10) a +0 shortbow (20, -1, D:10) a +0 club a +0 ring mail (20, 0, D:10) a +0 dagger a +0 robe (20, 9, D:10) 3 stones (22, -1, D:10) a +0 club (23, -1, D:10) a +0 hand axe a +0 leather armour a +0 dagger a +0 club a +0 flail a +0 robe a +0 dagger 6 stones a +0 club (25, 1, D:10) a +0 war axe a +4 sling of freezing a +0 leather armour a +0 kite shield (37, 43, D:10) a +0 scale mail (40, 41, D:10) a +0 robe (45, 38, D:10) 3 stones (53, -4, D:10) a +0 chain mail (57, 40, D:10) a +0 great mace a +0 giant club (58, 40, D:10) a +0 robe (still there?) a +2 dagger of protection (still there?) (59, 40, D:10) a +0 mace +0 acid dragon scales Level 11 of the Dungeon (0, 0, D:11) a +0 ring mail (3, 1, D:11) 2 stones (4, -3, D:11) a +0 dagger of speed (4, -2, D:11) a +0 dagger a +2 robe of willpower (4, 0, D:11) 4 large rocks (5, -3, D:11) a +0 dagger a +0 robe (5, 1, D:11) 3 stones (6, -8, D:11) 7 stones (7, 0, D:11) a +0 quarterstaff Level 12 of the Dungeon (0, 0, D:12) a +3 long sword (2, 2, D:12) a +0 short sword a +0 chain mail (5, 9, D:12) a +0 short sword (14, 5, D:12) a +0 dagger a +0 robe (15, 5, D:12) a +0 dagger a +0 robe (32, 18, D:12) 4 large rocks (33, -15, D:12) a +2 quarterstaff of speed (33, -14, D:12) a piece from Xom's chessboard (15/15) (33, -13, D:12) 5 stones (34, -14, D:12) a lightning rod (4/4) (35, -14, D:12) 5 stones (36, -5, D:12) an amulet of faith (41, -7, D:12) the +8 arc blade {discharge, rElec} rElec: It insulates you from electricity. (46, -6, D:12) a +0 sling (48, 20, D:12) a +4 dagger of chaos a +0 robe (49, 19, D:12) 5 large rocks Level 13 of the Dungeon (0, 0, D:13) 3 stones (12, -6, D:13) an ugly thing corpse (skeletalised by now) (13, 2, D:13) 5 stones