Dungeon Crawl Stone Soup version 0.34-a0-472-g80739182b4 (webtiles) character file. Game seed: 16013865425554121097 1 Bnni the Apothecary (level 1, -1/11 HPs) Began as an Octopode Alchemist on July 31, 2025. Frozen to death by an endoplasm (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:10 (32 turns). Bnni the Apothecary (Octopode Alchemist) Turns: 32, Time: 00:00:10 Health: -1/11 AC: 1 Str: 7 XL: 1 Next: 20% Magic: 0/3 EV: 12 Int: 17 God: Gold: 0 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . (100%) - Tentacles rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no amulet) rElec . (100%) (no ring) rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Potions g - a potion of magic Skills: + Level 0.0 Fighting - Level 2.0 Dodging - Level 2.6 Stealth + Level 2.0 Spellcasting - Level 1.0 Conjurations * Level 3.3 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Poisonous Vapours Alch/Air 28% 1d1 10% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 18% 2d6 12% 2 Mephitic Cloud Conj/Alch/Air 6% N/A 32% 3 Olgreb's Toxic Radiance Alch 13% N/A 43% 4 Sticky Flame Fire/Alch 7% 2d4 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History The rat barely misses you. The goblin closely misses you. Aiming: Poisonous Vapours (safe; 10% risk of failure) Press: ? - help, Q - select action Dir - move target Aim: a goblin, wielding a +0 dagger (heavily wounded, poisoned) Poisonous fumes billow around the goblin! The goblin looks even sicker. The rat closely misses you. The goblin hits you but does no damage. Aiming: Poisonous Vapours (safe; 10% risk of failure) Press: ? - help, Q - select action Dir - move target Aim: a rat Poisonous fumes billow around the rat! The rat is poisoned. You kill the rat! A goblin comes into view. It is wielding a +0 club. The goblin hits you with a +0 dagger. You tentacle-slap the goblin. You kill the goblin! You closely miss the hobgoblin. Your grab misses the hobgoblin. The hobgoblin closely misses you. The endoplasm freezes you. You are frozen. You don't have enough magic to cast this spell. Unknown command. You tentacle-slap the hobgoblin but do no damage. You grab the hobgoblin. You constrict the hobgoblin. The hobgoblin hits you but does no damage. The endoplasm hits you. You are too injured to fight recklessly! You are too injured to fight recklessly! You tentacle-slap the endoplasm. You squeeze the endoplasm, but do no damage. The endoplasm is moderately wounded. You constrict the hobgoblin. The hobgoblin barely misses you. The endoplasm closely misses you. You tentacle-slap the endoplasm but do no damage. The endoplasm is moderately wounded. You constrict the hobgoblin. You kill the hobgoblin! The endoplasm freezes you. You are frozen. You die... ..... ##..... ....# ....... . ............ .. #...#.#...# ...#........[#. ...g.......>... .......J....# .......@†...# .........##.# ..##.###.#..#### ......#........ ###.....#...### #####.....#...# ...........# ..# ..........## ..# ..........# .# You could see an endoplasm and a goblin. Vanquished Creatures A hobgoblin (D:1) A goblin (D:1) A rat (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Bnni the Octopode Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 32 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rhombus, layout_basic Action || total ---------------------------++------- Melee: Unarmed || 7 Constrict || 1 Tentacles || 1 Cast: Poisonous Vapours || 3 Armour: Skin || 4 Dodge: Dodged || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 32 | 32 | 0 | 0 | 18 | 1 | 32.0 | Dungeon | 32 | 32 | 0 | 0 | 18 | 1 | 32.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 32 daAuts