Bomj Level 1 of the Dungeon (0, 0, D:1) a +0 short sword of draining (4, 12, D:1) 14 gold pieces (9, 0, D:1) a +0 dagger 4 stones (9, 2, D:1) a +0 short sword (12, -1, D:1) a +0 dagger (12, 0, D:1) a +0 animal skin (17, -9, D:1) a +0 scale mail (17, 16, D:1) a +0 dagger (18, 16, D:1) a +0 club (32, 0, D:1) a stone (35, 3, D:1) a +0 dagger (36, 2, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) 6 stones (7, 17, D:2) a +0 dagger a +0 dagger (19, -11, D:2) 6 stones (21, -4, D:2) a +0 club (34, 5, D:2) a +0 trident (36, 2, D:2) a +0 short sword (37, -18, D:2) a +0 spear (43, -2, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (4, -12, D:3) a +0 club (12, -14, D:3) a +0 whip 5 stones (15, 1, D:3) a +0 short sword a +0 dagger (16, -11, D:3) a +0 chain mail (31, -1, D:3) a book of Blood (34, -34, D:3) a +0 mace a +0 scale mail a +0 dagger (35, -34, D:3) a +0 dagger 2 boomerangs a +0 chain mail a +0 short sword a +0 chain mail (36, -35, D:3) a +0 short sword (40, -25, D:3) a +0 robe (46, -36, D:3) a +0 dagger (49, -33, D:3) a +0 short sword (61, -43, D:3) a +0 club (66, 7, D:3) a +0 sling (71, -26, D:3) a +0 whip 5 stones Level 4 of the Dungeon (1, -13, D:4) a +0 club a +0 ring mail (3, 9, D:4) a +0 flail (5, -8, D:4) a book of Necromancy (5, 19, D:4) a +0 scythe (6, 21, D:4) a +2 vorpal dire flail a +0 ring mail (7, 15, D:4) a +0 robe (13, -7, D:4) a +0 short sword a +0 ring mail a +0 dagger a +0 chain mail (13, 7, D:4) a +0 club (14, -7, D:4) a +0 flail (14, -4, D:4) a +0 club (14, 7, D:4) a +0 club a +0 dagger (14, 10, D:4) a +0 spear a +0 animal skin a +2 helmet a +3 dagger a +0 dagger (14, 11, D:4) a +0 sling a +0 dagger (17, 18, D:4) 7 stones (22, 16, D:4) 5 stones (30, -18, D:4) a +0 club (37, 0, D:4) 6 stones Level 5 of the Dungeon [Shop] Futathra's Antique Weapon Shop a +0 flail (91 gold) a +0 eveningstar (390 gold) a +0 sling (39 gold) a +0 long sword (91 gold) the +3 war axe "Donk" {flame, Stlth+} (808 gold) It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Stlth: It makes you more stealthy. a +4 quarterstaff (676 gold) a +0 flail (91 gold) a +2 trident of venom (421 gold) the +4 sling "Hoom" {speed, rN++} (1092 gold) Attacks with this weapon are significantly faster. rN: It greatly protects you from negative energy. (3, -14, D:5) a +0 dagger a +0 robe (4, -14, D:5) a +0 ring mail (6, -25, D:5) 8 stones (6, -8, D:5) a +0 scale mail (20, -14, D:5) a +0 leather armour (24, -10, D:5) a +0 ring mail a +0 club (24, -9, D:5) a +0 club (25, -8, D:5) a +0 leather armour a +0 war axe (32, 5, D:5) a +0 shortbow (35, -17, D:5) a +0 long sword (45, -16, D:5) 4 stones (55, -38, D:5) a +0 long sword of flaming a +4 great sword a +2 quarterstaff of chaos a +0 ring mail a +0 cloak a +2 vorpal scimitar a +2 scimitar of freezing a +1 hand axe of holy wrath a +1 scythe of holy wrath a +1 short sword of flaming a +0 hammer Level 6 of the Dungeon (0, 0, D:6) a +0 club (7, -20, D:6) a +0 giant club (7, -19, D:6) a +0 giant club the +6 dire flail of Incongruity {drain, rF++ MP-9} A truly terrible weapon, it drains the life of any living foe it strikes. rF: It greatly protects you from fire. MP: It affects your magic capacity (-9). the +9 dire flail "Fuxet" {drain, Drain rF+ rCorr Dex+4} A truly terrible weapon, it drains the life of any living foe it strikes. Dex: It affects your dexterity (+4). rF: It protects you from fire. rCorr: It protects you from acid and corrosion. Drain: It drains your maximum health when unequipped. a +0 giant club (13, -16, D:6) a +0 war axe (22, -19, D:6) 3 poisoned darts (27, -14, D:6) a +0 shortbow (33, 3, D:6) a +0 falchion (36, -32, D:6) a +0 falchion (36, -7, D:6) a +0 chain mail (43, -6, D:6) a +0 hand axe (52, -13, D:6) a +2 morningstar of draining a +0 chain mail Level 7 of the Dungeon (0, 0, D:7) a +0 dagger (3, -3, D:7) a book of the Hunter (18, -34, D:7) a +0 hand axe a +0 animal skin (23, -7, D:7) a +0 club (24, -10, D:7) a +0 sling (24, -8, D:7) a +2 vampiric dagger a +0 leather armour a +0 falchion a +0 leather armour a +0 club (24, -7, D:7) a +0 dagger a +0 robe (25, -8, D:7) a +0 hand axe a +0 leather armour a +0 club a +0 leather armour (26, -32, D:7) 4 stones (26, -7, D:7) a +0 flail a +0 ring mail (26, -3, D:7) a +0 arbalest a +0 dire flail a +0 chain mail (29, -36, D:7) a +0 hand axe (31, -27, D:7) a +0 ring mail a +0 hand axe (32, -32, D:7) a +0 leather armour a +0 whip (32, -31, D:7) a staff of earth a +0 robe a +0 dagger a +0 robe (32, -27, D:7) a +0 hand axe (33, -31, D:7) a +0 robe a +0 dagger (33, -30, D:7) a +0 ring mail a +0 hand axe (34, -22, D:7) a +0 short sword (39, -6, D:7) a +0 dagger a +0 robe (39, -1, D:7) Sif Muna's Treatise on the Blaze Spells Type Level a - Scorch Fire 2 Trog disapproves of the use of such an item. (46, -9, D:7) 4 stones Level 8 of the Dungeon (0, 0, D:8) a +0 great sword a +0 robe (0, 3, D:8) a +0 short sword a +0 robe (0, 4, D:8) a +0 long sword a +0 robe a +0 spear a +0 robe a +0 trident a +0 robe (2, -8, D:8) a +0 ring mail (9, 12, D:8) 5 stones (12, -5, D:8) a +4 flail a +0 leather armour (12, -3, D:8) a +0 dagger a +0 leather armour (13, 9, D:8) a book of Vapours (16, -4, D:8) 7 stones (22, 6, D:8) a +0 whip a +0 ring mail a +0 mace (22, 23, D:8) 4 stones (23, 6, D:8) a +0 robe a +0 dagger (23, 7, D:8) a +0 ring mail a +2 hand axe of flaming (24, 28, D:8) a +0 club a +0 ring mail a +3 mace a +0 robe a +3 short sword a +0 robe (25, 21, D:8) a +0 club (25, 27, D:8) a +0 spear a +0 robe (25, 29, D:8) a +0 robe (25, 30, D:8) a +0 dagger a +0 robe (26, 1, D:8) a +0 robe a +0 dagger (26, 29, D:8) a +0 club (27, 28, D:8) a +0 robe (28, 23, D:8) a +0 short sword (28, 28, D:8) a +0 hand axe (37, 22, D:8) a +0 short sword Level 9 of the Dungeon [Shop] Onliteu's General Store 5 stones (6 gold) a potion of haste (130 gold) a wand of roots (4) (124 gold) a +0 dagger (26 gold) a +0 spear (39 gold) a scroll of summoning (123 gold) a potion of mutation (104 gold) a wand of paralysis (6) (187 gold) a +0 arbalest (58 gold) a potion of lignification (39 gold) (0, 0, D:9) a +0 shortbow (0, 2, D:9) a +0 whip a +0 leather armour (2, -29, D:9) a +0 scale mail (3, 4, D:9) a +0 giant club a +0 giant club a +0 war axe (3, 5, D:9) a +0 short sword (6, -27, D:9) 2 stones (18, 19, D:9) a +0 ring mail (29, -15, D:9) a ring of wizardry (29, -4, D:9) a +0 shortbow (34, 19, D:9) a +0 falchion (38, 18, D:9) a +0 giant spiked club a +0 giant club (39, -11, D:9) a +0 dagger (40, -26, D:9) 5 stones (40, -11, D:9) a +0 dagger a +0 short sword a +0 dagger a curare-tipped dart (41, -11, D:9) a +0 whip (41, -4, D:9) a +0 short sword (43, -15, D:9) +0 steam dragon scales a +0 dagger a +0 glaive of venom a ring of wizardry (45, -13, D:9) a +0 halberd (46, -13, D:9) a +0 halberd a +0 halberd (46, -12, D:9) a +0 flail a +0 whip a +0 robe (49, -14, D:9) 6 poisoned darts (57, 5, D:9) a +0 shortbow Level 10 of the Dungeon (0, 0, D:10) a +0 dagger a +0 robe (0, 1, D:10) a +0 dagger a +0 robe (0, 2, D:10) a +0 club 2 poisoned darts (1, 2, D:10) a +0 short sword (10, 22, D:10) 5 stones (12, 23, D:10) a +0 scale mail (13, -10, D:10) a Young Poisoner's Handbook (25, 29, D:10) 3 stones (28, -11, D:10) a +0 leather armour (28, 21, D:10) a +0 club (31, 8, D:10) 4 stones (33, 22, D:10) 5 stones (36, 1, D:10) a +0 hand axe Level 11 of the Dungeon (6, -14, D:11) 5 stones (13, -31, D:11) a +0 plate armour (16, -43, D:11) a +0 glaive (18, -30, D:11) 5 stones (18, -11, D:11) 3 large rocks (23, 1, D:11) 8 stones (24, -42, D:11) a +0 war axe (32, -49, D:11) 3 large rocks (33, -48, D:11) a +0 shortbow (35, 0, D:11) a +0 club a +0 scale mail a +0 trident a +0 ring mail (35, 1, D:11) a +0 hand axe 2 boomerangs a +0 trident a +0 plate armour (36, 1, D:11) a +0 dagger (39, -12, D:11) a +0 glaive of protection a +0 animal skin (40, -47, D:11) 6 poisoned darts Level 12 of the Dungeon (0, 0, D:12) a +0 ring mail (0, 1, D:12) 4 large rocks