Dungeon Crawl Stone Soup version 0.31-a0-1620-gcbf77bbcfc (webtiles) character file. Game seed: 9219197457526836790 154 Bnni the Apothecary (level 5, -3/34 HPs) Began as an Octopode Alchemist on Jan 11, 2024. Slain by a river rat (5 damage) ... in a sewer. The game lasted 00:05:22 (3255 turns). Bnni the Apothecary (Octopode Alchemist) Turns: 3255, Time: 00:05:22 Health: -3/34 AC: 1 Str: 7 XL: 5 Next: 35% Magic: 2/9 EV: 13 Int: 20 God: Gold: 182 SH: 0 Dex: 12 Spells: 2/9 levels left rFire . . . h - +1 dagger (venom) rCold + . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . i - ring of protection from cold rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) %: no passive effects @: weakened, very slightly contaminated A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Sewer. You collected 182 gold pieces. Inventory: Hand Weapons h - a +1 dagger of venom (weapon) Magical Staves j - a staff of cold Jewellery i - a ring of protection from cold (left tentacle) Scrolls c - 2 scrolls of identify {unknown} d - 2 scrolls of brand weapon {unknown} e - 2 scrolls of teleportation {unknown} g - a scroll of blinking {unknown} l - a scroll of fear {unknown} Potions a - a potion of magic b - a potion of attraction {unknown} f - a potion of curing {unknown} k - 3 potions of might {unknown} m - a potion of enlightenment {unknown} Skills: + Level 2.2 Fighting - Level 2.0 Dodging - Level 2.6 Stealth + Level 2.9 Spellcasting - Level 1.0 Conjurations * Level 5.1 Alchemy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 60% 1d6 4% 1 b - Mercury Vapours Alch/Air 26% N/A 8% 2 d - Olgreb's Toxic Radia Alch 23% N/A 17% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 16% 1d4 12% 1 Necrotise Necr 8% 1d4 14% 1 Mephitic Cloud Conj/Alch/Air 11% N/A 19% 3 Swiftness Air 2% N/A 41% 3 Vampiric Draining Necr 2% 2d6 41% 3 Sticky Flame Fire/Alch 13% 2d5 45% 4 Airstrike Air 1% 2d(1-17) 82% 4 Martyr's Knell Necr/Summ 2% N/A 82% 4 Curse of Agony Necr 2% N/A 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Sewer (1/1) Temple: D:4-7 Altars: Cheibriados Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Aim: a crocodile (lightly wounded, poisoned, 67% to hit) The sting hits the crocodile. The crocodile looks even sicker. The crocodile is moderately wounded. The crocodile bites you. The crocodile drags you backwards! Unknown command. Aiming: Sting (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - crocodile Aim: a crocodile (moderately wounded, very poisoned, 67% to hit) The sting hits the crocodile. The crocodile looks even sicker. The crocodile is heavily wounded. The river rat squeaks loudly. The crocodile bites you. The crocodile drags you backwards! Unknown command. You barely miss the crocodile. You squeeze the crocodile. The crocodile is heavily wounded. The crocodile bites you! The crocodile drags you backwards! Unknown command. Casting: Sting (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mercury Vapours (safe; 8% risk of failure) Press: ? - help, Dir - move target, f/p - crocodile Aim: a crocodile (heavily wounded, very poisoned, chance to weaken: 73%) You miscast Mercury Vapours. You are very lightly contaminated with residual magic. Nothing appears to happen. The crocodile bites you. The river rat bites you. Unknown command. Unknown command. Casting: Mercury Vapours (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mercury Vapours (safe; 8% risk of failure) Press: ? - help, Dir - move target, f/p - crocodile Aim: a crocodile (heavily wounded, very poisoned, chance to weaken: 73%) Fumes of mercury billow around the crocodile! The crocodile looks as sick as possible! The crocodile looks weaker. You feel your attacks grow feeble. The river rat looks weaker. The crocodile bites you! * * * LOW HITPOINT WARNING * * * The river rat bites you. You die... ################### #∩∩~~~~.........@l# ###~~~.########~rr# ##~.## #~~....# #### ######## You could see a crocodile (extremely poisoned, weak), a river rat (weak) and a rat. Vanquished Creatures A bombardier beetle (D:3) A hound skeleton (D:3) 2 adders An adder skeleton (D:3) An adder zombie (D:3) A ribbon worm (D:2) 7 orcs 7 ball pythons 4 endoplasms 4 giant cockroaches 4 goblins 5 hobgoblins 4 jackals 6 quokkas A ball python zombie (D:3) 6 bats 8 frilled lizards 3 kobolds 8 rats 74 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Bnni the Octopode Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 234 | D:1 | Reached XP level 2. HP: 14/18 MP: 0/5 886 | D:1 | Reached skill level 1 in Fighting 939 | D:1 | Reached skill level 4 in Alchemy 939 | D:1 | Reached XP level 3. HP: 23/23 MP: 4/6 1123 | D:1 | Learned a level 2 spell: Mercury Vapours 1153 | D:2 | Found a faded altar of an unknown god. 1673 | D:2 | Reached XP level 4. HP: 15/28 MP: 0/7 1788 | D:2 | Learned a level 4 spell: Olgreb's Toxic Radiance 2590 | D:3 | Reached skill level 5 in Alchemy 2590 | D:3 | Reached XP level 5. HP: 25/34 MP: 0/9 2785 | D:3 | Found a snail-covered altar of Cheibriados. 3177 | D:4 | Found a glowing drain. 3238 | Sewer | Entered a sewer 3248 | Sewer | Noticed a crocodile 3255 | Sewer | Slain by a river rat Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_xxxplode, layout_basic, serial_park_tiny_pond, roderic_lattice_a D:2: layout_loops_ring, serial_forest, infiniplex_forest_straight_5, infiniplex_forest_straight_4, infiniplex_forest_end_2, infiniplex_forest_end_1, infiniplex_forest_lined_corner, infiniplex_forest_straight_2, infiniplex_forest_fountain, basic_ecumenical_altar, guppyfry_early_orc_mine D:3: layout_loops_ring, cheibriados_altar_1, serial_undead, serial_undead_d, serial_undead_d, serial_undead_c, serial_undead_d D:4: layout_loops_corners, serial_shops, shop, ebering_ghost_reflecting_pool, gup_sewer_entry_bubbles, nicolae_wormholes, uniq_edmund, uniq_blork_the_orc Sewer: sewer_sea Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 1 2 | 2.2 Alchemy | 4 5 | 5.1 Dodging | | 2.0 Stealth | | 2.6 Spellcasting | | 2.9 Conjurations | | 1.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 10 | || 10 Constrict | 5 | 9 || 14 Tentacles | 2 | 12 || 14 Punch | 1 | || 1 Short sword | 8 | 1 || 9 Dagger | | 39 || 39 Cast: Sting | 58 | 45 || 103 Mercury Vapours | | 1 || 1 Armour: Skin | 14 | 33 || 47 Dodge: Dodged | 22 | 32 || 54 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3252 | 3158 | 94 | 46 | 2626 | 5 | 650.4 | Dungeon | 3235 | 3141 | 94 | 46 | 2617 | 4 | 808.8 | Sewer | 16 | 16 | 0 | 0 | 9 | 1 | 16.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1124 daAuts D:2: 1030 daAuts D:3: 885 daAuts D:4: 195 daAuts Sewer: 16 daAuts