Bnni Level 1 of the Dungeon (0, 0, D:1) a +0 club (2, 1, D:1) a stone (6, 24, D:1) a beast talisman (16, -6, D:1) 3 stones (18, -9, D:1) a +0 dagger (23, 3, D:1) a +0 spear (24, 9, D:1) a +0 ring mail (33, 22, D:1) a +0 short sword (36, 18, D:1) a +0 club Level 2 of the Dungeon (7, 11, D:2) a +0 spear (14, 6, D:2) 9 stones (16, 10, D:2) a +0 leather armour (18, 11, D:2) a +0 ring mail (33, 5, D:2) a +0 short sword a +0 chain mail Level 3 of the Dungeon (3, 18, D:3) a +0 robe (4, 4, D:3) a +0 dagger a +0 club (4, 13, D:3) a +0 dagger a boomerang (5, 5, D:3) a +0 club a +0 sling (16, 3, D:3) a +0 ring mail (17, 10, D:3) 4 stones (18, 18, D:3) a +0 falchion (23, 13, D:3) a +0 club (25, 13, D:3) a +0 flail (26, 11, D:3) a +0 robe (37, 13, D:3) a +0 dagger (43, 28, D:3) a +0 dagger (49, -11, D:3) 6 boomerangs (54, 0, D:3) a +0 dagger (56, -18, D:3) the +1 chain mail "Aggito" {rC- Regen+ MP+9 Int-3} Int: It affects your intelligence (-3). rC: It makes you vulnerable to cold. MP: It affects your magic capacity (+9). Regen: It increases your rate of health regeneration. Level 4 of the Dungeon (0, 0, D:4) a +0 flail (0, 11, D:4) 4 boomerangs (2, 1, D:4) a +0 club (7, 23, D:4) a +0 short sword a +0 chain mail (27, 9, D:4) a +0 flail a +0 leather armour (33, 2, D:4) a +0 dagger 5 stones (34, -5, D:4) a +0 robe (34, -4, D:4) a beast talisman (43, 24, D:4) a +0 scale mail Level 5 of the Dungeon (0, 0, D:5) a +0 giant club (10, 0, D:5) a scarf of invisibility (10, 6, D:5) 7 stones (28, -21, D:5) a +0 club (31, 27, D:5) a +0 sling (40, 19, D:5) a +0 club a +0 ring mail (51, 0, D:5) a +0 mace Level 6 of the Dungeon (0, 0, D:6) a +0 cloak (8, 10, D:6) a +0 spear a +0 ring mail (14, 5, D:6) a +0 giant club (14, 6, D:6) a +0 club (16, 14, D:6) a +0 giant club (17, 14, D:6) a +0 dagger a +0 robe (18, 8, D:6) 9 stones (19, -8, D:6) a +0 leather armour (20, -18, D:6) a +0 flail (20, -17, D:6) a +0 scale mail (21, -17, D:6) a +0 dire flail a +0 chain mail (21, 7, D:6) a +0 dagger of electrocution a +0 robe (22, -17, D:6) a +0 dagger a +0 robe (22, 7, D:6) a +0 club (23, 6, D:6) a +0 scimitar (24, 17, D:6) a +0 scale mail (26, 17, D:6) a +0 ring mail (31, 11, D:6) a +0 robe a +0 great sword (33, 9, D:6) a +0 robe a +4 dagger (34, 5, D:6) a +0 robe a +5 scimitar (39, 11, D:6) a +0 giant club (42, -27, D:6) a +0 giant club (42, -13, D:6) a +0 leather armour (42, 1, D:6) a +0 mace (48, -6, D:6) a +0 club (54, 9, D:6) a +0 chain mail (59, -6, D:6) a +0 trident Level 7 of the Dungeon [Shop] Goinnoh's Weapon Boutique a +3 shortbow of freezing (246 gold) the +8 dagger "Wiurch" {freeze, Drain rPois MP-9 Int+7} (495 gold) Int: It affects your intelligence (+7). rPois: It protects you from poison. MP: It affects your magic capacity (-9). Drain: It drains your maximum health when unequipped. a +0 long sword of