Dungeon Crawl Stone Soup version 0.31-a0-846-gb3bcc0d938 (webtiles) character file. Game seed: 9877522567858652807 108 Bnni the Vexing (level 5, 0/38 HPs) Began as a Formicid Hexslinger on Oct 4, 2023. Succumbed to Terence's poison ... on level 2 of the Dungeon. The game lasted 00:01:45 (1271 turns). Bnni the Vexing (Formicid Hexslinger) Turns: 1271, Time: 00:01:46 Health: 0/38 AC: 2 Str: 12 XL: 5 Next: 12% Magic: 6/8 EV: 13 Int: 13 God: Gold: 216 SH: 0 Dex: 24 Spells: 2/8 levels left rFire . . . a - +1 sling rCold . . . (no shield) rNeg . . . c - +0 robe rPois . (helmet unavailable) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ i - +6 ring of dexterity HPRegen 0.26/turn (no ring) MPRegen 0.11/turn %: no passive effects @: lethally poisoned (0 -> -12), weak-willed A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 216 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) f - a +1 short sword of venom Missiles m - 6 poisoned darts Armour c - a +0 robe (worn) Jewellery i - a +6 ring of dexterity (left hand) Scrolls b - a scroll of poison d - 2 scrolls of identify {unknown} e - a scroll of enchant armour {unknown} g - a scroll of amnesia {unknown} h - a scroll of fear {unknown} k - a scroll of acquirement {unknown} l - a scroll of torment {unknown} Potions j - a potion of mutation {unknown} n - a potion of degeneration {unknown} Skills: + Level 2.1 Fighting * Level 3.2 Ranged Weapons - Level 1.7 Dodging + Level 2.0 Spellcasting * Level 4.7 Hexes - Level 1.0 Fire Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 26% N/A 5% 2 d - Cause Fear Hex 6% N/A 34% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sublimation of Blood Necr 1% N/A 36% 2 Wereblood Tmut 1% N/A 36% 2 Sigil of Binding Hex 13% N/A 11% 3 Inner Flame Hex/Fire 8% N/A 24% 3 Dimensional Bullseye Hex/Tloc 3% N/A 67% 4 Summon Hydra Summ 0% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Vehumet Annotations: D:3 Terence Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History You feel your willpower being sapped. The rat completely misses you. Terence closely misses you. Unknown command. You shoot a sling bullet. The sling bullet hits the rat. The rat is heavily wounded. A giggling sprite leaps out and makes the rat trip over its own feet. You kill the rat! A bat comes into view. Terence screams, "I'm going to kill you!" Terence barely misses you. Unknown command. You shoot a sling bullet. The sling bullet hits Terence but does no damage. A giggling sprite leaps out and makes Terence trip over his own feet. Terence is moderately wounded. Terence hits you from afar with a +2 trident of venom! You are poisoned. Unknown command. You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is moderately wounded. You feel very sick. A kobold comes into view. It is wielding a +0 short sword. Terence hits you from afar with a +2 trident of venom. You are more poisoned. The bat barely misses you. You shoot a sling bullet. The sling bullet barely misses the bat. The sling bullet hits Terence but does no damage. Terence is moderately wounded. A giggling sprite leaps out and makes the bat trip over its own claws. You kill the bat! The jinxing sprites lose interest in you. You feel very sick. Terence seems less drained. Terence closely misses you. Terence barely misses you. You feel very sick. Terence hits you from afar with a +2 trident of venom! * * * LOW HITPOINT WARNING * * * You climb upwards. You die... ....##.##.##.###.##.####...#..... .....................#....#...... .......................#......... .............#.####...####....... .............#..####..####....... ##...<...................#....).. #..............<.........#....... ..#.............................. ##..............@................ ..........._..................... ..##...............[............. .........................#....... ...#...#....#............#....... ...#...#[..#######.......##...... .......#..>#################..... ..##...............# ###### ..##.#.#...#######.######## # There were no monsters in sight! Vanquished Creatures 3 gnolls (D:2) 2 adders (D:2) A dart slug (D:1) 6 ball pythons 9 endoplasms 2 giant cockroaches 6 goblins 6 hobgoblins A jackal (D:2) 3 kobolds (D:1) A quokka (D:1) 3 bats 6 frilled lizards 7 rats 56 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Bnni the Formicid Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 20 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 29 | D:1 | Learned a level 2 spell: Jinxbite 65 | D:1 | Reached skill level 4 in Hexes 158 | D:1 | Reached XP level 3. HP: 26/26 MP: 5/5 233 | D:1 | Found a faded altar of an unknown god. 723 | D:2 | Found a radiant altar of Vehumet. 824 | D:2 | Reached XP level 4. HP: 33/33 MP: 3/6 927 | D:2 | Learned a level 4 spell: Cause Fear 1132 | D:2 | Reached XP level 5. HP: 30/38 MP: 4/8 1263 | D:3 | Noticed Terence 1271 | D:2 | Succumbed to Terence's poison Illustrated notes Levels and vault maps discovered: D:1: noname_arrival_rooms_in_the_neighbourhood, layout_basic, shapermc_ecumenical_altar_starsandcircs, corexii_item_surrounded_by_moat, chequers_serial_rivers_micro_b, ebering_dispersal_statue_hall, minmay_shallow_snake_nest D:2: minmay_angry_zag, layout_rooms, basic_altar, serial_bayou_pond_a D:3: layout_basic, nicolae_overflow_crystal_walls, gup_sewer_entry_bowl, grunt_decor_arrowhead, st_stairs_14, uniq_terence Skill XL: | 1 2 3 4 | ---------------+-------------+----- Hexes | 4 | 4.7 Fighting | 2 | 2.1 Ranged Weapons | 3 | 3.2 Spellcasting | 2 | 2.0 Dodging | | 1.7 Fire Magic | | 1.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 88 | 38 || 126 Cast: Jinxbite | 1 | 3 || 4 Armour: Robe | 6 | 17 || 23 Dodge: Dodged | 11 | 16 || 27 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1306 | 1262 | 44 | 83 | 888 | 3 | 435.3 | Dungeon | 1306 | 1262 | 44 | 83 | 888 | 3 | 435.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 709 daAuts D:2: 587 daAuts D:3: 8 daAuts