Dungeon Crawl Stone Soup version 0.31.0-9-g3a7656b989 (webtiles) character file. Game seed: 17716801009151623575 56 Bnni the Apothecary (level 3, -25/23 HPs) Began as an Octopode Alchemist on Jan 25, 2024. Annihilated by an ogre ... wielding a +0 giant club (28 damage) ... on level 3 of the Dungeon. The game lasted 00:02:44 (2039 turns). Bnni the Apothecary (Octopode Alchemist) Turns: 2039, Time: 00:02:44 Health: -25/23 AC: 1 Str: 7 XL: 3 Next: 97% Magic: 0/6 EV: 13 Int: 19 God: Gold: 132 SH: 0 Dex: 12 Spells: 6/7 levels left rFire . . . b - +0 dagger rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 132 gold pieces. Inventory: Hand Weapons b - a +0 dagger (weapon) h - a +0 trident Jewellery c - a ring of see invisible e - a ring of protection from cold Scrolls d - a scroll of brand weapon {unknown} g - a scroll of identify {unknown} i - 2 scrolls of teleportation {unknown} Potions a - a potion of magic f - a potion of cancellation {unknown} j - a potion of enlightenment {unknown} k - a potion of attraction {unknown} Skills: + Level 1.3 Fighting - Level 2.0 Dodging - Level 2.6 Stealth + Level 2.5 Spellcasting - Level 1.0 Conjurations * Level 4.4 Alchemy You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 48% 1d6 5% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 20% N/A 10% 2 Magic Dart Conj 24% 1d4 11% 1 Searing Ray Conj 12% 2d4 16% 2 Mephitic Cloud Conj/Alch/Air 9% N/A 22% 3 Olgreb's Toxic Radiance Alch 19% N/A 26% 4 Fulminant Prism Conj/Alch 6% 3d7 45% 4 Sticky Flame Fire/Alch 10% 2d5 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Yredelemnul Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Aim: an ogre, wielding a +0 giant club (asleep, 100% to hit) The sting hits the ogre. The ogre is poisoned. The ogre is lightly wounded. The ogre shouts! Aiming: Sting (safe; 5% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (moderately wounded, poisoned, 86% to hit) The sting hits the ogre. The ogre looks even sicker. The ogre is moderately wounded. Aiming: Sting (safe; 5% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (moderately wounded, very poisoned, 86% to hit) The sting hits the ogre. The ogre looks even sicker. The ogre is moderately wounded. Aiming: Sting (safe; 5% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (moderately wounded, very poisoned, 86% to hit) The sting hits the ogre. The ogre looks as sick as possible! The ogre is moderately wounded. The ogre barely misses you. Unknown command. Aiming: Sting (safe; 5% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (heavily wounded, extremely poisoned, 86% to hit) The sting hits the ogre. The ogre looks as sick as possible! The ogre is heavily wounded. Aiming: Sting (safe; 5% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (severely wounded, extremely poisoned, 86% to hit) The sting hits the ogre. The ogre looks as sick as possible! The ogre is severely wounded. The ogre hits you with a +0 giant club!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Unknown command. You hit the ogre. The ogre is almost dead. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... #......#.......# ###.....<#.P._.P.### .........#.......... ##......#####.....# #......# #........ ######......###.####... #........#.#.#......... #.......)......#.###... #.....@.#.#.#..#.# #.....O..........# . #!.(.....#.#.##.## .. #.......#(...##.# #... ##...####....##.##..... ...#. ......###....# #.#### #...###...#...# .. ###.....†.#..### #.......###.## You could see an ogre (extremely poisoned). Vanquished Creatures 2 dart slugs (D:2) 3 orcs (D:2) 5 endoplasms 4 giant cockroaches 7 goblins 5 hobgoblins 5 kobolds 2 ball pythons 4 bats A frilled lizard (D:3) 5 rats 43 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Bnni the Octopode Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 318 | D:1 | Reached XP level 2. HP: 18/18 MP: 0/5 1033 | D:2 | Reached skill level 1 in Fighting 1101 | D:2 | Reached skill level 4 in Alchemy 1101 | D:2 | Reached XP level 3. HP: 23/23 MP: 4/6 2013 | D:3 | Found a basalt altar of Yredelemnul. 2029 | D:3 | Noticed an ogre 2039 | D:3 | Annihilated by an ogre Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_ecumenical, layout_basic D:2: layout_loops_ring, serial_bayou_pond_c, guppyfry_early_orc_mine D:3: layout_rooms, lemuel_tele_altar, mainiacjoe_overflow_tiny_flanked, hex_tiny, hangedman_abyss_or_decor_stabs, chequers_serial_rivers_small_3, corexii_shack Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.3 Alchemy | 4 | 4.4 Dodging | | 2.0 Stealth | | 2.6 Spellcasting | | 2.5 Conjurations | | 1.0 Action || total ---------------------------++------- Melee: Unarmed || 4 Dagger || 30 Constrict || 8 Tentacles || 9 Punch || 1 Cast: Sting || 61 Armour: Skin || 19 Dodge: Dodged || 30