Dungeon Crawl Stone Soup version 0.34-a0-406-gbd44c153c2 (webtiles) character file. Game seed: 563970847357558961 21 Bnni the Apothecary (level 2, -4/18 HPs) Began as an Octopode Alchemist on July 19, 2025. Slain by a gnoll ... wielding a +0 spear (7 damage) ... on level 1 of the Dungeon. The game lasted 00:01:05 (390 turns). Bnni the Apothecary (Octopode Alchemist) Turns: 390, Time: 00:01:05 Health: -4/18 AC: 1 Str: 7 XL: 2 Next: 83% Magic: 0/5 EV: 12 Int: 17 God: Gold: 25 SH: 0 Dex: 12 Spells: 4/5 levels left rFire . . . (100%) c - +1 dagger (freeze) rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no amulet) rElec . (100%) (no ring) rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 25 gold pieces. Inventory: Hand Weapons b - a +0 spear c - a +1 dagger of freezing (weapon) Scrolls c - a scroll of brand weapon {unknown} e - a scroll of fear {unknown} Potions g - a potion of magic d - a potion of enlightenment {unknown} f - a potion of moonshine {unknown} j - a potion of brilliance {unknown} k - a potion of haste {unknown} Talismans a - an inkwell talisman Skills: + Level 0.9 Fighting - Level 2.0 Dodging - Level 2.6 Stealth + Level 2.2 Spellcasting - Level 1.0 Conjurations * Level 3.8 Alchemy + Level 0.3 Shapeshifting You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Poisonous Vapours Alch/Air 32% 1d2 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 20% 2d6 11% 2 Grave Claw Necr 2% 2d7 28% 2 Mephitic Cloud Conj/Alch/Air 7% N/A 28% 3 Olgreb's Toxic Radiance Alch 15% N/A 36% 4 Sticky Flame Fire/Alch 8% 2d4 65% 4 Plasma Beam Fire/Air 0% 2x1d10 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History You kill the frilled lizard! The gnoll shouts! A bat comes into view. Aiming: Poisonous Vapours (safe; 9% risk of failure) Press: ? - help, Q - select action Dir - move target Okay, then. Aiming: Poisonous Vapours (safe; 9% risk of failure) Press: ? - help, Q - select action Dir - move target Aim: a gnoll, wielding a +0 spear Poisonous fumes billow around the gnoll! The gnoll is poisoned. Aiming: Poisonous Vapours (safe; 9% risk of failure) Press: ? - help, Q - select action Dir - move target Aim: a gnoll, wielding a +0 spear (moderately wounded, poisoned) Poisonous fumes billow around the gnoll! The gnoll looks even sicker. The gnoll hits you from afar with a +0 spear! Ouch! That really hurt! Aiming: Poisonous Vapours (safe; 9% risk of failure) Press: ? - help, Q - select action Dir - move target Aim: a gnoll, wielding a +0 spear (moderately wounded, very poisoned) Poisonous fumes billow around the gnoll! The gnoll looks even sicker. The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * Aiming: Poisonous Vapours (safe; 9% risk of failure) Press: ? - help, Q - select action Dir - move target Aim: a gnoll, wielding a +0 spear (heavily wounded, very poisoned) Okay, then. Okay, then. Okay, then. Aiming: Poisonous Vapours (safe; 9% risk of failure) Press: ? - help, Q - select action Dir - move target Aim: a gnoll, wielding a +0 spear (heavily wounded, very poisoned) Poisonous fumes billow around the gnoll! The gnoll looks as sick as possible! The bat hits you. * * * LOW HITPOINT WARNING * * * The gnoll hits you from afar with a +0 spear! You die... #.... #+ #.....# #####.... #.###.....+ .......... .........# ######.... # .>......#### #.... #.###.#...............## ##........j....: ......# ......b................# ........@....# ######## ............## ............# ###########..#### .....###........# #... ................# #... ................# #... ##.............# #####... #.............####....... You could see a gnoll (extremely poisoned) and a bat. Vanquished Creatures A dart slug (D:1) 2 endoplasms (D:1) A giant cockroach (D:1) 3 hobgoblins (D:1) 2 quokkas (D:1) 3 bats (D:1) 3 frilled lizards (D:1) 2 goblins (D:1) A kobold (D:1) A rat (D:1) 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Bnni the Octopode Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 148 | D:1 | Reached XP level 2. HP: 15/18 MP: 3/5 390 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_settlement, layout_basic, minmay_pentomino_o2 Action || total ---------------------------++------- Melee: Unarmed || 7 Constrict || 5 Tentacles || 2 Dagger || 9 Spear || 6 Cast: Poisonous Vapours || 18 Stab: Sleeping || 2 Armour: Skin || 15 Dodge: Dodged || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 390 | 390 | 0 | 0 | 286 | 1 | 390.0 | Dungeon | 390 | 390 | 0 | 0 | 286 | 1 | 390.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 390 daAuts