Bnni Level 1 of the Dungeon [Shop] Jezemm's Assorted Antiques a phantom mirror (1200 gold) a scroll of teleportation (90 gold) a +0 leather armour (60 gold) a wand of iceblast (3) (216 gold) a scroll of revelation (225 gold) a +0 dagger (60 gold) a potion of mutation (240 gold) a potion of curing (90 gold) a potion of degeneration (30 gold) (0, 0, D:1) a rat skeleton (8, -3, D:1) a +0 hammer (13, 4, D:1) a +0 dagger (14, 4, D:1) a hobgoblin skeleton (19, 16, D:1) a +0 leather armour a +0 whip (19, 42, D:1) a +0 hand axe (20, 43, D:1) a rat skeleton (22, 41, D:1) a +0 robe (26, 10, D:1) a +0 dagger a goblin skeleton (27, 45, D:1) a hobgoblin skeleton (33, 5, D:1) a jackal skeleton (33, 6, D:1) a bat skeleton (33, 21, D:1) a frilled lizard skeleton a rat skeleton (35, 7, D:1) a +0 dagger a jackal skeleton a goblin skeleton (37, 37, D:1) a +0 dagger a goblin skeleton (38, 25, D:1) a +0 rapier (41, 1, D:1) a +0 hand axe (43, 5, D:1) a quokka corpse (skeletalised by now) (43, 6, D:1) a +0 robe (45, 17, D:1) a ball python corpse (skeletalised by now) (46, 17, D:1) a frilled lizard corpse (skeletalised by now) (47, 18, D:1) a hobgoblin corpse (skeletalised by now) (53, 19, D:1) 4 stones Level 2 of the Dungeon (0, 0, D:2) a +0 mace (4, -20, D:2) a +0 leather armour (4, 3, D:2) a rat corpse (skeletalised by now) (6, -16, D:2) a bat skeleton (23, -13, D:2) a +0 short sword of venom (23, -10, D:2) a +0 robe (24, -11, D:2) a jackal skeleton a jackal skeleton (25, -11, D:2) a jackal skeleton (25, 36, D:2) a quokka corpse (skeletalised by now) a rat corpse (skeletalised by now) (29, -14, D:2) 3 stones (35, -12, D:2) a +0 robe (45, -6, D:2) a +0 ring mail (46, 29, D:2) a goblin skeleton Level 3 of the Dungeon [Shop] Kuinlu's Weapon Emporium a +0 flail (49 gold) a +0 whip (35 gold) a +0 hand axe (42 gold) a +0 rapier (56 gold) the +2 morningstar of Futhroxauwn {speed, rF+} (504 gold) rF+: It protects you from fire. a +0 club (14 gold) a +0 dagger (28 gold) a +0 club (14 gold) the +8 longbow "Zephyr" {speed, Dex+3 SInv} (1078 gold) Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. 5 stones (7 gold) (0, 0, D:3) a rat corpse (skeletalised by now) (6, -34, D:3) 4 boomerangs (9, 2, D:3) a +0 leather armour (11, -5, D:3) a +0 ring mail (14, 0, D:3) a quokka corpse (skeletalised by now) (14, 1, D:3) a quokka corpse (skeletalised by now) (21, 6, D:3) 7 stones (24, -20, D:3) 3 stones (29, 0, D:3) a +0 scale mail (30, 0, D:3) a +0 short sword a kobold skeleton (35, -35, D:3) an adder corpse (skeletalised by now) (36, -19, D:3) an adder skeleton (39, -40, D:3) a +0 flail a +0 scale mail the human corpse of Terence (skeletalised by now) (39, -15, D:3) a rat skeleton (39, -14, D:3) a +0 club (40, -15, D:3) a +0 dagger a hobgoblin skeleton Level 4 of the Dungeon (0, 0, D:4) a +0 short sword a +0 ring mail an orc corpse (2, -1, D:4) 15 gold pieces a +1 dagger of draining a +0 robe (5, -1, D:4) a maw talisman