Dungeon Crawl Stone Soup version 0.34-a0-700-g60c5172c02 (webtiles) character file. Game seed: 16283955225574455967 30 Bnni the Apothecary (level 3, 0/28 HPs) Began as an Armataur Alchemist on Aug 26, 2025. Slain by Terence ... wielding a +0 trident (6 damage) ... on level 2 of the Dungeon. The game lasted 00:01:18 (934 turns). Bnni the Apothecary (Armataur Alchemist) Turns: 934, Time: 00:01:19 Health: 0/28 AC: 4 Str: 15 XL: 3 Next: 3% Magic: 5/6 EV: 8 Int: 15 God: Gold: 73 SH: 0 Dex: 10 Spells: 5/6 levels left rFire . . . (100%) b - +0 whip rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no barding) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.76/turn %: roll @: no status effects A: large, deformed body, tough skin 3, armoured tail 2, rollpage 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 73 gold pieces. Inventory: Hand Weapons b - a +0 whip (weapon) Armour a - a +0 robe (worn) Scrolls c - a scroll of enchant armour {unknown} d - a scroll of enchant weapon {unknown} e - 2 scrolls of identify {unknown} Potions g - a potion of magic f - a potion of haste {unknown} j - a potion of moonshine {unknown} k - a potion of brilliance {unknown} Skills: + Level 1.0 Fighting - Level 1.3 Dodging - Level 2.1 Stealth + Level 2.1 Spellcasting - Level 1.0 Conjurations * Level 3.3 Alchemy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Poisonous Vapours Alch/Air 24% 1d1 11% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 16% 2d6 14% 2 Searing Ray Conj 8% 2d4 22% 2 Scorch Fire 2% 2d5 32% 2 Mephitic Cloud Conj/Alch/Air 5% N/A 36% 3 Olgreb's Toxic Radiance Alch 11% N/A 50% 4 Fulminant Prism Conj/Alch 4% 3d5 65% 4 Sticky Flame Fire/Alch 6% 2d4 73% 4 Borgnjor's Vile Clutch Necr/Erth 0% N/A 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations Armour fits poorly on your strangely shaped body. You have extremely tough skin. (AC +3) You have a heavy armoured tail. You regenerate magic when rolling toward enemies. (Rampage MPRegen) Message History Found 3 poisoned darts. Found a ring mail. Key pressed, stopping explore. No target in view! You pick up a parchment of Scorch and begin reading... You add the spell Scorch to your library. Terence the Veteran comes into view. He is wielding a +0 trident. You roll towards Terence! Aiming: Poisonous Vapours (safe; 11% risk of failure) Press: ? - help, Q - select action Dir - move target Aim: Terence, wielding a +0 trident and wearing a +0 chain mail Poisonous fumes billow around Terence! Terence is poisoned. Terence hits you from afar with a +0 trident. Aiming: Poisonous Vapours (safe; 11% risk of failure) Press: ? - help, Q - select action Dir - move target Aim: Terence, wielding a +0 trident and wearing a +0 chain mail (lightly wounded, poisoned) Poisonous fumes billow around Terence! Terence looks even sicker. Terence hits you from afar with a +0 trident. Aiming: Poisonous Vapours (safe; 11% risk of failure) Press: ? - help, Q - select action Dir - move target Aim: Terence, wielding a +0 trident and wearing a +0 chain mail (moderately wounded, very poisoned) Poisonous fumes billow around Terence! Terence looks even sicker. Terence hits you from afar with a +0 trident! Aiming: Poisonous Vapours (safe; 11% risk of failure) Press: ? - help, Q - select action Dir - move target Aim: Terence, wielding a +0 trident and wearing a +0 chain mail (moderately wounded, very poisoned) Poisonous fumes billow around Terence! Terence looks as sick as possible! Terence closely misses you. Aiming: Poisonous Vapours (safe; 11% risk of failure) Press: ? - help, Q - select action Dir - move target Aim: Terence, wielding a +0 trident and wearing a +0 chain mail (severely wounded, extremely poisoned) Poisonous fumes billow around Terence! Terence looks as sick as possible! Terence hits you from afar with a +0 trident. * * * LOW HITPOINT WARNING * * * Unknown command. You roll towards Terence! You closely miss Terence. Terence is severely wounded. Terence hits you with a +0 trident. You die... Terence says, "Win and live. Lose and die. It's the rule of life." ##.#.##.###..............+ ..#...........####.....## #.#...........# #.....# #...........####.....## #...........#.........# #...........#.#.......# #...........#.#.......# #...........#.#.......# #.##.########@#.......# #@#.......# #.#.......# #.#.......# #.# #.# #.# #.# You could see Terence (extremely poisoned). Vanquished Creatures An adder (D:2) 4 giant cockroaches (D:1) 2 hobgoblins (D:1) 2 quokkas (D:1) A ball python (D:1) An endoplasm (D:1) 2 frilled lizards (D:1) 5 goblins 3 kobolds (D:1) 2 rats (D:1) 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Bnni the Armataur Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 66 | D:1 | Reached skill level 1 in Conjurations 176 | D:1 | Reached XP level 2. HP: 21/22 MP: 4/4 182 | D:1 | Reached skill level 3 in Alchemy 833 | D:2 | Reached skill level 1 in Fighting 833 | D:2 | Reached XP level 3. HP: 27/28 MP: 2/6 926 | D:2 | Noticed Terence 934 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_arboretum_small, layout_basic, kennysheep_boxes D:2: layout_basic, st_stairs_8, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 1 | 1.0 Alchemy | 3 | 3.3 Spellcasting | 2 | 2.1 Fighting | 1 | 1.0 Dodging | | 1.3 Stealth | | 2.1 Action || total ---------------------------++------- Melee: Unarmed || 14 Tailslap || 2 Whip || 10 Cast: Poisonous Vapours || 34 Armour: Robe || 25 Dodge: Dodged || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 934 | 914 | 20 | 0 | 765 | 2 | 467.0 | Dungeon | 934 | 914 | 20 | 0 | 765 | 2 | 467.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 724 daAuts D:2: 210 daAuts