protection (68 gold) a +0 quarterstaff (44 gold) a +0 trident (38 gold) a +1 heavy war axe (146 gold) a +0 battleaxe (71 gold) a +0 dagger (22 gold) a +0 quick blade of holy wrath (319 gold) a +0 spear of flaming (81 gold) 3 large rocks (49 gold) (0, 0, D:7) 3 stones (23, -4, D:7) a +1 robe of fire resistance a +1 whip of electrocution (24, -19, D:7) a +0 ring mail (32, -23, D:7) a +0 club a +0 whip a +0 leather armour (32, -19, D:7) a +0 glaive (33, -20, D:7) a +0 spear (34, -22, D:7) a +0 spear (42, 26, D:7) a +0 longbow (44, 26, D:7) 3 stones (52, 11, D:7) a +0 robe a +0 dagger (52, 13, D:7) a +0 short sword (52, 14, D:7) a +0 leather armour 2 boomerangs a +0 short sword (53, 22, D:7) 4 boomerangs Level 8 of the Dungeon (0, 0, D:8) a +0 mace (1, 9, D:8) a +5 falchion a +0 robe (2, 9, D:8) a +0 morningstar a +0 robe (2, 10, D:8) a +0 scale mail (3, 9, D:8) a +3 hand axe a +0 robe (6, -5, D:8) a +0 pair of boots (7, 34, D:8) a +0 hand axe (7, 36, D:8) a +0 dagger a +0 robe (7, 40, D:8) a +0 mace (8, 35, D:8) the +9 falchion "Ox" {venom, Int+4 SInv} Int: It affects your intelligence (+4). SInv: It lets you see invisible. (9, 26, D:8) a +0 pair of gloves (9, 34, D:8) a +0 war axe a +0 leather armour (10, 34, D:8) a +0 short sword (10, 51, D:8) a +0 club (11, 23, D:8) a +0 short sword (11, 52, D:8) a +0 club a +0 leather armour a +0 club (12, 52, D:8) a +3 flail (23, 32, D:8) 2 stones a +0 club (23, 34, D:8) 5 stones a +0 club (24, 7, D:8) a beast talisman (24, 32, D:8) a +0 dagger a +0 whip (24, 33, D:8) a stone a +0 dagger (24, 34, D:8) a +0 whip a +2 whip of draining (25, 32, D:8) 3 stones a +0 whip (25, 33, D:8) a +0 short sword 4 stones a +0 dagger (25, 34, D:8) a +0 short sword a +0 whip (29, 25, D:8) a +0 morningstar a +0 leather armour (32, 12, D:8) a +0 club (36, 19, D:8) the +1 plate armour "Keodweh" {+Blink rC- Int+4 SInv} Int: It affects your intelligence (+4). rC: It makes you vulnerable to cold. SInv: It lets you see invisible. +Blink: It lets you blink. (60, 2, D:8) a +0 morningstar (60, 3, D:8) a +0 club a +0 ring mail a +0 short sword (60, 4, D:8) a +0 club (62, 9, D:8) a +0 orcbow Level 9 of the Dungeon (0, 0, D:9) a +0 dagger (2, -8, D:9) a +0 robe (5, -7, D:9) a +0 mace (25, -10, D:9) a +0 whip (47, 14, D:9) a +0 falchion a +0 trident a +0 plate armour (47, 17, D:9) a +0 trident (60, 2, D:9) a +0 short sword (60, 3, D:9) a +0 whip (60, 4, D:9) a +0 robe a +0 dagger (60, 5, D:9) a +0 dagger a +0 whip (60, 6, D:9) a +0 dagger 4 stones (60, 11, D:9) a +0 flail Level 10 of the Dungeon (0, 0, D:10) 6 gold pieces (1, 0, D:10) 6 gold pieces (2, -8, D:10) a +0 ring mail (4, -3, D:10) a +0 longbow (6, 5, D:10) a +0 pair of gloves (6, 11, D:10) a +0 orcbow 4 javelins (12, 9, D:10) a +0 helmet (25, -5, D:10) a +0 great sword (30, 21, D:10) a +0 shortbow the Ecumenical Temple