Dungeon Crawl Stone Soup version 0.31.0-9-g3a7656b989 (webtiles) character file. Game seed: 16449559266692115314 64 Bnni the Vexing (level 4, -9/33 HPs) Began as a Formicid Hexslinger on Feb 3, 2024. Killed from afar by Sigmund (12 damage) ... with a puff of flame ... on level 2 of the Dungeon. The game lasted 00:04:10 (1355 turns). Bnni the Vexing (Formicid Hexslinger) Turns: 1355, Time: 00:04:11 Health: -9/33 AC: 2 Str: 13 XL: 4 Next: 32% Magic: 4/6 EV: 12 Int: 12 God: Gold: 75 SH: 5 Dex: 18 Spells: 3/5 levels left rFire . . . a - +1 sling rCold + . . e - +0 buckler rNeg . . . c - +0 robe rPois . (helmet unavailable) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ f - ring of protection from cold HPRegen 0.25/turn (no ring) MPRegen 0.10/turn %: no passive effects @: weak-willed, jinxed A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 75 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 robe (worn) e - a +0 buckler (worn) Jewellery f - a ring of protection from cold (left hand) Scrolls b - a scroll of poison d - 3 scrolls of identify {unknown} Potions g - a potion of magic {unknown} h - 2 potions of degeneration {unknown} i - a potion of curing {unknown} Skills: + Level 1.9 Fighting * Level 2.8 Ranged Weapons - Level 1.7 Dodging * Level 2.0 Shields + Level 1.3 Spellcasting * Level 4.3 Hexes - Level 1.0 Fire Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 22% N/A 11% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 11% N/A 21% 3 Inner Flame Hex/Fire 7% N/A 38% 3 Cause Fear Hex 5% N/A 56% 4 Dimensional Bullseye Hex/Tloc 2% N/A 86% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 1 runed translucent door, Crazy Yiuf, Sigmund Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +2 scythe of protection and wearing a +0 robe (lightly wounded, slightly transparent, heavily drained, 57% to hit) You shoot a sling bullet. The sling bullet closely misses Sigmund. Sigmund seems less drained. Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +2 scythe of protection and wearing a +0 robe (lightly wounded, slightly transparent, 57% to hit) You shoot a sling bullet. The sling bullet barely misses Sigmund. Sigmund casts a spell at you. The puff of flame hits you. Sigmund hits you from afar with a +2 scythe of protection! * * * LOW HITPOINT WARNING * * * Unknown command. Okay, then. Unknown command. Casting: Jinxbite (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +2 scythe of protection and wearing a +0 robe (lightly wounded, slightly transparent, chance to call a sprite on attack: 53%, 57% to hit) You shoot a sling bullet. The sling bullet hits Sigmund. Sigmund is lightly wounded. Sigmund barely misses you. Unknown command. Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +2 scythe of protection and wearing a +0 robe (lightly wounded, slightly transparent, chance to call a sprite on attack: 53%, 57% to hit) You shoot a sling bullet. The sling bullet hits Sigmund but does no damage. Sigmund is lightly wounded. A giggling sprite leaps out and makes Sigmund trip over his own feet. Sigmund is moderately wounded. Sigmund casts a spell at you. The puff of flame hits you! You die... Sigmund begins carving another notch in his scythe. #......r.?# +.........+ ......... ....... ## ..... ### ###. ... #...##..# #@# #g..+.### #†# #)..### #@# ### ######.##### #...........# #.###.....#.########## ##...##..........# ##.############## #.# #.# #.# You could see Sigmund (invisible, very drained). Vanquished Creatures A dart slug (D:2) A ribbon worm (D:2) 3 endoplasms 6 giant cockroaches 7 goblins 7 hobgoblins 4 jackals (D:2) 4 kobolds 3 quokkas 4 ball pythons 2 bats 2 frilled lizards (D:1) 8 rats 52 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Bnni the Formicid Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 161 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 182 | D:1 | Learned a level 2 spell: Jinxbite 191 | D:1 | Reached skill level 1 in Shields 353 | D:1 | Reached skill level 4 in Hexes 353 | D:1 | Reached XP level 3. HP: 26/26 MP: 4/4 735 | D:2 | Reached XP level 4. HP: 32/32 MP: 5/5 997 | D:2 | Found a runed translucent door. 998 | D:2 | Noticed Crazy Yiuf 1339 | D:2 | Noticed Sigmund 1355 | D:2 | Killed from afar by Sigmund Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_d, layout_basic, nicolae_houndstooth_variations D:2: layout_loops_corners, kennysheep_generic_room_5, uniq_sigmund, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 4 | ---------------+-------------+----- Shields | 1 2 | 2.0 Hexes | 4 | 4.3 Fighting | | 1.9 Ranged Weapons | | 2.8 Dodging | | 1.7 Spellcasting | | 1.3 Fire Magic | | 1.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 112 | 35 || 147 Cast: Jinxbite | 3 | 3 || 6 Armour: Robe | 25 | 10 || 35 Dodge: Dodged | 26 | 10 || 36 Block: Buckler | 8 | 4 || 12