Dungeon Crawl Stone Soup version 0.31-a0-726-g3c93526463 (webtiles) character file. Game seed: 7232139062271664872 66 Bnni the Vexing (level 4, -7/33 HPs) Began as a Formicid Hexslinger on Sept 11, 2023. Mangled by Sigmund ... wielding a +0 scythe (11 damage) ... on level 2 of the Dungeon. The game lasted 00:01:25 (942 turns). Bnni the Vexing (Formicid Hexslinger) Turns: 942, Time: 00:01:26 Health: -7/33 AC: 2 Str: 13 XL: 4 Next: 37% Magic: 0/6 EV: 12 Int: 12 God: Gold: 11 SH: 0 Dex: 18 Spells: 4/6 levels left rFire . . . a - +1 sling rCold . . . (no shield) rNeg . . . c - +0 robe rPois . (helmet unavailable) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.10/turn %: no passive effects @: confused, lethally poisoned (-7 -> -11), weak-willed, jinxed A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 11 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 robe (worn) Scrolls b - a scroll of poison d - a scroll of revelation {unknown} e - 2 scrolls of identify {unknown} g - a scroll of fear {unknown} h - a scroll of enchant armour {unknown} Potions f - a potion of attraction {unknown} i - a potion of curing {unknown} Skills: + Level 2.0 Fighting * Level 2.8 Ranged Weapons - Level 1.7 Dodging + Level 1.7 Spellcasting * Level 4.3 Hexes + Level 1.5 Fire Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 22% N/A 7% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 11% N/A 14% 3 Inner Flame Hex/Fire 8% N/A 26% 3 Cause Fear Hex 5% N/A 43% 4 Dimensional Bullseye Hex/Tloc 3% N/A 75% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Vehumet Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (severely wounded, slightly transparent, chance to call a sprite on attack: 53%, 58% to hit) You shoot a sling bullet. The sling bullet hits Sigmund but does no damage. Sigmund is severely wounded. A giggling sprite leaps out and bonks Sigmund with its +0 scythe. Sigmund is severely wounded. Unknown command. Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (severely wounded, slightly transparent, heavily drained, chance to call a sprite on attack: 60%, 58% to hit) You shoot a sling bullet. The sling bullet hits Sigmund but does no damage. Sigmund is severely wounded. Sigmund closely misses you. Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (severely wounded, slightly transparent, heavily drained, chance to call a sprite on attack: 60%, 58% to hit) You shoot a sling bullet. The sling bullet completely misses Sigmund. Sigmund points at you and mumbles some strange words. You are confused. You shoot a sling bullet. Sigmund seems less drained. Sigmund points at you and mumbles some strange words. You are more confused. The adder barely misses you. Sigmund hits you but does no damage. Unknown command. Unknown command. The adder closely misses you. There is a stone staircase leading up here. The adder bites you. * * * LOW HITPOINT WARNING * * * In your confused state, you trip and fall back down the stairs. * * * LOW HITPOINT WARNING * * * The adder bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The adder poisons you! Sigmund hits you from afar with a +0 scythe! You die... Sigmund begins carving another notch in his scythe. #........... #, #######........... #., #...........#..... #.##.........[#...##. ##........>......### ......[........### ##....<.......# (...#..........# #.# ###......)...@.# ... ....#........S.### .> .## #..........@.# .. ...#...#####.# .# ###.#...# #.####.## #....## #.......#### #.. ##..@....... ... #..._...... #............. You could see Sigmund (invisible) and an adder. Vanquished Creatures Jessica (D:2) An adder (D:2) A dart slug (D:1) 4 bats An endoplasm (D:1) 5 hobgoblins (D:1) 3 jackals 3 kobolds (D:1) 4 quokkas A ball python (D:1) 3 rats (D:1) 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Bnni the Formicid Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 71 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 425 | D:1 | Learned a level 2 spell: Jinxbite 621 | D:1 | Reached skill level 4 in Hexes 621 | D:1 | Reached XP level 3. HP: 26/26 MP: 5/5 902 | D:2 | Found a radiant altar of Vehumet. 906 | D:2 | Noticed Jessica 914 | D:2 | Noticed Sigmund 916 | D:2 | Killed Jessica 917 | D:2 | Reached XP level 4. HP: 30/33 MP: 2/6 942 | D:2 | Mangled by Sigmund Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_grand_opening, layout_loops_ring, roderic_serpentine_path D:2: layout_rooms, basic_altar, hellmonk_ecumenical_altar_leap_of_faith, uniq_sigmund, uniq_jessica Skill XL: | 1 2 3 | ---------------+----------+----- Hexes | 4 | 4.3 Fighting | 2 | 2.0 Ranged Weapons | | 2.8 Dodging | | 1.7 Spellcasting | | 1.7 Fire Magic | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 63 | 15 || 78 Cast: Jinxbite | 2 | 1 || 3 Armour: Robe | 23 | 9 || 32 Dodge: Dodged | 20 | 7 || 27 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 964 | 948 | 16 | 39 | 735 | 2 | 482.0 | Dungeon | 964 | 948 | 16 | 39 | 735 | 2 | 482.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 857 daAuts D:2: 107 daAuts