Bnni Level 1 of the Dungeon [Shop] Jefenecs's Antique Weapon Shop a +0 trident of freezing (141 gold) a +0 club (17 gold) a +2 heavy morningstar (326 gold) a +0 club (17 gold) the +1 battleaxe "Ytzah" {freeze, rElec rF+ Dex+4} (783 gold) Dex+4: It affects your dexterity (+4). rF+: It protects you from fire. rElec: It insulates you from electricity. a +4 sling of freezing (419 gold) a +0 trident (59 gold) a +0 sling (25 gold) a +0 dagger (34 gold) a +0 sling (25 gold) (9, -12, D:1) a stone (12, 0, D:1) 4 stones (25, -9, D:1) a +0 ring mail (26, -6, D:1) a +0 club (27, -7, D:1) a +0 club (27, 0, D:1) a +0 robe (35, -6, D:1) a +0 ring mail (42, 13, D:1) a +0 robe (50, -12, D:1) a +0 leather armour Level 2 of the Dungeon [Shop] Kelonui's Book Shoppe a book of Lightning (396 gold) a book of Burglary (220 gold) a book of Blasting (308 gold) a book of Cantrips (132 gold) a book of Scorching (330 gold) a book of Touch (242 gold) a book of Decay (330 gold) an Inescapable Atlas (176 gold) the Notes on the Exothermic Queen Bee (418 gold) Spells Type Level a - Cigotuvi's Dreadful Rot Necromancy/Poison/Air 2 b - Ignite Poison Fire/Transmutation/Poison 3 c - Flame Wave Conjuration/Fire 4 d - Plasma Beam Fire/Air 6 a book of Storms (286 gold) (0, 0, D:2) a +0 club a +0 dagger a +0 dagger a +0 sling a +0 dagger a +0 club (2, 0, D:2) a +0 dagger a +2 animal skin a +0 helmet a +0 club a +0 club a +0 club a +0 club a +0 club (3, -2, D:2) a +0 club (31, 20, D:2) a +0 whip a +0 whip (32, -3, D:2) a +0 leather armour (32, 20, D:2) a +0 club (32, 22, D:2) a +0 club a +0 spear (33, -22, D:2) a +0 club (36, 12, D:2) a +0 dagger (42, 19, D:2) a +0 robe (43, 18, D:2) a +0 ring mail Level 3 of the Dungeon (8, -9, D:3) a +0 spear (10, 6, D:3) 3 stones (18, -14, D:3) a +0 short sword (19, -9, D:3) a +0 dagger (22, -19, D:3) 4 stones (24, -34, D:3) a staff of earth (24, -33, D:3) a +0 hand axe (43, -2, D:3) 8 stones (44, -1, D:3) a +0 hand axe Level 4 of the Dungeon (0, 0, D:4) 6 stones (4, 4, D:4) a +0 whip (19, 14, D:4) a +0 short sword (21, 2, D:4) 2 poisoned darts (27, 33, D:4) a +0 scale mail (28, 52, D:4) a +0 robe (32, 6, D:4) a serpent talisman (43, 12, D:4) a +0 mace (47, 52, D:4) a +0 broad axe (51, 26, D:4) a +0 morningstar (63, 44, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 shortbow (4, -3, D:5) a +0 shortbow (5, -21, D:5) a +0 scale mail a +0 whip (5, -20, D:5) a +0 robe a +0 dagger (6, -21, D:5) a +0 ring mail a +0 flail (10, 13, D:5) 2 stones (23, 20, D:5) a +0 short sword (23, 21, D:5) a +0 club (23, 22, D:5) a +0 dagger a +0 robe (27, -11, D:5) 6 stones (34, -12, D:5) a +1 robe of positive energy a +0 flail (39, -1, D:5) a +0 leather armour (40, 19, D:5) 4 stones (49, -7, D:5) a +0 whip a +0 flail a +0 flail (49, -6, D:5) a +0 whip Level 6 of the Dungeon [Shop] Uqu Jih's Armour Emporium the +2 scale mail "Elanul" {rC+ Int+3} (480 gold) Int+3: It affects your intelligence (+3). rC+: It protects you from cold. a +0 robe (9 gold) a +2 kite shield (231 gold) a +0 ring mail (56 gold) a +0 leather armour (28 gold) a +0 ring mail (56 gold) a +0 scale mail (56 gold) a +0 leather armour (28 gold) a +0 robe (9 gold) (0, 0, D:6) a serpent talisman (2, 0, D:6) a +0 robe (2, 1, D:6) a +0 trident (16, -15, D:6) a +0 robe (16, -14, D:6) a +0 robe a +4 dire flail a +0 robe a +3 long sword (16, -6, D:6) a +0 robe a +1 whip of electrocution (18, -12, D:6) a +0 robe a +4 mace (19, -8, D:6) a +0 pair of gloves (23, 14, D:6) a +0 ring mail (32, -8, D:6) the +10 rapier "Fuupsul" {freeze, rCorr Str+3} Str+3: It affects your strength (+3). rCorr: It protects you from acid and corrosion. the +0 hand axe "Bostrimmo" {spect, rC+ Str+2} Str+2: It affects your strength (+2). rC+: It protects you from cold. Level 7 of the Dungeon (0, 0, D:7) a +0 quarterstaff the Ecumenical Temple