Dungeon Crawl Stone Soup version 0.31-a0-1147-g46bab52692 (webtiles) character file. Game seed: 11029742233473357823 102 Bokiboji the Conjurer (level 4, -1/21 HPs) Began as a Vine Stalker Conjurer on Dec 5, 2023. Slain by Terence ... wielding a +2 heavy trident (11 damage) ... on level 2 of the Dungeon on Dec 7, 2023. The game lasted 00:20:57 (2720 turns). Bokiboji the Conjurer (Vine Stalker Conjurer) Turns: 2720, Time: 00:20:58 Health: -1/21 AC: 2 Str: 11 XL: 4 Next: 78% Magic: 0/10 EV: 12 Int: 18 God: Gold: 104 SH: 0 Dex: 13 Spells: 6/9 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 1.03/turn (no ring) MPRegen 0.12/turn %: guardian spirit @: no status effects A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 104 gold pieces. Inventory: Armour a - a +0 robe (worn) f - a +0 chain mail Potions b - a potion of enlightenment c - a potion of curing d - a potion of attraction {unknown} e - a potion of heal wounds {unknown} g - a potion of resistance {unknown} i - a potion of might {unknown} j - a potion of haste {unknown} Skills: + Level 0.8 Fighting + Level 2.1 Dodging + Level 3.5 Stealth * Level 3.4 Spellcasting + Level 4.3 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 2% 1 b - Searing Ray Conj 36% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 20% N/A 19% 3 Gell's Gravitas Tloc 3% N/A 43% 3 Teleport Other Tloc 3% N/A 43% 3 Fulminant Prism Conj/Hex 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 54% 4 Dispersal Tloc 1% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History a +0 sling; a +0 short sword There is a stone staircase leading up here. There are no items here. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You climb upwards. There is a stone staircase leading down here. You can't go up here! You climb downwards. Level annotation: Terence There is a stone staircase leading up here. Magic restored. There is an open door here. There is an open door here. There is an escape hatch in the ceiling here. There is an escape hatch in the ceiling here. Terence is nearby! Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line Okay, then. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line Okay, then. A goblin comes into view. It is wielding a +0 club. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - Terence Aim: Terence, wielding a +2 heavy trident and wearing a +0 scale mail (wandering, hasn't noticed you, 81% to hit) The searing ray hits Terence. Terence is lightly wounded. (Press . to maintain the ray.) The goblin shouts! Terence attacks as he pursues you! Terence hits you from afar with a +2 heavy trident! Ouch! That really hurt! Terence attacks as he pursues you! Terence hits you from afar with a +2 heavy trident! Ouch! That really hurt! You die... Terence says, "That felt goooood." # #..#'#### ####### #.#.......###.....# ###..†..##....#.###.########## #..†......#..#.#.###........... #.......@##.........########### #........'......###.# #........####>#...#.# #......... ###..)#.# #......... #.@.....### .......... #.###.###.#### ###.....## #@# #........# #.##### '#.# #........# ## #.g..g# #........# #...... #........# #.....###........# # ####### #........# # #........# # You could see Terence and a goblin. Vanquished Creatures Robin (D:2) 2 adders (D:2) A worm (D:2) 3 bats 6 endoplasms 4 giant cockroaches 15 goblins 11 hobgoblins 4 jackals (D:2) A kobold (D:1) 4 ball pythons 5 frilled lizards 4 rats (D:1) 61 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Bokiboji the Vine Stalker Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 86 | D:1 | Reached XP level 2. HP: 13/13 MP: 1/6 200 | D:1 | Learned a level 2 spell: Searing Ray 632 | D:1 | Found a faded altar of an unknown god. 635 | D:1 | Reached XP level 3. HP: 16/16 MP: 5/8 1250 | D:2 | Reached XP level 4. HP: 21/21 MP: 1/9 1668 | D:2 | Noticed Robin 1801 | D:2 | Killed Robin 2027 | D:2 | Noticed Terence 2170 | D:3 | Upgraded the game from 0.31-a0-1127-ge7b2bbabab to | 0.31-a0-1147-g46bab52692 2230 | D:3 | Noticed a phantom 2720 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_clurvy, layout_basic, dreamdust_ecumenical_altar_hidden_monk_grotto D:2: layout_basic, uniq_terence, uniq_robin D:3: layout_loops_ring Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 2 | 2.1 Stealth | 3 | 3.5 Spellcasting | 3 | 3.4 Fighting | | 0.8 Conjurations | | 4.3 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 62 | 16 || 78 Bite | 11 | 2 || 13 Punch | 1 | || 1 Cast: Magic Dart | 31 | || 31 Searing Ray | 24 | 35 || 59 Use: Potion | 2 | 1 || 3 Scroll | 5 | || 5 Armour: Robe | 47 | 34 || 81 Dodge: Dodged | 75 | 19 || 94 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2721 | 2158 | 563 | 0 | 1212 | 3 | 907.0 | Dungeon | 2721 | 2158 | 563 | 0 | 1212 | 3 | 907.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1541 daAuts D:1: 940 daAuts D:3: 239 daAuts