Dungeon Crawl Stone Soup version 0.34-a0-691-gd390f7e422 (webtiles) character file. Game seed: 3518831471102023363 19 Bnni the Apothecary (level 2, -6/22 HPs) Began as an Armataur Alchemist on Aug 25, 2025. Mangled by Terence ... wielding a +0 falchion (9 damage) ... on level 2 of the Dungeon. The game lasted 00:01:38 (965 turns). Bnni the Apothecary (Armataur Alchemist) Turns: 965, Time: 00:01:38 Health: -6/22 AC: 4 Str: 13 XL: 2 Next: 55% Magic: 4/5 EV: 8 Int: 15 God: Gold: 57 SH: 0 Dex: 10 Spells: 4/5 levels left rFire . . . (100%) c - +0 dagger (elec) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no barding) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.42/turn %: roll @: no status effects A: large, deformed body, tough skin 3, armoured tail 2, rollpage 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 57 gold pieces. Inventory: Hand Weapons c - a +0 dagger of electrocution (weapon) Armour a - a +0 robe (worn) Scrolls c - a scroll of poison {unknown} e - a scroll of enchant weapon {unknown} h - a scroll of fear {unknown} Potions g - a potion of magic d - a potion of mutation {unknown} f - 2 potions of curing {unknown} j - 2 potions of enlightenment {unknown} k - a potion of heal wounds {unknown} Skills: + Level 0.7 Fighting - Level 1.3 Dodging - Level 2.1 Stealth + Level 2.0 Spellcasting - Level 1.0 Conjurations * Level 3.2 Alchemy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Poisonous Vapours Alch/Air 24% 1d1 12% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 14% 2d6 14% 2 Grave Claw Necr 2% 2d7 32% 2 Mephitic Cloud Conj/Alch/Air 5% N/A 36% 3 Olgreb's Toxic Radiance Alch 11% N/A 52% 4 Frozen Ramparts Ice 2% 1d1 54% 3 Petrify Alch/Erth 3% N/A 75% 4 Sticky Flame Fire/Alch 6% 2d4 75% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations Armour fits poorly on your strangely shaped body. You have extremely tough skin. (AC +3) You have a heavy armoured tail. You regenerate magic when rolling toward enemies. (Rampage MPRegen) Message History c - a +0 dagger of electrocution (weapon) You drop a +0 sling. A rat comes into view. The rat squeaks loudly. You hear a shout! The rat twitches its whiskers. A rat is nearby! You roll towards the rat! Found a scroll labelled YDDIUB HAGA. Aiming: Poisonous Vapours (safe; 12% risk of failure) Press: ? - help, Q - select action Dir - move target Aim: a rat Poisonous fumes billow around the rat! The rat is poisoned. A dart slug comes into view. You hit the rat. You kill the rat! Terence the Veteran comes into view. He is wielding a +0 falchion. Terence shouts! Aiming: Poisonous Vapours (safe; 12% risk of failure) Press: ? - help, Q - select action Dir - move target Aim: Terence, wielding a +0 falchion and wearing a +0 scale mail Poisonous fumes billow around Terence! Terence is poisoned. Terence hits you with a +0 falchion! Aiming: Poisonous Vapours (safe; 12% risk of failure) Press: ? - help, Q - select action Dir - move target Aim: Terence, wielding a +0 falchion and wearing a +0 scale mail (lightly wounded, poisoned) Poisonous fumes billow around Terence! Terence looks even sicker. The dart slug launches a dart at you. The slug dart hits you but does no damage. Terence hits you with a +0 falchion. Aiming: Poisonous Vapours (safe; 12% risk of failure) Press: ? - help, Q - select action Dir - move target Aim: Terence, wielding a +0 falchion and wearing a +0 scale mail (moderately wounded, very poisoned) Poisonous fumes billow around Terence! Terence looks even sicker. Terence hits you with a +0 falchion. * * * LOW HITPOINT WARNING * * * Okay, then. You hit Terence. Terence is heavily wounded. Terence hits you with a +0 falchion! You die... Terence says, "Finally, peace and quiet." #.#....#.## #.#.....).# #.....##..# #.....##..# #.........# #####.....##..# ..?.......###.# ..........# ... ....w...@@# #### ................ ........######## ........# ........# ######### You could see Terence (very poisoned) and a dart slug. Vanquished Creatures An endoplasm (D:1) A giant cockroach (D:1) 3 jackals (D:1) A quokka (D:1) 2 ball pythons (D:1) 2 bats (D:1) 4 frilled lizards (D:1) 2 goblins (D:1) 2 kobolds 4 rats 22 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Bnni the Armataur Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 95 | D:1 | Reached skill level 1 in Conjurations 361 | D:1 | Reached skill level 3 in Alchemy 369 | D:1 | Reached XP level 2. HP: 22/22 MP: 4/4 399 | D:1 | Identified the fortress talisman "Jups" {Harm Int+3 Dex+2} 960 | D:2 | Noticed Terence 965 | D:2 | Mangled by Terence Illustrated notes Levels and vault maps discovered: D:1: roadster_arrival_rocket_small, layout_loops_corners, minmay_misc_feat_cross D:2: layout_basic, basic_altar, minmay_misc_feat_pillars, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 1 | 1.0 Alchemy | 3 | 3.2 Spellcasting | 2 | 2.0 Fighting | | 0.7 Dodging | | 1.3 Stealth | | 2.1 Action || total ---------------------------++------- Melee: Unarmed || 10 Tailslap || 1 Dagger || 2 Fire: Sling || 29 Cast: Poisonous Vapours || 20 Armour: Robe || 43 Dodge: Dodged || 24 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 975 | 944 | 31 | 0 | 806 | 2 | 487.5 | Dungeon | 975 | 944 | 31 | 0 | 806 | 2 | 487.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 947 daAuts D:2: 28 daAuts